The PlayStation Vita is suffering from a mediocre catalog and a high price, with little relief from either problem in sight. The good news is that the Vita has slowly and quietly amassed a respectable list of indie releases that are available now or coming soon. If this trend continues, it could be great news for the struggling handheld. Read More
David Cage argued that better technology will lead to better, more emotional games during Sony's PlayStation 4 reveal, but it's not CPU speed or the amount of RAM that have been keeping games from reaching their potential. Read More
Sony's smartest move is to take game updates and downloads seriously, and the PlayStation 4 promises to create a world where you don't have to wait, ask for, or even think about firmware updates and game downloads. This could be one of the most revolutionary changes a major console has brought to gaming. Read More
Shuhei Yoshida, President of SCE World Wide Studios, confirmed that the PS4 will not be backwards compatible with your PS3 or PlayStation Network games. He also claimed that Sony is working on solutions to get some of your existing games running on their upcoming system. Read More
Sony announced the PlayStation 4 today at a special event in New York. We saw a good handful of games running in real-time, learned a thing or three about the system's features and specs, and even gained a launch window. On the downside: we didn't actually see a PlayStation 4 or hear a price. Here is the round-up of everything we saw during the PS4 unveiling. Read More
Ben Kuchera is live in New York to figure out what the heck Sony is announcing, and Sophie is back at home base to provide the news and analysis after the live blog. Join us to learn about what Sony has been up to, and to get Ben's thoughts, feelings, and rants in real-time. Shit just got real. Read More
Before we get excited about the next generation of hardware, the Report takes time to look back and appreciate the memories the PlayStation brand has given us over the years. What's your favorite PlayStation memory? Read More
We don't know much about this image of what is likely a prototype PlayStation 4 controller, but we're in trouble if the features and thoughts behind this design accurately show Sony's plans for the future. When you don't know anything, you offer everything. It's the games that suffer. Read More
How long can one stay in virtual reality? How do you get someone's attention when they're playing, but without scaring the living sense out of them? We sit down with the minds behind the Oculus Rift to discuss the practical questions of next month's dev kit launch. Read More
The OUYA console continues to impress us with smart moves into physical retail and enthusiastic developers, but the product still faces a few problems in reaching the mainstream gamers. I sat down with OUYA CEO Julie Uhrman to talk about how few people are copying the hardware, curation, and other aspects of this unique product. Read More
"Games Journalism" is broken. Many sites suffer from forced output cycles, "news" about cakes, and playing along with the industry PR machine. We can do better.
Learn MoreAs the senior editor for the PA Report, Ben travels around the world talking to incredibly interesting people and playing a ridiculous amount of games. His job is to share those experiences via the PA Report while he raises his three kids in Cincinnati, Ohio with his wife.
Learn MoreHave a news tip or a topic you’d like to read an editorial about? We’d love to hear from you!
Send a Tip