Latest Posts
NVIDIA’s GeForce GTX Titan Review, Part 2: Titan's Performance Unveiled

Earlier this week NVIDIA announced their new top-end single-GPU consumer card, the GeForce GTX Titan. Built on NVIDIA’s GK110 and named after the same supercomputer that GK110 first powered, the GTX Titan is in many ways the apex of the Kepler family of GPUs first introduced nearly one year ago. With anywhere between 25% and 50% more resources than NVIDIA’s GeForce GTX 680, Titan is intended to be the ultimate single-GPU card for this generation.

Meanwhile with the launch of Titan NVIDIA has repositioned their traditional video card lineup to change who the ultimate video card will be chasing. With a price of $999 Titan is decidedly out of the price/performance race; Titan will be a luxury product, geared towards a mix of low-end compute customers and ultra-enthusiasts who can justify buying a luxury product to get their hands on a GK110 video card. So in many ways this is a different kind of launch than any other high performance consumer card that has come before it.

So where does that leave us? On Tuesday we could talk about Titan’s specifications, construction, architecture, and features. But the all-important performance data would be withheld another two days until today. So with Thursday finally upon us, let’s finish our look at Titan with our collected performance data and our analysis.

NVIDIA's GeForce GTX Titan, Part 1: Titan For Gaming, Titan For Compute
by Ryan Smith 4 days ago

Last year's launch of the Titan supercomputer was a major win for NVIDIA, and likely the breakthrough they’ve been looking for. A fledging business merely two generations prior, NVIDIA and their Tesla family have quickly shot up in prestige and size, much to the delight of NVIDIA. Their GPU computing business is still relatively small, but it’s now a proven business for NVIDIA. More to the point however, winning contracts like Titan are a major source of press and goodwill for the company, and goodwill the company intends to capitalize on.

With the launch of the Titan supercomputer and the Tesla K20 family now behind them, NVIDIA is now ready to focus their attention back on the consumer market. Ready to bring their big and powerful GK110 GPU to the consumer market, in typical NVIDIA fashion they intend to make a spectacle of it. In NVIDIA’s mind there’s only one name suitable for the first consumer card born of the same GPU as their greatest computing project: GeForce GTX Titan.

 

High-End Meets Small Form Factor: GeForce Titan in Falcon Northwest's Tiki
by Anand Lal Shimpi 4 days ago

Today NVIDIA officially unveiled its first consumer facing GK110 graphics card: the GeForce Titan. Although GK110 launched last year, gamers didn't have access to it as it launched exclusively as a Tesla part. No less than 18,688 GK110 based Tesla K20X GPUs were deployed in the Titan Supercomputer at the Oak Ridge National Laboratory, which did a good job of eating up almost all GK110 production. With the Titan Supercomputer launched and out of the way, GK110 could make its way into the consumer space. The development costs and effort to bring a 7.1 billion transistor chip to market are huge, so it makes sense to try and sell as many chips as possible, even if they're well above the sweet spot on the price/performance curve.

NVIDIA saw three target markets for GeForce Titan: 1) CUDA developers, 2) ultra high-end gamers looking for great 3-way SLI performance and 3) users looking to build a high-end small form factor gaming machine that only has room for a single, dual-slot graphics card at most. The first group is easy to address, and later this week we'll have compute benchmarks to begin to address that community (and perhaps even more over the coming months). It's the second and third groups that require a somewhat different approach.

To showcase what could be done with GeForce Titan, NVIDIA asked some of its closest system builder partners to build gaming systems around the new GPU. We had the choice of getting either a 3-way SLI system or a single card, small form factor machine.

This is our experience with Titan in one of the most exciting small form factor systems on the market today: Falcon Northwest's Tiki. Read on!

3DMark for Windows Launches; We Test It with Various Laptops
by Jarred Walton on 2/5/2013

After a two-year hiatus, Futuremark is back with a new version of 3DMark, and in many ways this is their most ambitious version to date. Instead of the usual PC graphics benchmark, with this release, dubbed simply “3DMark”, Futuremark is creating a cross-platform benchmark—Windows, Windows RT, iOS, and Android will all be capable of running the same graphics benchmark, sort of. Today’s release is for Windows only, and this is the most feature-packed of the 3DMark versions with three separate graphics benchmarks.

With the 1.00 release now available and a press copy of 3DMark Professional, we decided to take a different approach from most other review sites: we’re going to focus on performance testing with laptops. We don’t normally run 3DMark for our CPU and GPU reviews, but for laptops it can be a useful addition. The reason is simple: we don’t usually have long-term access to these systems, so in six months or a year when we update benchmarks we don’t have the option to go back and retest a bunch of hardware to provide current results. With that in mind, we grabbed some of the recently reviewed and not-yet-reviewed laptops to run some preliminary benchmarks with the latest 3DMark. Here are our thoughts on Futuremark’s latest, which adds some useful new features to the mix.

Latest from AnandTech