Square Enix's Shinji Hashimoto announces that he has a Final Fantasy PS4 announcement for E3

What a tease. Brand director Hashimoto-san, who's worked on the likes of Kingdom Hearts, Chrono Trigger and a raft of Final Fantasy titles over the years, took to the stage. And what did he have to tell us? Could Square Enix be working on yet another Final Fantasy title for Sony's new PlayStation 4? Well, yes. Naturally. But that was about it, adding that they are "preparing for development of a Final Fantasy title. Please be excited for E3 this year." What's another half a year? Right?

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Sony teases PlayStation 4 developer list, includes many of the majors

Want to know just who's developing for the PlayStation 4? Sony just gave is a very good peek: it's promising worldwide support for the console, and quickly flashed just which companies that entails. The cursory look shows us many familiar heavyweights, such as 2K, Activision, Capcom, EA, Konami and Ubisoft. We've also spotted Rockstar, Square Enix and other names that most would have hoped for with the new PlayStation. Suffice it to say that Sony hasn't had any problems attracting the support it needs for a decent early lineup, although how we don't know how many of these developers will have something ready for launch day.

Check out our liveblog of Sony's event to get the latest news as it happens!

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The PlayStation 4 supports the PlayStation Move controller

The PlayStation 3's microphone-looking motion controller, PlayStation Move, works on the PlayStation 4. LittleBigPlanet dev studio Media Molecule had its head, Alex Evans, on-stage at Sony's big PlayStation 4 event to introduce what his company's been creating for the next-gen game system. That meant two gentlemen acting as puppeteers, employing the aforementioned Move controller, to create a ... well, a kind of crazy scene in a game. Two puppets, two men with Move controllers, and an '80s metal concert recreation. We're not sure what to make of it, but hey, it confirms that Move works on PS4. Hot dog! Oh, and as for an actual game title? We didn't hear one, but it looks like we'll hear something from MM about PS4 software in the future.

Check out our liveblog of Sony's event to get the latest news as it happens!

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Watch the PS4's Killzone Shadow Fall, shared direct from the console to Facebook

This is what it's all about, right? Live on-stage at the PS4's launch event, we saw some Killzone Shadow Fall game footage shared directly to Facebook... which we then proceeded to grab the extract code for and added after the break. Warning: it may involve explosions.

Check out our liveblog of Sony's event to get the latest news as it happens.

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The Witness is headed exclusively to PlayStation 4, the next game from Braid creator Jonathan Blow

Nothing could've been more delightful than Braid creator Jonathan Blow suddenly appearing on-stage at Sony's big PlayStation 4 reveal only to make fun of all the explosions the event had already featured. Oh sure, he was also at the event to reveal that his latest game, The Witness, is headed exclusively to Sony's PlayStation 4, but the first statement was much funnier. Anyway, the game looks much, much better than the various demos we've played across the past few years -- Blow's been developing The Witness for quite some time, and showing it publicly, albeit never on a PlayStation 4. We'll hopefully hear more in the coming days, so keep an eye out.

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Orbitsound announces M9 and M12 soundbars with Bluetooth connectivity and wireless subwoofer

UK-based audio outfit Orbitsound has just announced a new bluetooth-enabled range of soundbars. You may remember the British firm for its T14, T12 -- or more recently -- T9 offerings, but the latest line-up cuts the cable, opening up a host of new audio sources. So, it's out with the old 30-pin dock, but there's still optical, AUX, video out, RCA and 3.5mm jack connections if you prefer to keep things physically connected. It's not just the sound source that's on the loose either, as the companion active subwoofer uses a bespoke low-latency 2.4GHz connection (claimed to be 0.01 seconds delay) too -- no more hiding wires around the back. Other new features include a new digital amplifier, a Bluetooth remote, and a settings memory to remember your source, volume and EQ levels for next time. Not enough? How about a "grab" feature that instantly starts playing the last media from a paired phone or tabled? The firm's proprietary spatial sound? That, of course, remains present. There are two models to choose from, the M9 for smaller TVs, and the M12 for the bigger set in your front room. Expect to pay £299 (about $450) and £399 (about $600) respectively when they launch in March. UK retailer John Lewis will be getting them first, but online orders and "select" independent retailers should follow.

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PlayStation 4 supports remote play on PlayStation Vita

Sony is eking more out of its Gaikai acquisition than we thought -- it's using the streaming game technology to allow for remote play on the PlayStation Vita, advancing what we saw with the PS3. From a brief demo on stage, the company showed gameplay of the PS4 title Knack on the Vita with little apparent degradation in the visual quality -- it's not leaning on the smaller system's processing, after all. There was also a hint that remote play might not be exclusive, although there's nothing specific in this regard. Not every game will support remote play, either, so don't expect it to be a ubiquitous feature -- but it may help justify the Vita as a companion.

Check out our liveblog of Sony's event to get the latest news as it happens!

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PlayStation 4's UI and inner workings detailed No more booting, games download as you play them

We've heard some hardware numbers, but now we're hearing more how the PlayStation 4 will actually work in practice. Alongside connections to other Sony hardware, the highlight that caught our attention was that you'll be able to leap back into your game by pressing the power button. From off. Better still, there's also a secondary custom chip for uploads and download and with that, the PS4 will let you play your new titles as you download them. The rest of the game will continue to be piped into that ample hard drive. You can also share (with that new button) 10 seconds of video, trimming and uploading your own gaming highlights to your buddies -- heck, you can even stream it, with allies 'tagging' in and taking over the controller.

In fact Sony will make social networks far more integrated, with "real people", photos and companion mobile apps to augment this. In fact you'll be able to browse video remotely from the likes of your smartphone, tablet or Vita. The system itself will also learn your preferences and download content it reckons you'll like. Personalization is shaping up to be a big focus for Sony.

Check out our liveblog of Sony's event to get the latest news as it happens!

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