Well Damn, Khalal, you've impressed me with this one. The sheer DENSITY of this mix makes it a force to be reckoned with. The Industrial-strength drum track, phased + flanged, and the layers of synthage just kinda say 'don't screw with me or I'll tear you a new one, bub' or something such. A little on the short side, but an absolute must-download for the blatant power - put this one on yer alarm clock as yer wake-up song, and I guarantee, you'll start the day feeling very . . . awake. Perhaps a little evil too, as this has a little 'Hall of the Mountain King' lurking malice sort of feel to it. Let's all hope for more from Khalal - this mix opened my eyes in a big way ^^
The ever energetic Devil's Lab. One of the more memorable source
tunes from FF6. Though, I could've sworn with this one being a
later discovery that it might've been up on the site much
later.
Looking at it again though, it does tend to get really dirty
sounding with the levelling, with the pads piercing too far through
the mix to really give in any sense of subtlety. The drum buildup
was cool, though for a very short mix and seeing it take up nearly
half the song was a little awkward for me. Outside from that, it's
a straightforward interpretation complete with a weak fadeout at
the end on top of the melody for some reason.
I'm going to have to be fair in saying that this one didn't age as
gracefully as some of the other interpretations of this same theme,
most notably due to length, mixing and arrangement. I guess it
could be cool to see if you like the source tune, but that's really
as far as I can go for a recommendation.
- Rexy on December 28, 2011
Man...I remember this. It takes a sort of Queenesque approach, ala
We Will Rock You, but unfortunately other than that intro, it's
like a midirip with drums layered on top. The drums easily make
this mix.
Also boo to the ending.
- Bahamut on October 4, 2009
The mix is quite good, it actually makes this track bearable after
playing the game and becoming very annoyed with the source. well
done with the intro, which adds a nice echoed feel almost like
certain levels from Super Mario World. However, because the intro
is 40 seconds and the track itself is only 2 mins, the piece feels
really short in comparison to what you built up to with the intro.
- Evil_Cronos on January 5, 2009
Nice adaptation of the original. Perfect fit, and wonderfully done.
Couple of gripes, though. Too short, and too long of an intro.
Lastly, I'm not totally crazy about the synth used at 1:16, but I
see how it fits.
Still a good listen.
- DragonAvenger on November 20, 2008
Kick ass drums. They are super thick and completely grimy and evil
sounding. Very well chosen synths as well, I can totally imagine
this in the area where it is supposed to play during.
The arrangement seems to be a bit on the conservative side, and
short, but it still is a very enjoyable mix.
- OA on May 15, 2007
Why are really good songs always too short? Excellent work.
- Soapy on June 30, 2006
OOOOh yesss. It would be weird if nobody did a tough crushing remix
of this track, cause it fits so well in that look. If you don´t
trust me, trust yourself and listen to it.
This mix would be the most suitable for the game, the mood in this
mix reminds me of that factory. One of my favorite tracks, so why
should I not download it?
Those strings beginning at 1:16, they were awesome.
ARE awesome, sorry.
- Bummerdude on October 7, 2005
This is one of my all-time favorite songs from the FFVI OST. I
_LOVE_ what you have done with this mix! I just wish it was much
more extended and had MORE evil elements to it! Excellence. This
will blare out my car stereo for many many miles to come. =)
- jorellano on September 21, 2005
I would have to say that Devil's Lab acid is the best OC rmix there
is... And believe me, thats a tough choice...
- TelegonicSnake on March 11, 2003
Sounds like in belongs in a massive mechanical fortress--just like
Vector. TOO SHORT!! But the mix is good, I'll grant it that. Two
more cycles with variations on the theme, maybe less mechanical on
cycle #2 and all-out industrial destruction on cycle #3, would pick
this mix up pretty well.
7/10
- Domukaz on March 1, 2003
I agree with Liontamer here. The mix is just the direction I would
have taken with the song myself (provided I could get any of my
work past the judges here... :banghead: ). Big, loud, heavy,
mechanical, nice drum work, nice sub-bass beat, fitting reverb
effects, but it takes virtually half the mix to actually get around
to the first statement of the theme, and then dies out well before
it completes the second. I'm tempted just to pop it into a digital
editor and clip another iteration or two on myself. If the judges
will let you, I think you really should make this mix a tad longer
and if you're feeling creative, even add a non-fade-out ending. I'd
certainly DL a revised version if it came up :D.
- seanstar
- seanstar on January 21, 2003
This one takes a little while to build up and ends too soon (one
cycle just isn't enough), but the music here is incredible. My main
gripe would be that the track doesn't sound as clean as I think it
could be, though I don't think it hurts how strong the Mix is
overall. This may be Khalal's only submission, but I say you should
DL it cuz it's kicking asses all the way around the corner and
back.
I never played FF6, let alone the FF series (just not my thing),
but "Devil's Lab Acid" is interesting to contrast with McVaffe's
"Devil's Lab." Admittedly, the way Khalal's Mix caught my ear made
me give McVaffe's some extra consideration, and I think that's one
big plus that tracks like those as well as all the Chrono Trigger
Zeal themes have: allowing you to check out several different,
quality intepretations of the same song.
-LT
- Liontamer on June 12, 2002
Boom bang, boom boom bang. This one is definatly cool. Nice
hard
technoish rocky industrialism going on here. Hard and heavy. w00t.
- m68030 on May 16, 2002