Time for your weekly dose of Halo 4 playlist-related news, in which grown men and women get implausibly excited about stuff like armour mods and flag reset times. 343 has announced that the Team Doubles playlist will enter regular matchmaking next week, adding a brace of more "intimate" competitive modes.
First of these is Infinity Doubles, which is Infinity Slayer for two teams of two. The mode allows instant respawns and radar, along with Ordnance Drops at the 70 point mark. First team to 300 points, wins.
Doubles Pro is for the masochists and/or survivalists amongst you. It obliges players to pick from preset loadouts, strips out radar and Ordnance Drops, and cancels instant respawn. The loadouts in question are below:
Loadout 1:
Starting Weapon - DMR
Secondary Weapon - Magnum
Armor Abilities - None
Tactical Mod - Resupply
Support Mod - Dexterity
Loadout 2:
Starting Weapon - BR
Secondary Weapon - Magnum
Armor Abilities - None
Tactical Mod - Resupply
Support Mod - Dexterity
Loadout 3:
Starting Weapon - LightRifle
Secondary Weapon - Magnum
Armor Abilities - None
Tactical Mod - Resupply
Support Mod - Dexterity
Loadout 4:
Starting Weapon - Carbine
Secondary Weapon - Magnum
Armor Abilities - None
Tactical Mod - Resupply
Support Mod - Dexterity
CTF Doubles, finally, is pretty much what it sounds like. You're allowed custom loadouts and radar, and respawns take 10 seconds. Bagging five flags equals a win, and your flag doesn't have to be back at home to score, making it very much a game of offence. Flags take three seconds to return and 15 seconds to reset.
The Team Doubles playlist includes slightly modified versions of Haven, Abandon and Solace along with a selection of the best Halo 4 Forge mode maps. In other news, Relay and Exile have been added to CTF playlist, and 343 has tweaked how CTF pans out on Adrift, Abandon, Solace and Relay - flags now take 15 seconds to reset, reflecting the smaller map size. There's also a new CTF mode, Infinity CTF, which allows for Ordnance Drops.
Halo 4's Community Forge test playlist will take a break next week, but isn't gone for good. A new playlist, Team Throwdown, is in the works, and 343 is happy to announce that the in-game fileshare is now "fully functional" (guide here). I'll let you people be the judge of that.
Your new Specialisations this week are Rogue and Tracker, detailed below:
New specialisations:
Rogue: Spartan optimization for single-operative missions which require a lone Spartan to be deployed on their own for incredibly long durations of time, even years if required. The Stability armor mod allows users to increase their aiming stability when being fired upon.
Tracker: Spartan optimization for long-range target tracking (trans-continent and off-world), particularly in scenarios where conventional tracking has failed or such a substantial time has passed that the trail has gone cold. The Requisition armor mod allows users the ability to recall their own ordnance requests in order to acquire more helpful weapons in the field.
2 comments so far...
Metalrodent on 1 Feb '13 said:
great, now when are we gonna get a FFA Slayer playlist?
MasterChiefJ117 on 2 Feb '13 said:
Well done 343 on improving Spartan Ops Episode six was good and Episode seven is outstanding ( 1 to 5 were terrible ) If you are a Halo fan who gave up on Spartan Ops before episode 6 and 7 go back watch the amazing cut scenes for all the episodes and PLAY episode 7 for me the action found here is right up there with some of my favourite moments from the campaign.
Now for the love of HALO sort out 'Big Team Battle'. I want to be able to play TU ASSAULT, TU NEUTRAL BOMB, TU MULTIFLAG CTF, TU BIG TEAM SLAYER, TU BTB SNIPERS, TU STOCKPILE, TU TERRITORIES, TU ELITE SLAYER, TU 1 BOMB ASSAULT, TU 1 FLAG CTF, TU TEAM CRAZY KING, TU BTB HEAVIES in ONE game type this is what Halo is all about! YOU fixed Spartan Ops now fix multiplayer before a massive part of the Halo community moves on for good.