18Jan 2013

Terraria Xbox multiplayer video: watch us explain it all

Log and Ed address a brutal, barmy 2D adventure

If you've read Ed's characteristically exuberant Terraria Xbox hands-on, you'll know that it's the first game with a chance of denting Minecraft Xbox 360's previously-unshakeable grip on the hearts and minds of the Xbox Live-playing public. While they aren't immediately similar - Terraria is two-dimensional and more elaborate in its combat - both offer a huge amount of customisation and crafting, to the point where if the provided game isn't sufficiently interesting you can use it to build another one.

You can also, variously, kill unicorns with flamethrower, be killed by a wall of meat, and craft weapons of extreme lethality and complexity. There are a lot of things you need to kill, so this is highly recommended.

As you may have noticed it's a bit hard to explain in abstract, so we aren't going to try. Instead, we have lovingly prepared another video to introduce you to the world and what you can do with it, narrated by our most radio-friendly faces Log and Ed.

Terraria's coming out on Xbox Live this spring, although there's no release date yet.

Comments

7 comments so far...

  1. Awesome I want this sooooooooo much :mrgreen:

  2. Ten hours for the Eye of Cthulu? I think the devs are being a bit optimistic there - from my experience on the PC version, I'd say you could probably get him in about two or three hours, although it'd be tricky to actually beat him. But if you're lucky (or unlucky) you might get him in the first hour as he's also a random spawn - unless they've changed that for the 360 version.

    That being said I'm still looking forward to this - you'd definitely get more than said ten hours of gameplay out of it, and it's certainly a decent alternative to Minecraft, although I think it's a mistake for anyone to dismiss it if they already have MC, because there's definitely room for both games as they're actually very different when it comes to the nuances, etc.

  3. I agree

  4. Looks cool. Reminds me of my younger days, playing 16-bit platform games on the Amiga. Think I'll buy this when it's released.

  5. Ime a sucker for this type of thing,i play minecraft and the awsome but difficult sperlunky almost daily,cant wait.

  6. This I am certainly looking forward to! And I'm very glad you made it clear how it is intentionally a very different game to Minecraft, Skeptics would find it hard to play something that they thought was just another rip off. But Terraria has so much more to offer. When I first played this on the PC, what I enjoyed the most was discovering new things. Surprises I had never seen before. Just when I thought I had exhausted the game, BOOM! Me and my pal defeated the Wall of Flesh and 'The Forces of Light and Darkness have been released' Suddenly the game filled with a whole load of new enemies and materials!

    I love Minecraft, Nothing can stop the battalion of blocky tanks it's supporters would roll in, but Terraria has so much more to offer!

    And I love you guys, but I get the feeling neither of you have played much Terraria.

  7. Gave in & bought it on Steam last week, as expected it's massively addictive & a lot of fun to play. I guess I'm a sucker for the art style.

    Just for anyone interested; in my stumbling around the internets I found out about Starbound being developed by Chucklefish with some of the Terraria developers working on it. It looks & sounds amazing! simply describing it as "Terraria in space" seems to be as much of a generalisation as Terraria being a 2D Minecraft, the amount of depth & features in this...

    Seriously, if your a fan of this go & take a look!