Halo 4

343 takes us through Halo 4 maps, backstory and graphics tech

Say hello to the new-look Master Chief. Following the brief CGI teaser at last year's E3, 343 Industries has finally given us a closer look at what it's done to Bungie's iconic hero, in the form of a trailer coming soon to Halo Waypoint and a glimpse of two multiplayer maps.

"In some ways you can think of Halo 4 as a bit of a reboot," says 343 Industries' Frank O'Connor. "It's not a reboot in the sense of well-known film franchises like Batman or Star Trek or Bond. The difference here is that we're not pressing reset on the story, we're not resetting the state of the universe, this is a very deliberate continuation of th events that transpired in Halo 1, 2 and 3. It connects directly to the events at the end of Halo 3."

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While much is familiar, including the Chief himself, the iconic Warthog, and the design and features of the multiplayer maps, 343 is bullish on the number of changes. Combat is "faster, visceral and more intense" and the still-unspecified threat is a far bigger thing than anything Master Chief has faced before. How he deals with it "will start to define him a little differently as a hero," says Executive Producer Kiki Wolfkill, "and hopefully add some dimension to him as a character." Telling a deeper and more moving story is a key aim, although we're assured this won't be achieved by making Master Chief a lot chattier.

As you can see in the images, his armour looks a bit more lightweight than in Halo 3, but it won't feel it. 343's trying to nail the sensation of being a 64-stone super-soldier who still manages to be flexible and athletic. How he feels to control and how he interacts with the world have both been updated in ways that, yes, 343 doesn't want to mention yet.

Inside the helmet there's an updated HUD and a greater awareness of Master Chief's personality, "but in a way that's not disruptive to the player," says Wolfkill. "One way of doing that is using the characters around him to reflect on Chief himself. Cortana's a huge part of that, she's obviously his closest friend and ally."

Multiplayer gets big changes too, although all we've seen so far are the all-new Spartan 4s: customisable in both appearance, weapon loadout and via "gameplay-enhancing choices", which sounds like a CoD-style perk system. More bafflingly there's a backstory too - red Spartans now fight blue Spartans for a reason. Presumably not because they were the ones who left that red sock in with the white washing.

In motion, the Spartans still have that familiar dogged focus, but we caught glimpses of new death animations and HUD updates that blast work-in-progress text prompts like "HEADSHOT KILL" and "MELEE KILL" into your view. This seems distracting, but O'Connor assures us it isn't, having tested it himself. "We put the video together two days ago," he told us. "I got the video back and I said 'there's a lot of UI there, when did it change?' And it was like: 'it's been the same for a month and a half, during all your tests.' It was a big surprise to me in the video, all the UI stuff coming up like it's intruding on the screen, because the reality is that you don't notice it in the game at all, other than I suddenly have a lot more information about what I'm doing and how I'm doing."

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Halo 4 looks very, very good, with a level of detail that we've not seen elsewhere on Xbox 360. Of the two multiplayer maps, one's a Forerunner creation set on a shield world generating artificial sunlight, and is bathed in the stuff throughout. "The catwalks and drop-downs mean you can quickly move from level to level," says Creative Director Josh Holmes. "There's the circular floor around the outer corridors, and lots of different routes in and out of the centre including man-cannons that'll allow players to launch themselves right back into the heart of the action, where the combat takes place around the central point."

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Comments

8 comments so far...

  1. As long as they make the enemy AI as good as its always been i might buy this! will not be a day one purchase as i am not a huge halo fan but i do love the enemy AI especially on legendary difficulty :shock:

  2. Man, I really hope they don't f**k up the perk system up. People liked halo because it took skill to kill, not because you were a higher level with better "perks". 343 don't let us down, not this time, please. I'll still get it, but I don't want to be dissapointed when I do. But other wise, it will still be a great game.

  3. I will definitely get Halo 4 when it is released, This is THE game to watch right now! :D

  4. hmmmm they still not mentioning if they have updated the shooting controls... so i guess they probably haven't. Firing from the hip just seems a little dated for a 1st person shooter, I'd like to think that they have also updated halo so it will run at 60fps, as this would draw ALOT more attention to the series. Looking forward to a proper preview of Halo 4, with some gameplay screens, so we can see this new HUD in acton.

  5. It indeed does look great. I just hope the story is as good as the previous games, John and Cortana's story is very compelling to me. :D

  6. If legendary difficulty is as difficult as it was in halo 1, 2, 3 and ODST I'm all for it! it may have put me to the brink of depression and anger like a depressed...angry...thing...but it made many many funny moments (like the time we were doing deja vu on ODST and we got to the last part before the last checkpoint and my friend and he was also the host disconnected :twisted: )
    Also I like from what I've seen of multi-player for once the default helmet looks decent but that's my verdict :mrgreen: I'm not so sure about "Spartan ops" it looks too call of duty for my liking :cry: but if that's the way its going so am I :shock: . HALO 4! 343i <3

  7. so today i bought a new xbox slim :) and ghost recon future solider, medal of honour war-fighter and the last but not the least HALO 4 YEAH! :mrgreen: :mrgreen: :mrgreen:

  8. so today i bought a new xbox slim :) and ghost recon future solider, medal of honour war-fighter and the last but not the least HALO 4 YEAH! :mrgreen: :mrgreen: :mrgreen:


    Erm...and how is it there in the future? Meals in pill form and all??