eben gibon king;3043707 wrote:I'm personally a little skeptical about the cutscenes. Prerendered cutscenes work great for something like an RTS, but in a game like Halo, where you can view everything up close and in detail during gameplay, the switch to a much higher quality pre rendered environment is jarring and often takes me out of the experience. I would've preferred that they did the cutscenes in engine, as they did with CEA.
Me too. They look real pretty and all but it is (as you put it) "jarring" switiching between the beautiful pre-rendered photorealistic cutscene, and the lesser quality video game graphics.
It does kind of ruin the experience imo, I just hope it will be ok.