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Review: Kinectimals

Nick Chester, Former Editor-in-Chief (2011)
6:00 PM on 11.11.2010
Review: Kinectimals photo


There were few things that were as awkward -- and at the same time quite endearing -- as Microsoft’s on-stage demo for Frontier Developments’ Kinectimals. In front of a crowd of weary industry journalists and veteran, a young girl demonstrated the game, interacting controller-free with an on-screen tiger cub. She called out to it, stroked its fur by waving her hands in the air, and even at one point rolled over on the ground to make the cub “play dead.”

Silly, but cute, the Kinectimals demonstration probably didn’t hit the mark for most of Destructoid’s readers. It also didn’t do the final product justice, really only scratching the surface of what the game has to offer beyond a pet ownership simulator. Kinectimals certainly isn’t the “core” game you’re looking for, but it’s a compelling and absolutely adorable adventure that will certainly capture the imagination of younger gamers and adults willing to “let go.”

Kinectimals (Xbox 360)
Developer: Frontier
Publisher: Microsoft Games Studios
Release date: November 4, 2010
Price: $49.99

The world of Kinectimals has you visiting Lemuria, a fictional island devoid of human life, and heavily populated by animals, including cuddly tiger cubs. How you arrived on the island is unclear and unaddressed (which is an even creepier proposition when you consider the player might be a young child), but it’s the perfect set up for going on an adventure, and that’s all that really matters.

As you reach the isle you’re greeted by Bumble, a peculiar English-speaking rat/cat/butterfly creature who acts as your guide. As he puts it, he arrived on the island over 200 years ago with one Captain Able Blackwood, a good-natured pirated in search of a long treasure map. Apparently fed up, Blackwood ditched Bumble and the island after only finding a single piece of the map. With the help of Bumble, you’ll start uncovering parts of the map as you explore the island. Man, is Blackwood going to be pissed to learn that within 15 minutes you’re able to find a piece of map that evaded him for two centuries…

That’s the set up, and already you can see that there’s more to Kinectimals that simply taking care of your little furry friend. Sure, you’ll name, pet, bathe, and play with your animal, but Kinectimals isn’t really a Nintendogs-like pet ownership simulation. Instead, it’s a deeper bonding experiencing, mixed with a series of gesture-based mini-games, some of which are surprisingly fun and oftentimes quite a work out.

Interacting with your animal is strangely compelling, and it’s not something you’ll really understand until you actually experience it. The idea of talking to and building a relationship with an on-screen pet is certainly a foreign concept, but Kinectimals proves that it can work if you’re open to the experience. You’ll find that even though there’s nothing physically in front of you, you’re going to want to instinctively reach out and touch the animal,  On-screen hands appear to mirror your movement, and you’ll move left and right in front of the Kinect sensor to get a better look at the creature or scratch behinds its ears.

Yes, there’s a bit of a disconnect between hands that appear on the screen and your own, as Kinect won’t be able to read your fingers making scratch motions. Instead, you just sort of move your hands over the areas you want to scratch, the digital fingers do all of the work; your pet reacts with pleasure accordingly. Even still, I found myself making the scratching motions, as I got into the action to make the pet purr and nuzzle the screen. Even stepping back and watching others play, it’s fascinating to hear them talk to and see them interact with the animal, almost oblivious to the fact that there’s nothing really there. For adults with stifled imaginations, these kind of interactions might seem lifeless or abnormal, but it’s a certainty that children are going to easily connect with this part of the game.

To spice things up, Kinectimals throws a series of challenges at you, many tied to the toys you’ll uncover and purchase to use with your animal. The games vary, from throwing or kicking a ball, tossing a Frisbee, and even navigating a small RC car that you pet will chase around. The items can be used on their own, and almost at any time, to “play” with your pet, but Kinectimals breaks everything down into scored (or timed) mini-games. An example would be tossing or kicking a ball to knock down objects, or racing the RC car (with your cub happily riding on top of it) around a track.

The mini-games are simple, but most of them are surprisingly enjoyable for what they are. The controller-free stuff really gives some of them a unique feel, particularly the soccer or volleyball games where you smack (or kick) the ball between you and your cub. Tossing a ball seems a bit odd at first, and requires a gentle underhand touch; because there’s no way to signal a “release,” it’s a matter of finding the sweet spot and timing for bringing your hand up. All in all, there are no mini-games here that you haven’t really seen before, it’s how you play them --without a controller in your hand -- that makes them feel fresh.

Playing with your pet and playing the somewhat shallow mini-games with no pay off wouldn’t be much fun, so Kinectimals ties in these actions by rewarding you with new areas, items, and things to discover. As you interact with your cub or complete games, you’ll earn coins and points that unlock new areas, which eventually leads you to hidden areas and new other areas of the island. You’ll also be able to mix things up by using “The Plunderscope,” a magnifying glass-like objects, to find hidden treasures in each of the game’s areas. Coins earned can also be spent on upgrading your house, like buying new furniture and decorations.



What’s so surprising about Kinectimals is that there’s quite a bit to explore here, well beyond anything one could have expected after seeing the E3 demo. What could have been a simple game revolved around just interacting with your animal and keeping it content is actually an unexpectedly polished and fleshed-out product. Microsoft says there’s some 40 hours of game here. While I didn’t spend nearly that much time with it, it certainly seems plausible when you take into account all of the mini-games and items to be found.

The most open-minded adult will likely only find a few hours of amusement here. But for a child with an active imagination (and a soft spot for all things cute and fuzzy), Kinectimals goes a long way in making Kinect “a must have” this holiday.


Review: Kinectimals photo
Review: Kinectimals photo
Review: Kinectimals photo
Review: Kinectimals photo
Review: Kinectimals photo


THE VERDICT


7.0 /10
Good: A solid game that definitely has an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun. Check out more reviews or the Destructoid score guide.





Legacy Comments (will be imported soon)


YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAHHH!!!
I'm glad I vacuumed for the "play dead" tricks. Apparently I'm also too tall for the ball throwing games. Even though I stand in the area the game tells me to, it doesn't seem to be designed for arms the length of children's legs :(

Couldn't help but keep playing the next minigame even when I got tired of it though. Damn that attachment to a mediated character!
This Christmas I'm buying both Move and Kinect with my bonus.

So far other than RE5: Gold Edition [which is a retro-fitted old game], nothing on Move has impressed me. Yet I'm getting it for the promise of more games that I know Sony will deliver.

Even though no Kinect games can be considered "hardcore", the technology itself HAS impressed me enough to just buy it. I love the voice control.
It's very interesting that at no point did people mention that Kinectimals actually had a gameplay mechanic.

So that's Kinetimals 1, EyePet 0. (pokes PS3 troll with pointy stick :P )

Anyway, well done Frontier. Now, please complete 'The Outsider' so you can get on with Elite 4, and stop putting out games you don't even list on your website. :D
This game is garbage for the sole reason that the animals seem to constantly wear terrifying smiles. **shudder**
Fair enough
I didn't expect the whole exploration based gameplay, that make it interesting, but I am looking at the kinectimals thing where its mythical creatures, BRING ON THE CHIMAERA
This is about what I was expecting, based on the other reviews I've read.

So far the only Kinect title that absolutely everybody seems to hate is Fighters Uncaged. The rest all seem pretty successful, assuming you're in the target audience.
Oh goodness, that header....where's its teeth? That's right - AROUND YOUR THROAT.
@Donovanad - Thank you. The screen shots in this review were giving me the creeps. I feel like those animals are going to come to my house and murder me in my sleep tonight. That's what those smiles say.
The sad thing is that kinect is a legitimately flawed piece of hardware that isn't truly capable of delivering what it promised.

Games like this, kinectimals, further proves to me that MS is trying to cash in on parents wallets this holiday season much like the wii has done for several years running.

Not that Im saying move is any more worth buying than kinect here, but sony also didn't tote around their tech like it was console Jesus returned to earth to bring us into the golden age of gaming.
Was not expecting this game to have a plot and actual gameplay mechanics. Might actually be worth theoretically buying (if I ever bought a Kinect, which is highly unlikely).
Well, color me surprised for this actually being decent.
Awww, it looks like a great game for the kids. Nice review, Nick.
That gang of tiger cubs in the second picture certainly look sinister. They are planning to kill you.
Hahaha, they're buying it, fake animals.
@Epic-KxDtoid

If you class 6 lines as a "long ass" post how do you even read the regular articles?
@Fennec_fox:

I can't read your post without tilting my head to the side quizzically. I mean, you just criticized a company for providing a product that an audience wants, in exchange for money. Every account of the particular product is that it's well executed and uses new tech well, and is unique in the marketplace. It is PERFECT for kids.

You're kidding, right?
If I had a 360, and I was buying Kinect this would seriously be the first game I would buy. I've always wanted a pet tiger. Look at the smile on that guy!!!! He's so cute!!!!!
It would be nice to own a Kinect, but I'm not all that bothered. It was obvious that certain features would be omitted, such as the skateboard scannning in the E3 09 trailer, but even then I still think Kinect is a little too gimped in terms of what it offers (poor menu navigation, etc). Maybe I just have yet to see a game which fully uses its potential, but at the moment I'll pass and play on the Wii for my motion fix.
A cat thinks about killing and eating you as much as a man thinks about having sex with a woman.
There's absolutely nothing more terrifying than semi-realistic animals with grins on their faces.
@Fennec_fox

"Hey. We're here to demo Kinect for you. It's kinda this camera thing, it sort of reads your movements, and does a decent job of it. We'll have some games for it, mostly for kids. That's... yep, that's about it."

PR departments LOVE to tell you the truth. They never hype their products or anything.
Goes to show how bad the maketing is. Had no idea the game was anything more than a shallow virtual pet.
I still retain that the tiger is nightmare inducing.
Creepy cats give me the creeps.
A 7.

To Kinectimals.

How much is M$ paying you guys again?

You guys gave a 2 or whatever to Assassin's Creed 2. This game is literally three times better than AC2? Ban me or whatever, this is garbage.
Wait... Lemuria?

Is this what becomes of the legendary island centuries after Golden Sun Dark Dawn? Crap.
Different reviewer, but this site needs 2 different score systems. The normal one most use or the Jim Sterling system where a 7 equals a 4 :D
@GeneOB

I know, that fate sucks.

Thank God (or the wise one) Piers gets exilied of the island before having that terrible destiny.
@Fennec_fox

And do you own a Kinect with any games? Your statements are pretty much just wrong. I bought Kinect and it far exceeded my expectations. I would argue that Kinect, while not perfect, more than delivers. I would think that the generally favorable reviews for the high profile titles and hardware as a whole would tell you the same.
@Tame

The difference is that Assassin's Creed overall sucks.
waiting for the first person to get mauled by a tiger and blame kinectimals. teaching kids tigers are friendly kittys you can walk up to and pet and be pals with sounds like a lawsuit waiting to happen.
People are only suprised by the score and rge depth to this game because they assumed it would entail nothing more than pretending to play with a virtual pet.

Let this be a lesson to this who doubted and flamed without knowing anything about the object of their negativity.
fucking header scared me
Strangely Compelling? Oh god nicks turnin ino a furry!
Kinectimals better than Call Of Duty. Sold.
I can't control my love for cats. I go crazy for them and this game may very well be the hook to lure me into buying a Kinect.
But does it tickle you?
Aww thewre shcoww cuwte!!!
those cat's faces scare the dogshit outta me.
I don't feel like buying Kinect for this "game". It actually sounds fun, like Nintendogs, but I just don't feel attracted to buy a $150 piece of hardware to play this. sounds like a good option for those who already have Kinect, though.
Camelot should totally start putting lawsuits out on these motherfuckers.
That header image just melted my face off.
I still can't get over all creepy those things look. It's the eyes.
Those eyes will stare into your soul.
You know what would make Kinectimals fun? ATATATATATATATATATA WATAA!!!
Uncanny valley is uncanny.
Did you stick your dick in it's face? And if so, what was it's reaction? And if not, can you do so now and reply to the previous question?
Confirmed; Kinectimals is better than CoD:Black Ops for PC.




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