Quantcast
Review: Grand Theft Auto: Vice City: 10 Year Anniversary - Destructoid
DestructoidJapanatorTomopopFlixist
New? Take a tour   |   Suggestions   |   Themes:   Aah   Ohh   Foe

games originals community video shop xbox360 ps3 wii u pc 3ds psvita iphone android


Review: Grand Theft Auto: Vice City: 10 Year Anniversary photo
Review: Grand Theft Auto: Vice City: 10 Year Anniversary


3:00 PM on 12.11.2012

Wanna be startin' somethin'


All this Grand Theft Auto anniversary talk makes me feel old. It feels like just yesterday I was listening to Michael Jackson, swerving around as Tommy Vercetti, and taking in the sights of Rockstar's faux-Miami setting.

I think a lot of people missed out on Vice City because it came out so soon after Grand Theft Auto III, and that's a shame. Just like Grand Theft Auto III on mobile devices before it, this new anniversary edition honors the franchise's legacy: so long as you're willing to put up with touch controls.

Grand Theft Auto: Vice City: 10 Year Anniversary (iOS [reviewed on an iPhone 4], Android)
Developer: Rockstar North
Publisher: Rockstar Games
Released: December 6, 2012
MSRP: $4.99

Yep, Vice City is back. This new mobile version still features the same sexy 1980s veneer, and still features the wise-cracking mob scumbag Tommy Vercetti (Ray Liotta).

Visually, the game has been updated a bit, and the new look suits the neon and bright pastel veneer quite well. Draw-distance issues while driving aside, the new lighting effects and smoothed-out engine really allow the game to pop like it never has before.

Like the scheme used in the mobile version of GTA III, the controls for Vice City are a little better than you would expect, but still have the standard touch-precision issues. Movement is done by way of a virtual analog stick that appears wherever you put your left thumb. While it might sound great on paper, I've had instances numerous times where I've attempted to run away, only to have the d-pad shift to another spot on-screen.

Outside of movement though -- and barring one unfortunate virtual button placement (the handbrake is near the "exit vehicle button," which can make for some funny mission failures) -- everything pretty much works how you'd want it to, with on-screen buttons for each potential action. Considering everything except the movement button can be sized and placed anywhere on the screen, you should be able to find a comfortable medium.

Although there is controller support on the Android version of the game, the iOS version (which was reviewed here) had no such feature -- so if you're on an Apple device, you'll have to settle for touch controls.

Smaller bonuses are included in the mobile package, such as the ability to autosave (with iCloud save support on iOS devices), the aforementioned customizable layout, a tap-to-shoot targeting system, and the ability to create your own custom radio station using your iTunes playlist. The tap-to-shoot scheme takes some getting used to, but it does work, and everything else also works as advertised.

Outside of these ancillary additions to the anniversary version, by far the best addition is the Mission Retry function that debuted in Chinatown Wars, and was cemented by The Ballad of Gay Tony. Straight-up, I think it's a required function that should be in every GTA going forward.

Nothing is worse than failing a mission a few seconds away from victory, only to start over at the hospital and have to find your way to the mission marker again. It absolutely killed the pacing in earlier games, and this addition alone is a great reason to visit Vice City again.

As far as the core game goes, everything is intact. The soundtrack, the quirky Rockstar charm, the Scarface-influenced setting -- it's all here. I really enjoyed replaying some of my favorite missions from the PS2 classic, and even rediscovered a few new scenarios that I didn't experience originally.

To be clear, there's nothing new content wise in this version, but the sheer scale of the GTA games makes it easy to come across a feeling of freshness. Although the game does show signs of aging even with the updated engine, fans of open-world games should still be able to enjoy Vice City with an open mind ten years later.

If you hate GTA games because you feel like they're too "bland," Vice City is your gateway drug. It oozes more charm than pretty much any game in the series outside of possibly San Andreas (provided you're a fan of hip-hop culture for that entry), and the smaller scale of the city makes it a much more manageable affair. If you're curious about the franchise, this is a great starting point before GTA V hits next year.



THE VERDICT


7.5 /10
Good: A solid game that definitely has an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun. Check out more reviews or the Destructoid score guide.







Pikachu 3DS XL coming to Chile, US might be next

Nintendo has been very selfish, hoarding all those lovely special edition 3DS models in Japan and not even giving Americans a goddamn black XL. But every once in a while, Nintendo will surprise us with an act of kindness that...   more

Pikachu 3DS XL coming to Chile, US might be next photo

Nintendo may alter its office requirement for eShop devs

As someone who works from home, Nintendo's insistence that potential eShop game developers have dedicated office space has always rubbed me the wrong way. The quality of the individual title, not whether studios can pass anot...   more

Nintendo may alter its office requirement for eShop devs photo

Preview: Project X Zone is boob jiggling fan service

Apparently, nearly a decade ago, Namco and Capcom teamed up for the crossover, turn-based SRPG Namco x Capcom. Don’t ask me how they decided who would get first billing. A coin flip? A Japanese game show? Similarly, don...   more

Preview: Project X Zone is boob jiggling fan service  photo


Preview: Project X Zone is boob jiggling fan service  photo
Preview: Project X Zone is boob jiggling fan service  photo
Preview: Project X Zone is boob jiggling fan service  photo
Preview: Project X Zone is boob jiggling fan service  photo
Preview: Project X Zone is boob jiggling fan service  photo
Preview: Project X Zone is boob jiggling fan service  photo



Project X Zone getting localized, coming to North America

Project X Zone, the crazy crossover game featuring Namco Bandai, Capcom, and Sega characters all working together, is coming to North America! Namco will be bringing the role-playing fighting game hybrid to North American, Eu...   more

Project X Zone getting localized, coming to North America photo


Project X Zone getting localized, coming to North America photo
Project X Zone getting localized, coming to North America photo
Project X Zone getting localized, coming to North America photo
Project X Zone getting localized, coming to North America photo
Project X Zone getting localized, coming to North America photo
Project X Zone getting localized, coming to North America photo



Luigi's Mansion: Dark Moon has multiplayer?

Luigi's Mansion: Dark Moon (formerly known as Luigi's Mansion 2) is almost here. True to the game's ghostly allure, details around the game's corporal existence remain shrouded in contiguity. Is this thing even...   more

Luigi's Mansion: Dark Moon has multiplayer? photo

Capcom responds to Monster Hunter 4 Vita rumors

Monster Hunter 4 is no doubt going to be a massive win for the 3DS. The combination of traction Nintendo's handheld already has, along with the massive install base, and the incredible success of the Monster Hunter ...   more

Capcom responds to Monster Hunter 4 Vita rumors photo

Here's some BlayzBloo: Clone Phantasma footage

Some time ago, Jonathan Holmes reviewed BlayzBloo: Super Melee Brawlers Battle Royale. It was a pretty quaint release that was forgotten almost immediately. But now, it looks like a full sequel is upon us, ready to grace the...   more

Here's some BlayzBloo: Clone Phantasma footage photo

Interview: Disney Infinity's John Blackburn on toys

An hour after taking the stage to unveil Disney Infinity, "Disney's most ambitious video game initiative ever" (a press release states), I sat down with Avalanche Studios chief creative officer John Blackburn to discuss where...   more

Interview: Disney Infinity's John Blackburn on toys photo

Fire Emblem: Awakening demo now available for the 3DS

Yes, finally! I've been waiting quite some time for the US re-release of Kirby's Star Stacker (3DS eShop), and now it's finally upon us. As for everything else, it's not a whole lot this week. There's a free demo for Fire Emb...   more

Fire Emblem: Awakening demo now available for the 3DS photo

Nintendo's 2013 Wii U and 3DS release schedule

Want to know what's coming for your Wii U and/or 3DS? Nintendo has us covered with a list of first- and third-party releases for both systems as well as their respective eShop titles. Hell, they even threw in the kiddie DS ti...   more

Nintendo's 2013 Wii U and 3DS release schedule photo




GTA: Vice City review Gallery

Review: Grand Theft Auto: Vice City: 10 Year Anniversary photo

Review: Grand Theft Auto: Vice City: 10 Year Anniversary photo

Review: Grand Theft Auto: Vice City: 10 Year Anniversary photo

Tags







More reviews


















View all reviews

Back to Top




Advertising on destructoid is available through Please contact them to learn more