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ATARI 6502 COLOUR RASTER HARDWARE
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HARDWARE DESCRIPTION
Main CPU : 6502

Emulators : MAME


KNOWN ATARI 6502 COLOUR RASTER GAME LIST
Cloak & Dagger / Agent X
Cloud 9 / Weather War
Crystal Castles
Fire Beast / Dragon Master
Liberator
Qwak
Return Of The Jedi
Road Runner
Runaway
Sprint 4
Tetris
Tetris Cocktail


Cloak & Dagger / Agent X
1983
CPU : 2 x 6502's 1MHz, 1.25MHz
Sound : 2 x Pokey @ 1.5MHz
Cloak & Dagger / Agent X Cloak & Dagger / Agent X
Notes : Agent X was the original name for Cloak & Dagger.
Flyers : Normal Flyer
Magazine reviews : C+VG Jun '84
 

Cloud 9 / Weather War
1983 (Prototype)
CPU : 6502 @ 1.512 MHz
Sound : 2 x Pokey @ 1.5 MHz
Cloud 9 / Weather War Cloud 9 / Weather War
Cloud 9 / Weather War Cloud 9 / Weather War
Notes : Weather War was the pre production name.
Notes : Cloud 9 was originally supposed to be written by Dona Bailey (the coder for Centipede), but she left and Paul inherited it. The original game concept had a plug in the bottom of the screen that the character had to pull to let the water out. This game unfortunately only received one weekend of play testing at one location before being cancelled.
 

Crystal Castles
1983
CPU : 6502 @ 1.5 MHz
Sound : 2 x Pokey @ 1.25 MHz
Crystal Castles Crystal Castles
Flyers : Normal Flyer - Kit Flyer
PCB : Picture
Magazine reviews : C+VG Oct '83 - C+VG Feb '85
 

Fire Beast / Dragon Master
1983 (Prototype)
CPU : 6502
No images available
PCB Picture : Large PCB Picture
Marquee : Dragon Master Hand Drawn Marquee
Notes : Firebeast Machine Site
 

Liberator
1982
CPU : 6502 @ 1.25 MHz
Sound : 2 x Pokey @ 1.789790 MHz
Liberator Liberator
Flyers : Normal Flyer
 

Qwak
1982 (Prototype)
CPU : M6502 @ 1.512 MHz
Sound : 2 x Pokey @ 1.512 MHz
Notes : Touchscreen Game.
Qwak Qwak
Notes : QWAK was a "15-puzzle" game with cute animations and it shares with MM2 the distinction of using "Motion Objects" for text.
The developers are unsure whether this was originally designed for a touch-screen or not. It could have been a joystick game that happened to be in development when they were interested in evaluating touch-screen technology. They felt that the touch-screen would make a more intuitive interface, but were apparently wrong. The most common comment at the focus-group was "could you put a joystick or buttons on it. It would be easier"...
 

Return Of The Jedi
1984
CPU : 2 x 6502's @ 2.5 MHz, 1.512 MHz
Sound Chip : 4 x Pokey @ 1.512 MHz, TMS5220 @ 673 KHz
Return Of The Jedi Return Of The Jedi
Return Of The Jedi Return Of The Jedi
Notes : Used a special graphics dithering method to make the graphics smoother, one of the very first uses of anti-aliasing type hardware ever used.
Flyers : Normal Flyer
Magazine reviews : C+VG Dec '84
Prequel : Star Wars (1983)
Sequel : The Empire Strikes Back (1985)
 

Road Runner
198? (Prototype)
No images available
 

Runaway
1983 (Prototype)
CPU : M6502 @ 1.512 MHz
Sound : 2 x Pokey @ 1.512 MHz
Runaway Runaway
Notes : The game was quite simple...you were driving a train. The train had forward and reverse, plus a jump and "track switch" button. The track had a bunch of mailbags you were supposed to pick up. It also had other trains on the track that you either avoided or jumped over (or crashed into)
 

Sprint 4
1977
Sprint 4 Sprint 4
Flyers : Normal Flyer - Italian Flyer
Prequel : Sprint 2 (1976)
Sequels : Sprint 8 (1977) - Sprint 1 (1978)
 

Tetris
1988
CPU : 6502 @ 1.789772 MHz
Sound : 2 x Pokey @ 1.789772 MHz
Protection Chip : Slapstic 137412-101 F.A.Q.
Tetris Tetris
Flyers : Normal Flyer
Cabinets : Upright - Upright2 - Upright3
Magazine reviews : SU Apr '89 - SU Apr '90 - C+VG Mar '89 - TGM Mar '89 - Crash May '89
Sequels : Tetris : The Grand Master (1998) - Tetris The Absolute : The Grand Master 2 (2000) - Tetris The Absolute : The Grand Master 2 Plus (2000) - Tetris The Grand Master 3 : Terror Instinct (2005)
 

Tetris Cocktail
1989
CPU : 6502 @ 1.789772 MHz
Sound : 2 x Pokey @ 1.789772 MHz
Protection Chip : Slapstic 137412-101 F.A.Q.
Tetris Cocktail Tetris Cocktail
 

 

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