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I make NES like games on Newgrounds. I also play lacrosse for the SUNY Institute of Technology.
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12:49 AM on 01.16.2013   //   Carbon64

Add new goals: Does your protagonist always have to beat 8 Gym Leaders and then the Elite 4? The Pokemon Contests might have been a misguided mess but, at least they introduced other things a trainer could do with their Pokemon. Though if I made a new thing to do in Pokemon I would center it around battling because that is the main part of Pokemon's gameplay. I would suggest something like Pokemon Tournaments that you can participate in that have their own rewards to parallel the Pokemon Gyms. This would give the player something else to do to get to the end of the game or maybe just provide a distraction like the Bug Catching Contests.

Make a new type: Now some Pokemon fans like to tell me why fix what is not broken. But, I would like to say just like when Ghost and Psychic type was broken in Red and Blue and Dark and Steel type was made to counter them a new type needs to be made to counter Dragon. Dragon types used to be to few in number to make that much of an impact but with all the Dragons out there a new type needs to be made to deal with them. I would propose a Space type Pokemon that can best Dragon Pokemon. I think Space would work best because there are already Pokemon that are from space so you could change them so they have Space in their type like hoe Magneton got Steel type in Pokemon Silver. Maybe bug type will beat Space type so Bug types will be more useful.

Make it more like other RPGs: By this I'm talking about the story. In every Pokemon the story was never the strong point but there was usually a plot that was about an organization using Pokemon for their own selfish desires. If I made a story for Pokemon I wouldn't change this however I would add more twists and events in the story like the Pokemon Adventures Comics. Pokemon is an RPG and I always thought its story should be more expansive and sophisticated.

The sense of adventure: The "adventure" doesn't only have to do with the story of the game but, more to me has to do with where you go and what events happen there. For example what if you bump into your rival in a town and you accidentally switch Pokemon for a while. This event would make a memorable experience because of how unexpected it is while giving the player a challenge. Living your life as a trainer should not feel so linear instead it should feel like things can go wrong and you can take different paths to the same goal or maybe even different goals.

The number of badges in the new region should be around 12 but you only need 8 so you can choose your path to the Pokemon League.

Let Pokemon be able to evolve in battle. It would be cool dynamic that would make the game feel more realistic.

Simplify EVs and IVs so even a small child can understand them

Add at least 2 regions to explore

Change the starters types to a different "rock paper scissors" (Flying, Rock, Fighting).

Catching Pokemon in new environments (space, sky, ect)

Customize your trainer and trainer class

Can use an HM outside of battle without having to keep the HM in a Pokemon's move list

Make a exp boosting item that makes training after you have completed the game easier

Give each game completely unique Pokemon. (split all the generations Pokemon down the middle)

Add ways to search specific level of players online

Crack down on all kinds of cheating/hacking






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