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Review: Shin Megami Tensei: Devil Survivor 2

Dale North, Editor-In-Chief
8:00 AM on 02.28.2012
Review: Shin Megami Tensei: Devil Survivor 2 photo


Atlus gave DS owners a strategy game treat when they mixed the demon collecting, fusing, and turn-based battles of the Shin Megami Tensei series with a classic tactical RPG formula in 2009's Devil Survivor, bringing fans out of the dungeons and onto a tactical grid. The game followed teens striving to save Tokyo from certain doom by summoning demons using a mysterious pocketable device that resembled a Nintendo DS. This unique blend still stands as one of the best RPG offerings on the Nintendo DS.

Now Atlus is back with a sequel that again sees Tokyo and the rest of the country coming to an end in seven days. I hope there's another group of emo teens with special abilities that can save the world!

Shin Megami Tensei: Devil Survivor 2 (Nintendo DS)
Developer: Atlus
Publisher: Atlus
Release: February 28, 2012

Tokyo is going to shit again, though Devil Survivor 2's story is not related to that of its predecessor. This time there are earthquakes, train wrecks, deaths and rioting going on everywhere, and some kind of invasion has begun in the background. Reports say that the same things seem to be happening in other major Japanese cities, leaving the entire country in chaos. At about the same time that this all starts, a mysterious website that is somehow able to show predictive video clips of the deaths of friends opens and creates a stir among Tokyoites. Additionally, cell phones around the country are going offline, though some come back up with a new application that lets its user summon demons. Through this phone app and a forced contract with demons, a group of Tokyo teens set out to save each other from the deaths depicted in that website's videoclips. 

Devil Survivor 2's gameplay matches that of its predecessor exactly with its mix of turn-based RPG battles and strategy game grids. This means that you'll move characters around a grid map, but then you'll fight in 3-on-3 battles using a variant of Shin Megami Tensei's tried and true elemental exploiting/demon summoning system in turn-based battles instead of randomized ones, picking the best from your monster collection to get the job done. These parties consist of one "demon tamer" and two other summoned demons, with the whole party going down if the demon tamer is defeated.  


Much of DS2's charm lies in the collection and customization aspects, both of which are so deep that I'd bet a good third of my total play time was spent either making new demons or tricking them out. Demons are acquired in an auction where you're free to drop your hard earned cash on any of the offerings, going up against up to three other demon tamers that are looking to bid on the same beasts. Should you win, you can add the demon to your party as well as to a new demon compendium for later summoning. Beyond this, demon fusion lets you pick any two in your collection to create a new demon, with the new option of adding in battle-unlocked special abilities to create a highly customized monster. Careful logging, gathering, and fusing lets you create rare, powerful demons that can put you on a collector's high that only Pokémon fans would know. For fellow customization nerds, the demon collection aspect is so deep that it's almost a game in and of itself.

This game's story unfolds over seven game days of fighting and traveling around Japan. Outside of battle you'll pick from a list of timed blocks that lets you decide who you'd like to talk to or where you'd like to visit. While the bulk of the story unfolds through these blocks, through some of the optional ones you'll also learn more about your teammates and allies.

Atlus has pulled some inspiration from their Persona series of games to bring social and date sim-ish elements to the mix. As one of the few male characters among a virtual harem of lovely girls, you're free to chat them up through dialogue trees that let you either flirt or dump on, depending on your tastes. And for the guys, friendships with other characters can be built up in a similar way. A new Fate system lets you form bonds with these characters to give you additional combat abilities, team skills and even access to special demons, not unlike Persona 3 and 4's Social Link system. Beyond this, your dialogue choices will also determine how the game's story unfolds, even affecting the game's ending.

Devil Survivor 2 brings some smaller gameplay refinements related to these social systems. The game's "skill crack" mechanic returns, letting you seek out enemies you can defeat in order to learn one of their abilities. This time around, through the new social-linked Fate system, you can form bonds that let you share access to a skill crack, making it much easier to acquire special abilities. Fate perks eventually unlock the ability to send demons to another player mid-battle, opening up new possibilities for strategy.

Don't spend all your time chatting up the game's many cute girls, though, as you'll need to set aside some for customizing from trial and error and some repeated battles. The first game's difficulty bar was already set pretty high, but Atlus has turned it up even higher in this sequel with battles that are so difficult that I came dangerously close to snapping my DS in half.

Even with this being my favorite genre, and coming from my favorite publisher, I quit out of rage so many times that I lost count. Much of this has to do with unforgiving victory conditions that that will have you turning your demon inventory inside out trying to find a solution, with some battles requiring a very precise combination of demons or abilities to complete, almost as if the the battles themselves were to serve as cruel puzzles. Even well-versed tactical strategy players will find that the solutions to these victory conditions are not immediately apparent in some battles, forcing you to dig into the summoning system to find anything that could bail you out. While the game does lay out the entire playing field and initial enemy set for pre-battle inspection and planning, there's too many instances of mid-battle objective changing, making for some highly frustrating missions.

This unforgiving difficulty seems a bit out of place in a portable title. I found myself playing through battles half a dozen times, losing sometimes an hour of my life each shot, making for some days where I did not progress at all. Each time I lost, I was forced to sit through a painfully lengthy and unskippable death cutscene and then work through all of the story text and dialogue trees, both of which are also unskippable. This made restarting a battle a chore and made long stretches of restarts aggravating. While finally completing a battle by figuring out the proper ability or demon set is always rewarding, there is always a possibility of the DS' battery or the player's patience expiring first. On the upside, the difficulty in this game surrounds planning and problem solving, and does not get stuck on the need for grinding. Like it's predecessor, DS2 forces you to wear your thinking cap.

Though some of the newness and shine of the original game has worn off, many of the refinements work to make Devil Survivor 2 engaging in different ways. The Fate system works alongside the selectable branching episodes to bring you closer to the characters, making them feel more like friends, and not just party members. Also, the slight tweaks to the demon collecting and customization systems give the player a higher degree of control, making for battles that feel more involving and less static. The story this time around is a bit drawn out, and it sags in sections early on, but when it picks up it really draws you in. Plus its wide range of social and moral choices will always have you guessing if you're headed down the right path. Players can also expect some surprising story twists with key characters, making for a story that feels quite a bit more exciting than Devil Survivor's. 

As both a strategy RPG player and a Shin Megami Tensei series fan, the original Devil Survivor sent me to spin-off heaven. I'm pleased to report that Devil Survivor 2 is more of the same, this time bringing an even better story, better characters, more demons to collect and a bunch of gameplay improvements. As with the last game, the mix of strategy game movement and turn-based battles opens the door to gamers that might normally shy away from SRPGs, and this time around things are even slightly more friendly. There is a high level of difficulty to contend with, and some play stretches are a bit too long for a portable game, but the rewards are great enough that Devil Survivor 2 is still really easy to recommend to RPG and Megaten fans.



THE VERDICT


8.5 /10
Great: Impressive efforts with a few noticeable problems holding it back. Won't astound everyone, but is worth your time and cash. Check out more reviews or the Destructoid score guide.





Legacy Comments (will be imported soon)


I still need to play the first one. Planning on picking up Overclocked at some point in time, but who knows when that'll happen. Trying to cut off your backlog is fun!
An 8.5 thats sacrilege, you know its at least an 11. /sarcasm

Really liked the first one that I played on the 3ds. Now I'm completly convinced to get this one.
I still need to play the first one. Planning on picking up Overclocked at some point in time, but who knows when that'll happen. Trying to cut off your backlog is fun!
Would be nice if someone made these available in Europe... Preferrably Rising Star or Ghostlight...
Buh! I hate region locking...
@MattEdWithCheese:
DS games aren't region-locked.
@Excel-2011

Soz, Thought it was 3DS... Overclocked is at least, and the imported US DS versions of the original sell for more than most full retail games...
I enjoyed the first game but sitting at the second to last fight in the game and I can't beat it. The nature of the beast I suppose. Fun game otherwise.
@Occams electric toothbrush:
The key to the final few battles in most story paths in the original is a high Magic stat and the spells Drain + Holy Dance. Between those three things there's basically nothing in the game that can stop the MC.
The first one is probably my favorite DS game and one of my favorite games of all time. I can't wait for the sequel.
I hope that they port it to PSP like they did with the first one.
Another game im happy to buy but wont actually play.
Great review Dale, only a 30 dollar game so I'll definitely pick this up soon. Still trying to finish Overclocked but I'll buy this before I finish more than likely to support Atlus and such. I still find the breasts in this game extremely off putting. It's really a kind of "what were they thinking" thing. Yuku was a bit exaggerated in the first but this is an entirely different level.
Picking this up today, can't wait! I have a feeling it won't be a great as the first though, but I've accepted that I suppose. I just hope it's an enjoyable game in general.

I have to admit though, the original DS, despite how good it is, may be my least favorite SMT game. I feel bad having it in that position, so if this one takes it I might feel a little better. Either that or I could just play Jack Bros.
Devil Survivor is one of my favorite SMT games, so i'm picking this baby up soon
Want to summon demons? There's an app for that!
@Retrofraction
I don't remember atlus porting the first one to the psp.
Waiting for it to hopefully go to 3ds
What BrainWasherAttendant said. I'll buy this, knowing in my heart that it won't get played anytime soon and it will join the ranks of the almighty and undefeatable Backlog Army.

Nice review though, Dale.
I must say, this talk of difficulty makes me a little reluctant. I loved the first one, but some of the later battles-- hell, even some of the earlier ones-- were really a bitch for me. I mean, I know it's Atlus, and it's SMT, and it's a strategy RPG, and it's Devil Survivor... but after a certain point I kinda feel like they just need to throw us a goddamn bone and toss in some extra difficulty levels, like they've done with certain games before.
I personally liked these more than the persona games (there, I said it!), but I was still never able to beat them.

*minor spoiler*


I can no longer stand boss rushes at the end of games.
They take forever, and this being a SRPG means they take even longer.
Loved the first and didn't have the difficultly problems most had (im a grind whore though), preordered this awhile ago so I wouldn't have to track it down. Favorite SMT series, can't wait to pick it up.
I hope to get this on vacation next week. I don't have money to buy it now. :(
Can't wait to pick this up when I can. I love the first game (after I randomly picked it up out of want to play a SMT game).
The main game is not any more difficult than the original DS (optional bosses excepted).
According to Gamerankings, the DS has over 20 great JRPGs, even if you combine versions of Pokemon. Seriously, this has got to be one of the best RPG playing systems of all time, and is #1 for this generation at very least.
Well I couldn't even get past the fucking yeti in the first game so I'm not picking this one up. Seriously challenge is one thing but that was the first fucking boss and it utterly slaughtered me even after I spent an hour grinding.
I admire anyone who tackles this game. The first one was so tough I couldn't even make it past about day 4.
Aw man, there's STILL no "so Easy a mode that a hooker would be ashamed?"
The original game was hard enough T^T
Man,I'm torn between getting it now for the DS,or waiting for the Overclocked version for the 3DS that may not even happen.

May end up with 2 copies of the thing,like the first one...
"Even with this being my favorite genre"
So you claim turn based tactics games are your favorite genre, but you admit you're bad at them and get frustrated at strategic difficulty instead of enjoying it? I wonder how that works out.
First one was so hard, Took me a while to get through it. Found and early copy and man those boobs are out of control. There's no point to them being so perky
also, boobs.
@OrangeArmy

This one pretty much has the improvements of Overclocked already in (except for voice acting) so i doubt there will be an Overclocked version.
@mjemirziand: Do you live to be a snob or something? People can enjoy something without being good at it. I'm sure you enjoy things you're terrible at too.
yep, probably the last great DS game
Am I really the only one that didn't find the first so hard? I mean srpgs are my thing, but really? I feel badass right now. An hour into this one now and its fantastic so far. Pick it before you can't folks (directed at fans).
I still wish this side-series had more "mature" character portraits, like in Nocturne or Strange Journey, but that's just a minor gripe. I'm sure the game's great.
Mine will be here tomorrow!!!! Woolly woolly woooooo! Though I have not beaten the first DS :/ es muy difficult. I am stuck at a point where I cannot easily farm and level because I am too under leveled and under farmed. Tis' a vicious cycle.
Sorry, those tits. I would be laughing too hard to play this game for more than 5 minutes because of those tits.
I still don't know how I feel, but I liked the first one on 3DS, so I think I'm just going to wait and see if they come out with an Overclocked 2 of this game.

And also, in the first game, I replayed several of the battles just to make sure that I got all of the skills that I could get from the different monsters, and I wound up getting enough experience in the process that it kind of evened out the difficulty.
Near the top of my bucket list (right under "see more boobies") is to learn how to play games like this, since I've never been properly exposed to them. So thanks for the review, Dale!
Nerd raging, rage quitting, and complaining about losing hours of progress does not sound like a person is having "fun". Do you live to make absurd arguments and ad homenims?
*hominems
Man, harder difficulty already makes my pants just a bit tighter. That's like a 9.5 now for me.
hopefully they make Devil Survivor 2 Overcloked on 3DS with Fully Voiced characters please :P
@Mr Andy Dixon

I read your comment in Morgan Freeman's voice.
@ PrinceHeir

i hope they DON"T make an Overclocked 3DS version. the DS-compatible one is fine as it is. anyone not getting this one in hopes of another Overclocked seriously needs to get off the fence. the game is out, get it, play it. move on.

<can you tell that i really dislike the 3DS?>

ps. cleared the first game 3 times just to see the different endings. awesome game. Gin for the win! (mebbe gonna do the Naoya one next)
Finished ending's for Naoya,Amane and Gin/Haru on the Overclocked version last night. So ready for this game.
Goddamn, even harder than the first? Not sure if I'm excited or scared. DS1 was already one of the most ridiculously frustrating games I ever played, I might literally smash my DS if DS2 is that much more difficult.

But, seeing as my copy has already arrived, nothing to it but to play and find out!
Atlus, keeping old systems alive with their awesome games.




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