Latest Stories
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Driving Emotion Type-S
CommentsJanuary 31, 2001
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Let's Driving Emotion
CommentsJanuary 30, 2001
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Bouncer And Type-S Get Dated
CommentsDecember 18, 2000
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Driving Emotion Type-S
CommentsDecember 12, 2000
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E3 2000: The SquaresoftTheater
CommentsMay 13, 2000
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E3 2000: Square EA Shows PS2 Wares
CommentsMay 11, 2000
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Pre-E3 2000: Square Reveals Lineup
CommentsMay 2, 2000
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Type-S Online Rankings
CommentsApril 18, 2000
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TGS 2000: Driving Emotion Update
CommentsApril 3, 2000
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Square's PlayStation 2 Posters
CommentsMarch 3, 2000
About This Game
- Summary
- Specifications
- Features
- Game Editions
Driving Emotion Type-S is a driving simulation game that immerses players in the experience of high-performance car racing. It aims to accurately recreate the feeling of driving at top speeds with high-resolution graphics and in-game physics that detect handling, suspension, and collisions. Driving Emotion also allows for air, weight, gravity, and resistance, and all of these must be factored in as players race towards the finish line. For added realism, Squaresoft garnered the licenses to such exotic car manufacturers as Porsche, Ferrari, and Mitsubishi, and have even given each of them their real-life interiors when playing from the "Driver's Eye" perspective. Developed exclusively for the PlayStation 2.
- Supported Functions
- Number Of Players: 1-2
- Vibration
- DualShock
- Memory Card
- Steering Wheel Support
- Memory Blocks: 300 KB
- More than 40 real-life cars; 14 tracks; one or two players; several different gameplay modes to choose from; painstakingly detailed car models