• Publisher: IonFX
  • Release Date: Nov 28, 2012
Miasmata Image
Metascore

Generally favorable reviews - based on 11 Critics What's this?

User Score

Generally favorable reviews- based on 57 Ratings

  • Summary: Miasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote and mysterious island.
Score distribution:
  1. Positive: 8 out of 11
  2. Negative: 0 out of 11
  1. Dec 3, 2012
    90
    Miasmata suggests a different, intense and exciting experience. It makes an audacious bet with content strange to many, and which may pose doubts once we know its elements. The fears can continue during the early minutes of the game when one does not have a clear idea which objective is addressed... and are cleared fast when producing "the connection" with the protagonist. As the player happens to become Robert Hughes, Miasmata will make ours the emotions and doubts of the scientist, and his goal will become our target. Bob and Joe Johnson have managed to create a title capable of changing our idea of how to beat the game, for a constant desire to know more, to go forward and solve the mystery.
  2. Dec 8, 2012
    85
    I have to keep an eye on my provisions, I have to leave the safe path and might have to face deadly foes. If I don't want to die I have to face my fears and accept a suspenseful and lethal game of hide-and-seek. I've never experienced a more intense fight for survival in an open world.
  3. Dec 20, 2012
    70
    When its elements align correctly, it's one of the most intriguing and challenging first-person games in years: essentially a ruthlessly miminalist riff on Far Cry 3, if Jason Brody's ordeal had reduced him to a realistic quivering wreck rather than making him a voodoo-powered Rambo.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 20 out of 28
  2. Negative: 5 out of 28
  1. In short, the game is very unique, does many things well, but has some minor issues. Normally I'd say the game is a 8 but because I love games who dare to do new things I'll give it a 9. Since most people will wonder about the gameplay: The main gameplay consists of traveling the island, avoiding the creature, picking up and examining plants, and add to your map. Especially the mapping system is interesting, since you have to build parts of the map yourself by triangulating your position as well as other positions to reveal new parts. You also only know your own position by triangulation or if you are near a known spot. This way, it adds much to the survival aspect of the game. Expand
  2. 10 for idea,music and atmosphere but 6 is for everything else.Character controls is unique and fun and performance isn't a big issue with beta updates.Game looks fine but it's a bit repetitive on visuals.Overall it would be a really cool game but the biggest problem i had with it witch draw me away was a monster witch shows up too often even at daytime and it's way to hard to get away from it,i was trying to throw knives,rocks and torches at him and run but most of the time it's still gets me.I'll pass for now,maybe they add some optional gameplay elements in patches witch will make monster encounters less frustrating. Expand
  3. Let's see, where to start. Well, first off I have no idea why some people say this is a very good looking game. The textures are awful, below even todays poor standards. The animations in general are poorly done, less than some mods. Items appear from thin air a few meters in front of you, as do textures. The FOV seems really narrow, and is uncomfy to move around with. Now, I'm not one of these people who thinks that graphics make a game, but I do think bad graphics can damage a game, especially when it seems to be something people are saying is one of the high points of your game. But, graphics aside, how does the game actually play. Well poorly I'm afraid to say. The concept is very good, similar to the old " Robinson's Requiem". It's like a survival exploration game, with your vulnerable character trapped on a deserted island, looking for a cure to his illness whilst being hunted by a large predator. That sounds excellent, but the execution is poor. Movement seems very clunky and unreal, I think in part to the Fov. Your character stumbles when climbing steep hills, balances on sudden hight changes and actually has momentum when he moves. This should be good, but it just feels so clunky, with you character shuffling along and makes going even short distances an annoying task. You have to find a cure for your illness by combing the island for plants, then research their properties and then using them to make cures and other such items. Again, this sounds good but it is poorly executed.You walk round, see a bright plant and try to get into the right position to "use" it, then you trek back to a research station, where it's just a case of clicking use another few times. What should be an excellent survival aspect ends up feeling like a boring fetch quest repeated ad nauseum. The sound is so generic I can't really be bothered to talk much about it. The only thing there is to say is that the music is mostly non existent, and you will grow tired of footsteps and heavy breathing very quickly. You may have noticed I've not named the character you play as, but that's not because he isn't named, it's that the story and setup is so bland I instantly forgot.. You are just a generic set of puppet arms wandering around a poorly textured island reading tutorials scientists left for you. I have no real feeling for anything either way. I don't feel a need to explore or discover anything about the island, I'm just sent off to get plants because I have the plague, apparently. In the end, we have a game with a very interesting, if not original, concept for an adventure game, but it is so poorly done that I really can't recommend it to anyone. I wish i could say it will get better, but if this is a state they decide to release it in I don't think there is much hope for it in the future. Expand

See all 28 User Reviews