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I'm an NYU, UCLA & Groundlings trained screenwriter with a background in classic pen and paper RPGs (Game Master). Yes, I actually like those AAA cut scene games.
I'm intertested in dynamic story balancing using top down narrative, bottom up narrative, socially mediated narrative, and computational narrative.
As of August 2012, I'm working on an indy mobile game with a Finnish team led by Olli Sinerma.
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Member Blogs
21st Century Science Fiction (Part 2): The Age of Radical Transparency |
Posted by Joshua Darlington on Mon, 31 Dec 2012 07:35:00 EST in
Design,
Social/Online
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20th century science fiction is obsolete. 21st Century Science Fiction is about abundance, transparency, individuality, life extension, x-tech, polymorphism, singularity, and synthetic exobiology. |
Read More... | 0 Comments |
21st Century Science Fiction |
Posted by Joshua Darlington on Sun, 16 Sep 2012 01:03:00 EDT in
Console/PC,
Design
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20th century based science fiction is obsolete. This is an introduction to tech trends for new 21st Science Fiction. Abundance, transparency, individuality, life extension, x-tech, polymorphism, singularity, synthetic exobiology, and etc. |
Read More... | 11 Comments |
Joshua Darlington's Comments
Comment In: Eroticism in Horror & Games [Blog - 01/13/2013 - 01:15]
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You pulled your comment r ... You pulled your comment r n r n he doesn 't spend 45 minutes being orally raped by an alien. r n r nThat sounds more like Lucianus Samosatensis. He 's the only Greco-Roman writer working shock comedy, rough sex, and aliens themes. r n r n... r n r ... |
Comment In: Opinion: Meeting with Biden is a mistake for the game industry [News - 01/15/2013 - 04:52]
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Come on Joshua, communists deserve ... Come on Joshua, communists deserve it. r n r nCommunism may have made sense in the 1850s. I have no idea. But it would take some sort of freaky theatrical anachronist to pretend to be communist these days. How many of those are walking around Griefing them seems eccentric. r ... |
Comment In: The Storytelling Secrets of Virtue's Last Reward [Feature - 01/15/2013 - 12:00]
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Thanks Sounds like a fun ... Thanks Sounds like a fun game. I will have play that. r n r nI like the idea of thought experiments. It reminds me of Portal. Glad that some people are tapping into game theory interactive decision making and modern physics for ideas. |
Comment In: Using Narrative and Gameplay Congruency to Enhance Meaningful Play [Blog - 01/10/2013 - 10:26]
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Yes, my point is that ... Yes, my point is that putting an extra layer to the game story like Assassins Creed with their Sci Fi set up can create more problems than it solves. r n r nI would question your assertion that Having a narrative inside a narrative works in books. It generally takes ... |
Comment In: Ask Gamasutra: What should the video game industry expect in 2013? [News - 01/15/2013 - 04:10]
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Gamification will out live Gamification ... Gamification will out live Gamification - fun can be added to a lot of UX, and will be esp important to attract customer collaboration and cognitive surplus. |
Comment In: BRZAP! 5 tips for creating unique sci-fi sounds in video games [News - 01/15/2013 - 04:05]
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http://lhc-collimation-project.web.cern.ch/lhc-collimation-project/sounds2011/ r nhttp://lhcsound.hep.ucl.ac.uk/page sounds higgs/Higgs.html ... http://lhc-collimation-project.web.cern.ch/lhc-collimation-project/sounds2011/ r nhttp://lhcsound.hep.ucl.ac.uk/page sounds higgs/Higgs.html r nhttp://www.bbc.co.uk/nature/15893160 r n r nIMO scientific data sets rock the best sci fi sounds. |
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