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Blogs

Axel Cholewa's Blog

Intentional game maker who hopes that programming skills and a bit of a creative spark are enough to make a first game.

Member Blogs

Players don't want to read  Featured Blogs
Posted by Axel Cholewa on Wed, 08 Aug 2012 08:37:00 EDT in Design
Players want to learn game mechanics. The question is how to teach them.
Read More... | 16 Comments

An Idea On Betrayal
Posted by Axel Cholewa on Wed, 25 Jul 2012 08:06:00 EDT in
I present a short idea on how to implement betrayal into single player and, more importantly, co-op games.
Read More... | 4 Comments

Skill progression in RPGs based on play style  Featured Blogs
Posted by Axel Cholewa on Tue, 17 Jul 2012 07:13:00 EDT in Console/PC, Design
While in most RPGs players level up their skills with experience points, GTA: San Andreas already featured an alternative.
Read More... | 9 Comments

Wishlist for the Next Big Western Fantasy RPG  Featured Blogs
Posted by Axel Cholewa on Sun, 15 Jul 2012 07:31:00 EDT in
Minor and major changes I'd like to see in the next big fantasy game.
Read More... | 9 Comments

KoA: Reckoning - On menus in console RPGs  Featured Blogs
Posted by Axel Cholewa on Fri, 17 Feb 2012 03:20:00 EST in Design, Console/PC
In tradition with Eric Schwartz's and Ted Brown's blog posts about Skyrim's user interface, here's a small comment on what Kingdoms of Amalur: Reckoning has to say on that matter.
Read More... | 16 Comments

   

Axel Cholewa's Comments

Comment In: An Economy Is You [Blog - 01/10/2013 - 07:50]

Correct me if I 'm ...

Correct me if I 'm wrong, but I think Demons ' Souls did a pretty good job of expanding the economy horizontally. r n r nYou buy weapons, repairs, skills, spells, miracles all with the same currency: Souls. But Souls come in many ways: killing enemies directly gives you Souls, ...

Comment In: U.S. video game hardware in 2012: Winners, losers and retirees [News - 01/15/2013 - 09:19]

Aliens: Colonial Marines and Fist ...

Aliens: Colonial Marines and Fist Of The North star are also set to be release in February for Wii U accoding to Wikipedia and IGN . r n r nIn terms of the number of games the situation for the 360 wasn 't better at launch than it is for ...

Comment In: Team Building with Mario and Luigi [Feature - 01/15/2013 - 12:00]

That 's a bit shortsighted. ...

That 's a bit shortsighted. Those that get in the way are always the slowest, or least efficient, or least experienced and so on. If you cut them loose other people will take there place. There will always be people with less experience or qualification, simply because there is no ...

Comment In: Using Narrative and Gameplay Congruency to Enhance Meaningful Play [Blog - 01/10/2013 - 10:26]

Having a narrative inside a ...

Having a narrative inside a narrative works in books because reading is a conscious act. Playing, on the other hand, is mostly not really conscious. The player is not always aware of who he 's supposed to be in control of the drone pilot , because he is in fact ...

Comment In: Opinion: Meeting with Biden is a mistake for the game industry [News - 01/15/2013 - 04:52]

If you can participate in ...

If you can participate in the discussion at such a high level, I really don 't see a reason why you shouldn 't. Especially if you want social acceptance, refusing an invitation from the VP doesn 't really help.

Comment In: The changing face of Steam [Blog - 01/09/2013 - 07:52]

Great post The interview with ...

Great post The interview with Newell was one of the most inspiring and exciting pieces about games I 've ever read. I 'm more than happy to see that open systems gain more and more importance, and with their plans for Steam Valve is contributing in a way I never ...

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