GDC 2012
Breaking Into Game Development: Ask the Pros
by Kim Swift
Game Career Seminar
GDC 2012
Knowing the Past: Game Education Needs Game History
by Noah Wardrip-Fruin
(University of California Santa Cruz)
GDC Education Summit
GDC 2012
Lehr und Kunst mit Perlenspiel
by Brian Moriarty
(Worcester Polytechnic Institute)
GDC Education Summit
GDC 2012
The Other Side of the Table: Pitching to Publishers at the Game Career S...
by Scott Rogers
(THQ)
Game Career Seminar
Breaking into the Game Biz - Ask the Pros!
by Tess Snider
(Pixelsea Entertainment)
Game Career Seminar
How NOT to Get a Job in the Game Industry
by Lindsey McQueeney
(38 Studios/Big Huge Games)
Game Career Seminar
How NOT to Get a Job in the Game Industry
by Lindsey McQueeney
(38 Studios/Big Huge Games)
Game Career Seminar
Surviving an Education at a Game School and Graduating Employable
by Christopher Erhardt
(Academy of Interactive Entertainment)
Game Career Seminar
Breaking into AAA Game development: Ask the Pros
by Cliff Bleszinski
(Epic Games)
Game Career Seminar
Collaboration Across Disciplines and Programs
by Eric Zimmerman
(Independent)
GDC Education Summit
Distance Education Vs. Brick and Mortar: What Game Courses Work Online a...
by Christopher Erhardt
(Academy of Interactive Entertainment (AIE))
GDC Education Summit
Edu to Indy: Teaching Students Self-Reliance
by Jeremy Gibson
(USC - Interactive Media Division)
GDC Education Summit
A Contrarian Explains the Basics: How to Become a Game Developer
by David Sirlin
(Sirlin Games)
Game Career Seminar
A Contrarian Explains the Basics: How to Become a Game Developer
by David Sirlin
(Sirlin Games)
Game Career Seminar
Getting Noticed: Why You Need an Online Portfolio and How to Make One
by Jacob Minkoff
(Naughty Dog Inc)
Game Career Seminar
Getting Noticed: Why You Need an Online Portfolio and How to Make One
by Jacob Minkoff
(Naughty Dog Inc)
Game Career Seminar
How I Dumped Electricity and Learned to Love Design
by Brenda Brathwaite
(Loot Drop)
Game Career Seminar
Resumes, Cover Letters and Websites
by Jim Rivers
(Obsidian Entertainment)
Game Career Seminar
Resumes, Cover Letters and Websites
by Jim Rivers
(Obsidian Entertainment)
Game Career Seminar
Surfing Chaos: How to Read the Market and Adapt to the Constantly Changi...
by Marshall Adair
(Critical Mass Interactive)
Game Career Seminar
(309) The Blender Game Engine
by Stephen Danic
(Great Northern Way Campus)
IGDA Education Summit
100 Questions, 97 Answers, 56 Minutes
by Brenda Brathwaite
(Loot Drop)
Game Career Seminar
How Did the Interview Go?
by Grant Shonkwiler
(Merit Entertainment)
Game Career Seminar
How to Start Designing Games On Your Own (and What that Really Means)
by Tom Sloper
(University of Southern California)
Game Career Seminar
100 Questions, 97 Answers, 56 Minutes
by Brenda Brathwaite
(Loot Drop)
Game Career Seminar
It's Who You Get to Know
by Darius Kazemi
(Orbus Gameworks)
Game Career Seminar
Luckiest People Alive
by Harvey Smith
(Arkane Studios)
Game Career Seminar
The Game Job Interview RPG
by Eduardo Baraf
(Tabula Digita)
Game Career Seminar
How Did You Make It? Three Success Stories
by Frank Cifaldi
(GameTap)
Game Career Seminar
Inside Cryptic Studios: Art, Programming, and Design
by Shannon Posniewski
(Cryptic Studios)
Game Career Seminar
Pitch your Game Idea
by John O'Neill
(Vicious Engine)
Game Career Seminar
Stay on Top of Your Game: Practical Career Advice from an HR Insider
by Fiona Cherbak
(VP of Business Development, GameX)
Game Career Seminar