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Gameplay Designer (Scripter)

Activision | Encino CA 91436 USA | Full Time | Posted: 01/12/2013

Studio Profiletop

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Headquartered in Santa Monica, CA, Activision Blizzard is a global interactive entertainment software leader and the world’s largest independent video game publisher.

The company’s product portfolio includes Activision Publishing’s Call of Duty®, and Skylanders Spyro’s Adventure™ franchises and such established licensed properties asSpider-Man™, X-Men™, James Bond™, and Transformers™, as well as Blizzard Entertainment’s World of Warcraft®, Warcraft®, StarCraft®, and Diablo® franchises.

Activision Blizzard is the umbrella organization over Activision Publishing and Blizzard Entertainment and provides corporate shared services such as Legal, HR, Finance, IT, Accounting, Facilities and Sales, for both companies.

Job Descriptiontop

Do you want to be a Single-Player Designer on some of the best selling and most critically acclaimed shooters of all time?
 
Description:
·         You thrive on creating compelling and immersive gameplay with memorable and impactful moments.
·         You are a designer with a technical background adept at problem solving, systems creation and scripting unique scenarios.
·         Your eyes light up at the mention of a flexible C-style scripting language.
 
General Requirements:
·         Be creative and communicate your ideas. The majority of our content begins from a pitching process. Things like story, missions, game mechanics, locations, events all start as a pitch. As a designer you're expected to get up in front of the studio and sell your ideas.
·         Serious passion for games. Whether you enjoy FPS, RPG, MMO, RTS, card games or board games you should be able to break down and articulate their strengths and weaknesses. 
·         Collect, filter and apply feedback. As a designer you're going to receive constant input from around the studio. How this feedback is interpreted and applied is completely on you.
·         Collaborate with and motivate your peers to create innovative and inspiring gameplay.
·         Comfortable directing input on game elements such as story, sound, music, motion capture, and dialogue. As a designer, you are the director.
·         Know our games: know why they're good, why they're bad and how you will make them better.
·         Know what you want; if you're passionate about joining Infinity Ward, prove it to us.
 
Whether you're fresh out of school or a ten year vet, we need to see demonstrable examples that will blow our minds. We are very selective, but it's worth it if you make the cut.

This job listing originated on Gamasutra.com, the game industry's leader.

Experience Requiredtop

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Job Detailstop

Location Encino, CA, 91436, United States
Job Level Mid-Level
Categories Game / Level Designer / Creative Director

Location Maptop

Contact Informationtop

Contact Name Not Specified
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Job Code GAM0000C0