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January 13, 2013
 
Sony Computer Entertainment America LLC
Brand Manager (Bilingual / Spanish)
 
UBM Tech Game Network
Program Manager- UBM Tech Game Network and Black...
 
Activision
Gameplay Designer (Scripter)
 
Sony Computer Entertainment America LLC
Sr. Game Engineer
 
Infinity Ward / Activision
Senior Level Designer
 
Activision
Designer
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Latest Blogs
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January 13, 2013
 
Ten Reasons why Word Carnivale is a better game than RUZZLE or Scramble with Friends
 
Asymmetry [2]
 
Sci-Fi Heroes Writing Post-Mortem
 
Hard choice [3]
 
The devil is the details
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Latest Press Releases
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January 13, 2013
 
Tai Chi Elements Project
 
Get back in the game and
Kill\'em all!!
 
FuturLab Reveals Velocity
Ultra for PS Vita
 
Sounds can be extremely
scary!
 
Stunning Abyss: the
Wraiths of Eden, from
Artifex...
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Event Calendar
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arrow Global Game Jam Bremen 2013
Bremen, Germany
01.25.2013
 
arrow [a]list summit 2013
New York, United States
01.29.2013
 
arrow 2013 D.I.C.E. Summit
Las Vegas, United States
02.06.2013
 
arrow Virtual Community Summit 2013
London, United Kingdom
02.07.2013
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About
spacer Editor-In-Chief:
Kris Graft
Features Director:
Christian Nutt
News Director:
Frank Cifaldi
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
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69
Video game industry leaders head to Washington
image Representatives of the United States video game industry are meeting with Vice President Joe Biden in Washington today to get a word in before he gives new gun policy recommendations to President Obama next week.
 
35
The 10 best-selling games of 2012
image It was a rough year at retail for the United States video game industry, which saw $3.73 billion fewer dollars spent than it did in 2011, but the biggest triple-A games continued to sell.
 
2
Joe Danger is a rare example of console-to-mobile done right Exclusive
image Hello Games has had quite an explosive few years, thanks to its rather popular arcade racing Joe Danger series. Now, as the third installment launches on iOS, the studio is finally ready to put Joe to bed.
 
7
Video: Designers challenged to make a video game bigger than Jesus
image GDC Vault shares for free the Game Design Challenge from GDC 2011, which tasked three developers behind Doom, Journey, and Passage to design games as religions.
 
49
3DS piracy is a problem - because publishers say so Exclusive
image When Renegade Kid's Jools Watsham raised concerns over Nintendo 3DS piracy, the public reaction was brutal. Here, Dreamrift's Peter Ong explains why we should indeed be worried about piracy on the 3DS.
 
 
Get a job: Neversoft and others hiring now on the Gamasutra jobs board
image In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Neversoft, Gameloft, SCEA Santa Monica, and others.
 
 
Games for social good, five years after PeaceMaker Exclusive
image We catch up with Games For Change co-president Asi Burak on the potential for games to influence behavior positively, and look at what's changed five years after his groundbreaking PeaceMaker.
 
69
How retail figures may point to a coming disruption Exclusive
image Retail video game sales tell a brutal tale: a market cut in half from 2008 to 2012. Gamasutra analyst Matt Matthews discusses what's going on behind the scenes, suggesting that a disruption is well underway.
 
 
Interview: Mobile tech developer Qualcomm's reliance on game players Exclusive
image Qualcomm hasn't historically been a game-centric company, but that is changing. At CES 2013, Gamasutra spoke to two key Qualcomm execs about why mobile games -- and courting mobile game developers -- is key to Snapdragon's success.
 
50
IGDA's open letter to Vice President Joe Biden
image In it, IGDA calls for better studies into the effects of imaginary violence, such as that found in video games. Don't just study the negative effects, the group says: study the benefits too.
 
How Virtue's Last Reward weaves its gameplay/narrative blend
image The cult adventure game hit was one of the highlights of 2012, and Gamasutra speaks to its director to discover exactly how he managed to build a story-based game that turns narrative into gameplay.
 
1
Skylanders has now made $500M in U.S. sales
image Activision's Skylanders franchise has shown over the last year that kids' games can become real cashcows if done right -- and latest figures for the series make for remarkable reading.
 
2
The Secret World looks healthier after dropping subscriptions
image Funcom said today that dropping the subscription model for its troubled MMO The Secret World has proved a good move, as game activity has increased by 400 percent.
 
2
The 5 things game developers should take away from CES 2013 Exclusive
image 3D is irrelevant, everyone wants to make their own console, and no one really knows what's going on in mobile games: Here's what the games industry should take away from CES 2013.
 
17
Another month of retail video game decline in the US
image Another month, another decline for the retail video game industry in the United States, despite the new Wii U console and a strong debut for Ubisoft's Far Cry 3.
 
71
Valve's Newell opens up about his 'Steam Box' plans
image Valve's Gabe Newell has given an in-depth rundown of what we can expect from the company in the near future, ranging from its home console plans, to how the Steam store is going to evolve over the coming years.
 
242
Opinion: Meeting with Biden is a mistake for the game industry Exclusive
image If you're meeting with Joe Biden about gun control, you're stating that you are part of the problem, and therefore, you are part of the problem, says Gamasutra Editor-in-Chief Kris Graft.
 
 
GDC 2013 adds Capy, Shellrazer, Yamove! Summit talks
image The latest announced GDC 2013 Summit talks will involve Sword & Sworcery's Capy on paid App viability, revenue generating IAP in Shellrazer, and an acclaimed student/indie dance battle game collaboration.
 
4
Video: The making of Elite Exclusive
image Elite co-creator David Braben shares the motivation behind and genesis of the genre-defining space flight sim, which stood against industry demands for another arcade-patterned game.
 
 
Pokemon's marketing head prepares for the series' first global launch Exclusive
image Later this year, Nintendo will release the first Pokémon game for the Nintendo 3DS -- X & Y -- and Gamasutra speaks to The Pokémon Company's J.C. Smith to find out about the latest installment and the company's expectations for it.
 
3
Indie Royale co-ownership shifts to Tenshi Ventures
image IndieGames.com and Gamasutra parent the UBM Tech Game Network has transferred its 50% share in the Indie Royale game bundle to UK games investment firm Tenshi Ventures. Desura remains the co-owner of the other 50%.
 
Mario: The secret to co-worker collaboration?
image Serious games are sometimes used in the workplace -- but can Nintendo's series teach workers on a project to work together better? A game learning specialist experiments.
 
5
Updating App Store screenshots just became that little bit trickier
image Apple has changed the way in which App Store developers update their app screenshots, seemingly in a bid to stop scammers, but potentially causing some mild grief for legitimate studios.
 
18
Microsoft's IllumiRoom uses your whole living room for video games
image Microsoft this week revealed a new proof-of-concept project called IllumiRoom, that utilizes the Kinect for Windows camera, coupled with a projector, to use your living room space as part of your video game experiences.
 
Blog: Mid-core - The shape of social games to come
image Rebel Entertainment's Mike Goslin argues that appealing to the "mid-core" might not just be an option, it might be the way to get your social game noticed.
 
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We interview director Kotaro Uchikoshi and analyze this astounding adventure. 6
 
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8
Team Building with Mario and Luigi
image Using New Super Mario Bros. to help teach coworkers to cooperate.
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31
Are Game Developers Standing Up for Their Rights?
image A comprehensive examination of quality of life issues in the industry.
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11
Understanding Challenge
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8
The Surprising Design of Crusader Kings II
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Expert Blogs     All Blogs    Post    RSS
 
2
Asymmetry
by Jon Shafer
Let's look at the ups and downs of asymmetric design, with a particular focus on Civ & Starcraft.
 
10
How I Made My First Game
by Christopher Floyd
A quick and easy explanation of how, after reading far too much and doing far too little, I managed...
 
10
Using Narrative and Gameplay Congruency to Enhance Meaningful Play
by Ben Serviss
How can games take advantage of narrative and gameplay synchronicity to create more emotionally...
 
36
Why I Stopped Playing Far Cry 3
by Ian Fisch
Monologue: The Videogame
 
9
The Walking Dead Is Not For Me
by Seth Sivak
Many people consider The Walking Dead by Telltale Games to be the Game of the Year for 2012, but I...
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Featured Contractors   Add A Contractor
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Robotic Arm Software image
Robotic Arm Software brings a variety of tool development services to game companies. We focus on the asset pipeline, helping you to create, build and manage your data.
 
Ozone Music and Sound image
Creative Audio, the art of sound. That\'s all we do. Your projects, schedules, and budgets are unique, so are we.
 
Game Consulting image
Since 2002, GameCo is the most important Art Outsourcer in France. With an international team of senior artists and managers, we can handle your Art production with the highest quality and efficient rates.
 
Media Elements LLC image
Media Elements LLC is a global leader and top multimedia studio in business and multi-platform multimedia services for Video Game and Digital Entertainment.
 
GarageGames, LLC. image
GarageGames is currently located in Las Vegas, Nevada. As the makers of the Torque game development technology, we have provided professional level cross-platform technology and tools since 2000.
 
Forge Studios image
Forge Studios is an outsourcing production services studio founded by an experienced team of professionals. Our team has worked on a variety of projects providing high quality in-game content as well as engine integration, workflow setup, art direction.
 
PLAY! Illustration/Design for Toys & Interactive Games image
PlayIllustration.com showcases professional artists and design firms with experience in the GAME and TOY industries. Over 300 professional artists are featured on the site. Their skills include include illustration, 3D, modeling, animation, storyboarding,
 
Frogtale Studio image
Frogtale Studio is an offshore art production company based in Kuala Lumpur, Malaysia, providing high quality outsourcing solution to game developers.
 
Clean Cuts Music & Sound Design image
Clean Cuts is a world-class audio facility with over 25 years of experience in custom music composition, sound design, audio production and voice over casting. Our team of staff composers and sound designers are passionate and take pride in understanding
 
SomaTone Interactive Inc. image
With over 1000 titles to our credit, SomaTone is the #1 provider of audio and art in games, period. Our active clients include Activision, Electronic Arts, Ubisoft, Zynga, Playdom, Big Fish Games, PopCap, Gazillion, F9, Gameloft, Arkadium, THQ, Disney, a
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Test Drive the Unreal Engine
image In this reprinted article from Game Developer magazine's 2012 Game Career Guide issue, Sjoerd De Jong details the steps involved in making a simple third-person game using the Unreal Development Kit.
 
A Plushy Knight’s Tale
image Jeremiah Graves tells the story of Plushy Knight, the product of eight months of work by twenty student developers at the Florida Interactive Entertainment Academy.
 
Microsoft Excel for Game Designers
image In this feature originally printed in Game Developer magazine, Ira Fay notes how budding developers can use Microsoft Excel to set up and analyze data in the context of game design.
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