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Game Changers: Make Your Own Games by Modifying the Ones You Have

In this article from Game Developer magazine's 2012 Game Career Guide issue, Luke Parkes-Haskell shares success stories from modders who became full-fledged developers.

Noxious

In this Third Person Shooter, enter Future Sight Industries as Dr. Nathaniel Stryder, the last survivor of an experiment where everything has gone horribly wrong. Fight for your life through a variety of industrial environments, armed with the evolving weaponry of the X – Rifle. Multiple enemy types bar your escape plan. You must charge an enourmous laser cannon to blow a way out of the facility. Inspired by critically acclaimed titles like Resident Evil, Mass Effect, and Dead Space, Noxious promises intense action and chilling thrills.

The 5 events that shook the video game industry in 2012

When we look back at 2012 somewhere in the distant future, we just might see it as the start of the biggest disruption to video games since the industry crash of the early 1980s. Here are the 5 events that hit us the hardest.

Guildhall at SMU

The Guildhall at Southern Methodist University is the premier graduate video game education program in the United States. The program offers a Master's Degree in Interactive Technology and a Graduate Certification.

Results from Game Design Challenge: Merry Christmas!

Game Career Guide celebrates the holidays with a Christmas-themed reader design challenge. Our top picks explore new genres such as reindeer racing and Christmas tree defense -- read on for more!

Game Design Challenge: Everyone's Land

What if another publisher made a version of Nintendo Land featuring its own franchises and characters? Game Career Guide gives its readers a chance to explore the possibilities.

DigiPen Institute of Technology

Founded in 1988, DigiPen Institute of Technology has been a pioneer in interactive entertainment education for offering the first Bachelor’s degree in video game programming in North America.

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  • Test Drive the Unreal Engine [01.10.13]
  • img In this reprinted article from Game Developer magazine's 2012 Game Career Guide issue, Sjoerd De Jong details the steps involved in making a simple third-person game using the Unreal Development Kit.
  • A Plushy Knight’s Tale [01.08.13]
  • img Jeremiah Graves tells the story of Plushy Knight, the product of eight months of work by twenty student developers at the Florida Interactive Entertainment Academy.
  • Microsoft Excel for Game Designers [01.03.13]
  • img In this feature originally printed in Game Developer magazine, Ira Fay notes how budding developers can use Microsoft Excel to set up and analyze data in the context of game design.
  • You Can Make Games [12.20.12]
  • img In this article from Game Developer magazine's 2012 Game Career Guide issue, Mare Sheppard explains why everyone can make video games -- even you!
  • platinum Media Design School --Auckland 
  • Media Design School
    Media Design School in Auckland offers qualifications in game programming and game art. Students use industry standard technology in an immersive environment and are prepared for immediate placement in the world’s top development studios upon graduating.




 
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