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November 9, 2012
 
Finally, Johann Sebastian Joust is an official PlayStation game
 
Not even Apple knows what's inside Curiosity's cube [19]
 
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November 9, 2012
 
arrow Postmortem: Sony Bend Studio's Uncharted: Golden Abyss [4]
 
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Carlo Delallana's Comments

Comment In: Apotheon makes ancient art work in a modern game [News - 11/09/2012 - 07:14]

What if someone did a ...

What if someone did a mobile riff of the same visual concept but you actually played the game by rotating greek pottery on screen :

Comment In: Activision rolling out its own mobile social game network [News - 11/09/2012 - 01:12]

Social Mobile platforms are starting ...

Social Mobile platforms are starting to smell like old school hardware platforms. Each with its own set of standards and requirements if you decide to launch your game on one of them. Could this lead to more segmentation as developers await the clear winner the same way they did on ...

Comment In: Facebook: Social game devs must make their games actually social [News - 11/09/2012 - 11:23]

@Christian I agree, which is ...

@Christian I agree, which is why I pointed out that I had no issue with games designed to require X number of players to enjoy. The difference between board games and social games is how integral the social experience is to the game design. Board games are deliberately designed to ...

Comment In: Sometimes, it feels good to fail [Blog - 10/29/2012 - 02:18]

Making failure fun was always ...

Making failure fun was always something that the Burnout series did very well. Failure was cathartic, if i 'm going to fail then I will do it in a blaze of glorious destruction. Failure should not be the end, there can be mechanics designed around failure so that it becomes ...

Comment In: As iOS games get bigger, devs might need to fight for hard drive space [News - 11/09/2012 - 07:15]

The moment someone has to ...

The moment someone has to uninstall your app just to try another is going to make a HUGE impact on your F2P game.

Comment In: Opinion: Is Zynga ready to throw in the towel on Wall St? [News - 11/09/2012 - 04:02]

I don 't think Zynga ...

I don 't think Zynga needs to buy a game company. Rather, I would like to see their talent unleashed and there 's plenty of talent in their ranks.

Comment In: Zynga suing CityVille GM who left for Kixeye [News - 11/09/2012 - 03:15]

The things designed to make ...

The things designed to make us more productive away from the office Dropbox, Google Drive, even a USB stick are turning into legal liabilities.

Comment In: This is the future of free-to-play [News - 11/09/2012 - 02:35]

Never put the cart before ...

Never put the cart before the horse as they say. Let me design a game that people can fall madly in love with that they can 't help but spend money on it. r n r nWe all pur money on things we are passionate about. Same goes for games ...

Comment In: Social players don't want to read your text -- or do they? [News - 11/09/2012 - 03:57]

I bet I can make ...

I bet I can make you read something for 6 minutes r n r nhttp://www.youtube.com/watch v J7E-aoXLZGY

Comment In: 'Free' is a good time to stop lowering the price [News - 11/09/2012 - 07:03]

Slippery slope this is. Most ...

Slippery slope this is. Most people who get into gaming see an intrinsic value in the activity. Switching to extrinsic motivators ie. play and we 'll pay alters the behavior and expectation of players. Intrinsic value in an activity is what drives long-term engagement in an activity, especially ones that ...

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