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Altar Cave

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Altar Cave

Enemies: Goblin, Eye Fang, Carbuncle, Blue Wisp, Land Turtle (boss).
Items: Leather Shield, Potion (x3), Longsword, Antarctic Wind (x2).

As you begin your quest, you'll find your character alone in a cave called the Altar Cave. Weakly equipped at first with just a Knife and Vest, you'll soon find weapons and other items to help you along your way. You'll find a Leather Shield and Longsword in the vicinity that you should instantly equip, to help out your fledgling offensive power and add a small boost to your defense as well. Also, a Potion you find in the area will act as your failsafe. Remember - you're weak right now, and though the enemies here are weak along with you, you'll only have so many Potions to fall back on.

When you're done in this original area, search the north part of the cave for a suspicious-looking rock. Examine it to open up a pathway heading right. This'll allow you to work your way through to the next area, where the enemies are harder (not just Goblins, anymore!) Hence, your new, aforementioned equipment is vital here. On your left as you begin this area, you can find an Antarctic Wind, while on the right, you can find another Potion. As you go forward from there, you'll run headlong into yet another Potion. To the right of there is another Antarctic Wind, as well as a wellspring to heal your HP and (yet non-existent) MP. Hereafter, go left to find the exit, where you will run into your very first boss battle of the game.

Boss - Land Turtle

Info: HP: 115 | Gil: 500 | Experience: 20

The Land Turtle is a highly-manageable boss enemy that will allow you to become slowly acclimated to boss fighting theory. He has no special attacks, no spells, no abilities that'll change your status, et cetera. Instead, he attacks consistently with an attack that should chip off no more than 4 HP per round. There's no shame in healing here (though you should be fairly maxed from the wellspring), so use Potions if you need to. Otherwise, focus on physical attacks to make quick work of this foe. It's a back-and-forth battle that shows you no more than the fundamentals, and shouldn't be hard for you at all.

When the boss is slain, a vitally important cut scene ensues. It appears you're "chosen." Back on the world map, you must simply head southward to the Village of Ur.

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Walkthrough


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