Jordan Mechner finds his cinematic rhythm with Karateka remake
Storytelling isn't about words -- it's about rhythm, says the Prince of Persia creator, who talks to Gamasutra about how his very first game has been made new game, but retains its original cinematic spirit.
Game Developer magazine's Power 50: Business
Gamasutra and Game Developer spotlight ten savvy executives, marketers, and other professionals working in the business end of the game industry, helping bring great titles to the market.
Sony's online platforms boss retiring
The president of Sony Network Entertainment International, which oversees PlayStation Network and other Sony media services, is retiring -- Sony Computer Entertainment head Andrew House will take over the role.
Game Developer magazine's Power 50: Design
Gamasutra and Game Developer spotlight 14 talented designers in the game industry who've created outstanding work in the past year, championing the developers who inspire us to do better.
Kim Swift and Airtight Games test out iOS with Pixld
Now at Airtight Games for three years, Portal and Quantum Conundrum's Kim Swift talks the studio's first mobile foray with Pixld, and being a small team trying out the App Store.
Tactics Ogre creator Matsuno is leaving Level-5Tactics Ogre creator Yasumi Matsuno joined Professor Layton developer Level-5 last year. Now just 16 months later, he's leaving the studio to take a break from game development.
Halo 4: What the critics are saying
This edition of Critical Reception examines online reaction to 343 Industries' sci-fi first-person shooter sequel Halo 4, which reviewers describe as "one of the finest shooters in years."
Video: Relive the 2012 GDC Online Choice Awards
This year's Game Developers Choice Online Awards celebrated the best-in-class MMO, social, mobile, and free-to-play games, and now you can check out the ceremony for yourself in a brand new archived video.
Latest UDK release adds major iOS upgrades
Epic today updated its Unreal Developer's Kit with a hefty number of new features, including support for iOS 6 and various iOS devices like the iPhone 5, the fourth-generation iPad and the iPad mini.
When less is more in game music
Composer Andrew High has an issue with game music -- that it isn't handled more like film music, and used to punctuate games and their emotional content rather than to layer them with constant sound, and in a new feature, asks why.
PS Vita sales drop to a record low in Japan
PS Vita hardware sales have sunk to a new low in Japan -- the handheld's weekly sales dropped below 5,000 units for the first time since launching there 11 months ago.
Robotic Arm Software
Robotic Arm Software brings a variety of tool development services to game companies. We focus on the asset pipeline, helping you to create, build and manage your data.
Ozone Music and Sound
Creative Audio, the art of sound. That\'s all we do. Your projects, schedules, and budgets are unique, so are we.
Game Consulting
Since 2002, GameCo is the most important Art Outsourcer in France. With an international team of senior artists and managers, we can handle your Art production with the highest quality and efficient rates.
Media Elements LLC
Media Elements LLC is a global leader and top multimedia studio in business and multi-platform multimedia services for Video Game and Digital Entertainment.
GarageGames, LLC.
GarageGames is currently located in Las Vegas, Nevada. As the makers of the Torque game development technology, we have provided professional level cross-platform technology and tools since 2000.
Forge Studios
Forge Studios is an outsourcing production services studio founded by an experienced team of professionals. Our team has worked on a variety of projects providing high quality in-game content as well as engine integration, workflow setup, art direction.
PLAY! Illustration/Design for Toys & Interactive Games
PlayIllustration.com showcases professional artists and design firms with experience in the GAME and TOY industries. Over 300 professional artists are featured on the site. Their skills include include illustration, 3D, modeling, animation, storyboarding,
Frogtale Studio
Frogtale Studio is an offshore art production company based in Kuala Lumpur, Malaysia, providing high quality outsourcing solution to game developers.
Clean Cuts Music & Sound Design
Clean Cuts is a world-class audio facility with over 25 years of experience in custom music composition, sound design, audio production and voice over casting. Our team of staff composers and sound designers are passionate and take pride in understanding
SomaTone Interactive Inc.
With over 1000 titles to our credit, SomaTone is the #1 provider of audio and art in games, period. Our active clients include Activision, Electronic Arts, Ubisoft, Zynga, Playdom, Big Fish Games, PopCap, Gazillion, F9, Gameloft, Arkadium, THQ, Disney, a
Game Design Challenge: Crossing Over
GameCareerGuide's latest Game Design Challenge asks you to design a game that mixes together two of your favorite fictional universes.
How Bastion Blends Narrative With Play
Many games support their narratives via cutscenes and other non-interactive channels, but Supergiant Games' Bastion finds a way to work storytelling into its very core.