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Long time video game player, starting with the ZX Spectrum back in 1985 and continuing throughout the 16-bit era (Amiga, Genesis) and straight through to this day (Xbox 360, Wii, etc). Key interests: tracing video game evolution and history, critical analysis of game design, game industry economics and the experimental side of the indie games scene. Now working as telecoms manager/developer with the following personal websites: http://www.caffeinated.org.uk/ - ZX Spectrum game reviews and general website http://www.xboxindiegames.co.uk/ - Xbox Live Indie game reviews - over 1600 games reviewed!
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Member Blogs
Game no more? |
Posted by Jamie Mann on Mon, 12 Mar 2012 02:09:00 EDT in
Business/Marketing,
Console/PC
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The UK's Game Group is struggling to get finance: what does this mean for UK gamers? |
Read More... | 2 Comments |
Analysing Nintendo's Wii U use-cases... |
Posted by Jamie Mann on Tue, 26 Jul 2011 10:30:00 EDT in
Design,
Console/PC
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A look back at the use-cases Nintendo has suggested for the Wii U |
Read More... | 4 Comments |
Upwards and onwards |
Posted by Jamie Mann on Fri, 17 Jun 2011 11:29:00 EDT in
Business/Marketing,
Console/PC
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A quick look at console lifecycles... |
Read More... | 0 Comments |
Whither the Wii 2 redux |
Posted by Jamie Mann on Thu, 09 Jun 2011 05:34:00 EDT in
Business/Marketing,
Console/PC
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Or: wot I got right, wot I got wrong and what the implications are... |
Read More... | 0 Comments |
Can Nintendo's lightning strike thrice? |
Posted by Jamie Mann on Thu, 26 May 2011 07:34:00 EDT in
Business/Marketing,
Console/PC
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Nintendo has seen record success with the Wii and DS. Can they repeat this success with the followups to these machines? |
Read More... | 11 Comments |
[More Jamie Mann Blogs]
Jamie Mann's Comments
Comment In: Obituary: British game development pioneer Mike Singleton [News - 11/09/2012 - 07:32]
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Ack. Mike Singleton truly was ... Ack. Mike Singleton truly was a pioneer of the industry, not least when it came to his early games on the Spectrum. He will be missed |
Comment In: Nintendo counts on 'second-screening' to win the living room [News - 11/09/2012 - 04:14]
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@Anthony: that was at least ... @Anthony: that was at least partly due to the fact that Microsoft had a spat with Nvidia over the cost of the GPU... and Nvidia won. So the original Xbox would have been expensive to keep producing. r n r n it 's also perhaps part of the reason why ... |
Comment In: iPhone 5 could have a big impact on games [News - 11/09/2012 - 05:09]
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Total iPhone sales: 250 million ... Total iPhone sales: 250 million r nTotal iPod touch sales: 46 million r nTotal iPad sales: 55 million r n r nProjected iPhone 5 sales: the most optimistic estimates project up to 170 million in the first year. r n r nIN other words, the iPhone 5 is going to ... |
Comment In: First batch of Xbox games for Windows 8 announced [News - 11/09/2012 - 10:12]
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I 'm not sure if ... I 'm not sure if we 're quite talking about the same thing here, but the XNA system used for Xbox Live Indie Games offers out-of-the-box support for deploying to X360, Windows Mobile or Windows. Though obviously, developers need to handle the potentially huge variations in performance and controller layout ... |
Comment In: In-depth: Cleaning bad code [News - 11/09/2012 - 03:53]
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I 've got a few ... I 've got a few of those at the moment. Admittedly, the functions top out at around 1000 lines apiece, but they 're embedded in some significantly large files... r n r n r n find . -size 200k grep inc xargs wc -l r n 5160 CENSORED/functions.inc r n ... |
Comment In: Lessons from exhibiting at an Indie Festival [Blog - 08/20/2012 - 05:43]
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Excellent work : I missed ... Excellent work : I missed this festival it clashed with a German music festival - hopefully I 'll get to attend next year |
[More Jamie Mann Comments]
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