My Message close
Latest News
spacer View All spacer
 
November 9, 2012
 
Finally, Johann Sebastian Joust is an official PlayStation game
 
Not even Apple knows what's inside Curiosity's cube [16]
 
Jordan Mechner finds his cinematic rhythm with Karateka remake [3]
spacer
Latest Features
spacer View All spacer
 
November 9, 2012
 
arrow Postmortem: Sony Bend Studio's Uncharted: Golden Abyss [3]
 
arrow Is Game Music All It Can Be? [38]
 
arrow The End of the Journey: One Indie Studio's Tale [22]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 9, 2012
 
Naked Sky Entertainment
Lead Programmer
 
The Playforge
Backend Server Engineer
 
SEGA of America
Live Producer
 
SEGA of America
Platform Manager
 
The Playforge
Senior Software Engineer
 
NetherRealm Studios
Senior Software Engineer
spacer
Blogs

Arjen Meijer's Blog

Arjen Meijer's Comments

Comment In: BioWare: Some players want day-one DLC [News - 11/09/2012 - 09:30]

I 'd rather have mod ...

I 'd rather have mod support instead but that 's just me.

Comment In: Borderlands developer wonders why the game hasn't been cloned [News - 11/09/2012 - 02:01]

Mainly the perfectly executed Co-Op ...

Mainly the perfectly executed Co-Op could be worked out similar in other games, for the rest I can 't see any real unique elements. But he 's right we don 't have BorderWorlds or something like that yet.

Comment In: Molyneux unveils Curiosity, a social experiment with $77K in-app purchase [News - 11/09/2012 - 07:35]

The alternative to that alternative ...

The alternative to that alternative is making a fun game you enjoy playing. Who knows, chipping off cube bits might be considered fun...

Comment In: Thatgamecompany's executive producer also leaves, joins Tiny Speck [News - 11/09/2012 - 03:33]

Sony r nAnyways I 'm ...

Sony r nAnyways I 'm sure they will keep on making great games and inspire many to do the same.

Comment In: Journey dev looking beyond PlayStation for future projects [News - 11/09/2012 - 03:21]

I think this is a ...

I think this is a great development, hope they get more freedom from this and are also able to work on multiple idea 's at a time now. :

Comment In: Syndicate Franchise Revived As First-Person Shooter [News - 11/09/2012 - 07:48]

Don't see how they will ...

Don't see how they will make this pop... a top down game would have been more interesting in my eyes.

[More Arjen Meijer Comments]   

UBM Tech