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Latest News
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November 8, 2012
 
Finally, Johann Sebastian Joust is an official PlayStation game
 
Not even Apple knows what's inside Curiosity's cube [15]
 
Jordan Mechner finds his cinematic rhythm with Karateka remake [3]
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Latest Features
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November 8, 2012
 
arrow Postmortem: Sony Bend Studio's Uncharted: Golden Abyss [3]
 
arrow Is Game Music All It Can Be? [38]
 
arrow The End of the Journey: One Indie Studio's Tale [22]
 
arrow The Tip of the Iceberg: Storytelling and Reactive Design in Canabalt and Capsule [4]
 
arrow The Tightrope Walk: Hitman Absolution, Freedom, and Realism [8]
 
arrow How to Design Your iOS Game to Grow: Learning from the Style of Tiger Style [5]
 
arrow Postmortem: Humble Hearts' Dust: An Elysian Tail [16]
 
arrow An Assassin's Revolution [3]
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Features
 

Ed Smith

Ed Smith is an aspiring writer looking for all the work he can get. He currently writes for BeefJack, Medium Difficulty and Gamelitist. You can follow him on twitter at @mostsincerelyed.


Features by Ed Smith:
A Personal Journey: Jenova Chen's Goals for Games [05.18.12]
UBM Tech