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November 8, 2012
 
Finally, Johann Sebastian Joust is an official PlayStation game
 
Not even Apple knows what's inside Curiosity's cube [4]
 
Insomniac abandons viral gimmickry of Facebook game Outernauts [3]
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November 8, 2012
 
arrow Postmortem: Sony Bend Studio's Uncharted: Golden Abyss [1]
 
arrow Is Game Music All It Can Be? [37]
 
arrow The End of the Journey: One Indie Studio's Tale [22]
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November 8, 2012
 
Merge Interactive
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Merge Interactive
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Nintendo of America Inc.
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Playdom
Sr. Java Mobile Engineer
 
Sourcebits
Creative Director
 
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Blogs

Aaron Casillas's Blog

Aaron Casillas's Comments

Comment In: iPad Mini: Developers react [News - 11/08/2012 - 03:57]

My only thought was, as ...

My only thought was, as long as it 's iPad2 to or , then you can play my game Amazing Flying Machines

Comment In: Building from scratch: Mexican developer Kaxan bids for the big time [News - 11/08/2012 - 05:03]

This is because industry has ...

This is because industry has to be built up from scratch: no not actually a fact, alot of us who are of Mexican descent went out and reached to startup companies many years ago to help out to no avial. It 's sad to see Mexico fall behind other Latin ...

Comment In: Token video game characters distract from real stories - Anna Anthropy [News - 11/08/2012 - 07:30]

@ Toby we had the ...

@ Toby we had the same exec direction on a big game at a big pub r n many many years ago the hero has to be caucasian not sure if it was based on marketing or just personal fetish.

Comment In: Kixeye CEO responds to racism claims, fires four staff [News - 11/08/2012 - 10:38]

What blows me away is ...

What blows me away is that there is a certain demographic that believes this type of attitude and behaviour constitutes professional demeanor in the work force. Most often they would never behave like this outside of the workplace, but because they might feel empowered by the corporate structure either real ...

Comment In: Building an HTML5 game? Don't shrug off atlases [News - 11/08/2012 - 08:11]

Great stuff, I use to ...

Great stuff, I use to have to do this by hand and by memory allocation on the ps1 Now it 's back with better tools

Comment In: Planetary Annihilation is Kickstarter's latest 7-figure success story [News - 11/08/2012 - 01:13]

I agree, having lately worked ...

I agree, having lately worked on an mmo rts with nearly many more times the budget, not sure how 2.2 mil is going to make this game, unless they bootstrap it and work for free Or perhaps they have been working for free Then I 'd use the kickstarter money ...

[More Aaron Casillas Comments]   

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