Quantcast
Destructoid: Videogame News & Community
DestructoidJapanatorTomopopFlixist
New? Take a tour   |   Suggestions   |   Themes:   Aah   Ohh   Foe

games originals community video deals xbox 360 ps3 wii u pc 3ds psvita iphone android

interview
interview RSSSubscribe via RSS

Forza Horizon: From simulation to driving experience

The Forza Motorsport series is known for its dedication to realistic physics and simulation-style race driving. Forza Horizon, released this week to Xbox 360, represents a considerable departure from the formula established b...   more

Forza Horizon: From simulation to driving experience photo

Exclusive: Ragnarok Odyssey OST with Kumi Tanioka

Ragnarok Online had one of the best soundtracks of all time. For that reason alone, I've since gravitated to anything related to the franchise. However, while soundTeMP (the Korean sound studio responsible for RO's soundtrack...   more

Exclusive: Ragnarok Odyssey OST with Kumi Tanioka photo

Deadly Premonition: the cult of split-personality

Deadly Premonition is, by far, one of the most polarizing videogames ever made. In fact, within the survival horror genre, it has won an official world record for its extreme split of critic opinion -- earning a 2/10 review s...   more

Deadly Premonition: the cult of split-personality photo

Merging toys and videogames with Skylanders

Who knew actual physical toys would propel a videogame to become the number one selling Activision title (so far) this year and generating over $200 million in sales? Developer Toys for Bob struck gold with its ingenious idea...   more

Merging toys and videogames with Skylanders photo

Rebuilding Dante in DmC: Devil May Cry

DmC: Devil May Cry has been controversial to say the least. Ever since Capcom announced a new game, developed by Ninja Theory and starring a redesigned Dante, fans have been furious, declaring this a grand travesty ...   more

Rebuilding Dante in DmC: Devil May Cry  photo

Obsidian is free as a bird with its Kickstarter millions

Ever since Double Fine enjoyed massive success on Kickstarter, eager game developers from all corners have attempted to replicate the success. Hungry upstarts and old veterans alike have seen "crowdfunding" as a way to pursue...   more

Obsidian is free as a bird with its Kickstarter millions photo

Secret of Mana Genesis with composer Hiroki Kikuta

We've posted quite a bit about Hiroki Kikuta's repolished Secret of Mana soundtrack released a couple months back. After seeing the album's artwork and hearing the nostalgic samples on the album's website, I was sold and wrot...   more

Secret of Mana Genesis with composer Hiroki Kikuta photo

Spotlight: What if a brentalfloss interview had lyrics?

[Every now and then, Dtoid shines its Spotlight on a games-related artist, event, or place we'd like to share with you guys. Basically, we think this is awesome. Do you think it's awesome?] When Brent Black earned ...   more

Spotlight: What if a brentalfloss interview had lyrics? photo

Antichamber's Alexander Bruce is ready to fail

Last Sunday on Sup, Holmes?, we featured the our very first guest who may be more afraid of his game succeeding than having it fail. If you've played the award-winning Antichamber before, then you're probably not surpri...   more

Antichamber's Alexander Bruce is ready to fail photo

Bob yo' head! A chat with Bobble Budds' creative director

Being a collector doesn't have to mean breaking the bank just to feed your habit, although that mantra is often lost on hobby houses that only sell to fans with the deepest pockets. Thankfully, Multiverse Studios had the penn...   more

Bob yo' head! A chat with Bobble Budds' creative director photo

Exclusive: Sonic ASR Transformed music preview

One of the greatest things about all these crossover titles and all-stars games is the chance to revisit some of the most memorable pieces of game music history and have it presented in a new light (nobody mention Turtles in ...   more

Exclusive: Sonic ASR Transformed music preview photo

You'll need a hand to upgrade Raiden in MGR: Revengeance

Seriously. You'll need to literally cut off the left hands of your enemies in order to upgrade Raiden throughout Metal Gear Rising: Revengeance. Last night, I got to play the English version of the Tokyo Game Show demo Conrad...   more

You'll need a hand to upgrade Raiden in MGR: Revengeance photo

Nintendo: 'The GamePad is its own unique thing'

I recently caught up with Kit Ellis of Nintendo of America at the Wii U New York Press event to talk about the forthcoming launch of the console. We shot video of the interview, but sadly, the audio got pretty badly trashed b...   more

Nintendo: 'The GamePad is its own unique thing' photo

I want to be the very best: Q & A with a Pokemon Master

A lot of people see Pokemon as a simple game marketed to children and young adults suffering from childhood nostalgia. That perception discounts the highly popular competitive scene that still drives millions of pla...   more

I want to be the very best: Q & A with a Pokemon Master photo

Johann Sebastian Joust is tag made awesome

Describing Johann Sebastian Joust is arguably one of the most difficult things I've had to do since I saw the game back at E3. The best I've managed to come up with is: "It's kind of like tag... But it's also got some elemen...   more

Johann Sebastian Joust is tag made awesome photo

Exclusive: Danica Patrick to guest star in Archie Sonic

I thought I was done with kart racers, but after playing Sonic & All-Stars Racing Transformed at E3, I think I'm up for at least one more rodeo. It's extremely fun, easy to control, and more colorful than a bag of Jelly B...   more

Exclusive: Danica Patrick to guest star in Archie Sonic photo

TGS: Level-5 discuss its partnership with Studio Ghibli

Despite being one of the biggest influences on Japanese game development, we are only now getting a videogame out of Studio Ghibli. I am grateful that Ghibli chose to partner with Level-5, but I am also curious as to why a...   more

TGS: Level-5 discuss its partnership with Studio Ghibli photo

Growing limbs and taking names in Incredipede

I'd like to take you on a journey to a mystical place called 2008 in which a little game called Fantastic Contraption took the internet by storm. At this point everyone has played Fantastic Contraption but few people know th...   more

Growing limbs and taking names in Incredipede photo

Tekken Tag Tournament 2 looks nice on the Wii U

I got a quick look Tekken Tag Tournament 2 on the Wii U and it looked like... Tekken Tag Tournament 2. With that established, I went hunting for news! There was no confirmation that the game would support a dedicated "off-TV...   more

Tekken Tag Tournament 2 looks nice on the Wii U photo

Interview: Insomniac on how Overstrike became Fuse

The biggest question on my mind while playing Fuse was "why the change?" Overstrike had the potential to be something wacky, as a game that wouldn't take itself seriously. At least that's what I interpreted from the trailer. ...   more

Interview: Insomniac on how Overstrike became Fuse photo

Alex and Mike of Gaijin Games talk about Runner 2

It's safe to say that the original Bit.Trip Runner is one of my favorite running games/frustration simulators of all time. Something about its catchy music and tough-yet-fair gameplay worked its way directly into my heart. W...   more

Alex and Mike of Gaijin Games talk about Runner 2 photo

Of Trenchcoats and Thieves: The Pickpocket Junction Story

It's safe to say that Pickpocket Junction was the most unique game at E3 2012. An odd cross between pickpocketing simulator and freeze tag, Pickpocket Junction was one of the few games at the show that didn't require any electronic components. One of the developers of the game, Myles Nye stopped running the game long enough for us to figure out what caused this brilliantly baffling game.   more

Of Trenchcoats and Thieves: The Pickpocket Junction Story photo

Talking about Prom Week and social dynamics

At E3 2012, the section of the show dubbed "Indie Cade" became my home for the week. It was here that I met up with Ben Samuels, one of the designers on Prom Week, which is purported to have the most complex social structure...   more

Talking about Prom Week and social dynamics photo

Highlights from Sony's God of War PAX panel

Last weekend, Sony hosted a panel featuring members of the development team at Sony Santa Monica working on God of War: Ascension. Moderated by PlayStation.Blog's Jeff Rubenstein, the group discussed how the series has evolv...   more

Highlights from Sony's God of War PAX panel photo

Twisted Pixel's Mike Wilford explains WTF Lococycle is

The first thing I checked out at PAX this year was Twisted Pixel's Lococycle, which was just revealed (in terms of gameplay, at least) a few days beforehand. At a glance, the game is pretty ridiculous, and upon closer inspec...   more

Twisted Pixel's Mike Wilford explains WTF Lococycle is photo

Exclusive: Torchlight II OST highlights with Matt Uelmen

Torchlight II's release is right around the corner, and after hearing how well it's coming together from our hands-on at PAX last week, I've been anxiously waiting to hear composer Matt Uelmen's music in-game. We already revi...   more

Exclusive: Torchlight II OST highlights with Matt Uelmen photo

Mechromancer is the "most hardcore" of BL2's skill trees

With less than three weeks left until its release, Borderlands 2 had by far the most popular booth at PAX this year. After giving media and fans a chance to go hands-on with one of the arena side quests, I grabbed the game's...   more

Mechromancer is the

Interview: Sean 'Day[9]' Plott & the StarCraft II scene

Sean "Day[9]" Plott has become a very popular person within the StarCraft II community. He runs his own stream over at day9.tv and has become one of the most prolific SCII commentators (read: casters) on the scene. ...   more

Interview: Sean 'Day[9]' Plott & the StarCraft II scene photo

The joy of fan games, pt. 2: Fan game heroes!

Fan games are amazing. So amazing that my first Destructoid article ever was about fan games. So amazing that I wrote a second article nearly four years later. So amazing that I'm following up that last article with another o...   more

The joy of fan games, pt. 2: Fan game heroes! photo

Six reasons to support the Project Giana Kickstarter

Hailing from Norway, Audun Sorlie is passionate about game music as an editor on OSV and writer for various magazines around the world. Following up on his post earlier this month about Project Giana, Audun's been able to spe...   more

Six reasons to support the Project Giana Kickstarter photo

Joe Danger on making leaderboards exciting again

I have to agree with Sean Murray, founder of Hello Games, when he says that "leaderboards are very dead to most people. We've all gotten used to the fact that we're not going to be at the top of leaderboards so they're not re...   more

Joe Danger on making leaderboards exciting again photo

Joe Danger creator embarrassed by original's level editor

Sean Murray, founder of Hello Games, is a very honest and forthcoming man when it comes to talking about the original Joe Danger. One specific thing that has bothered him about the original is the game's level editor, bluntly...   more

Joe Danger creator embarrassed by original's level editor photo

Joe Danger: The Movie will be the last Joe Danger game

Did you play the original Joe Danger? We gave the racing puzzle platformer a 9 out of 10 when it was first released on PlayStation Network, and then later a perfect 10 when it arrived on Xbox Live Arcade. Great scores, right?...   more

Joe Danger: The Movie will be the last Joe Danger game photo

Dance Central 3's Story Mode will make you sweat

I was both excited and scared when I learned Harmonix would be swinging by the studio last week to show off some of Dance Central 3's new Story mode. Excited at the prospect of upholding my reign of internet humiliation...   more

Dance Central 3's Story Mode will make you sweat photo

Hawken CEO: It takes indie companies to do risky things

Many of us at Destructoid have been looking forward to Hawken for a very long time now. How could we not? The mech genre was seemingly dead in the water until Adhesive Games revealed the teaser video which showed us a mech ga...   more

Hawken CEO: It takes indie companies to do risky things photo

Archie's Sonic / Mega Man crossover is gonna be hot, son!

I'm still reeling from this morning's Mega Man shenanigans. I can at least take comfort in knowing that some companies still give a damn about the little blue dude. Like Archie Comics, for example... As you are already aware ...   more

Archie's Sonic / Mega Man crossover is gonna be hot, son! photo

gamescom: Tearing into Tearaway with Media Molecule

I had the pleasure of speaking with Media Molecule's Technical Director, Alex Evans, and Creative Director, Rex Crowle, about their newly revealed Vita title, Tearaway. Some are already calling the title the PlayStation Vita'...   more

gamescom: Tearing into Tearaway with Media Molecule photo

DTOID Show Interview: Shipping Up To Boston in AC3

I didn't get to fly out to Gamescom this week to experience a literal sausagefest firsthand, but thankfully, Ubisoft put on a press event last week in San Francisco. While I was there, I checked out the big boats in Ass...   more

DTOID Show Interview: Shipping Up To Boston in AC3 photo

Treyarch on bringing eSports features to Black Ops II

I had a chance to interview game design director, and mad genius, David Vonderhaar on all that we can expect out of the livestreaming and SHOUTcasting features they're cramming into Black Ops II. David goes over the new game...   more

Treyarch on bringing eSports features to Black Ops II photo

Phosphor talks Horn, mobile gaming, and touch controls

While many "hardcore" gamers continue to look down on mobile gaming, there are a number of studios who view it as a legitimate gaming platform, capable of the kind of "AAA" experiences we're used to. Phosphor Games is one of ...   more

Phosphor talks Horn, mobile gaming, and touch controls photo

Black Ops II's new multiplayer began as a board game

Call of Duty: Black Ops II is dramatically changing the multiplayer formula in a big way, specifically with the new Pick 10 system over the traditional Create-a-Class feature. It's not a decision the team just decided overnig...   more

Black Ops II's new multiplayer began as a board game photo

Horn's dev tackles the 'mobile replacing console' claims

Horn developer Phosphor Games won itself some enemies when it announced its new iOS game by saying mobile phones were "replacing" consoles. During an interview with game director Chip Sineni, we asked about the reaction to th...   more

Horn's dev tackles the 'mobile replacing console' claims photo

A last minute hack helped GoldenEye 64's release

Martin Hollis, director and producer of GoldenEye 007 on the Nintendo 64, gave a postmortem on the development of the critically acclaimed shooter here at GDC Europe today. One of the more fascinating, and somewhat hilarious,...   more

A last minute hack helped GoldenEye 64's release photo

Talking to Teddy Diefenbach about The Moonlighters

This year was my first at E3 and one of the things that I had never heard about was the inclusion of the Indiecade. Indiecade is a separate section of E3 that focuses entirely on the best indie games of the past year a...   more

Talking to Teddy Diefenbach about The Moonlighters photo

DTOID Extra: Sleeping Dogs With Producer Jeff O'Connell

Hey guys! Sleeping Dogs drops tomorrow, and in addition to Allistair posting his review of it on Destructoid.com, I'll be posting my video review over on our YouTube channel. In the meantime, check out this interview I did with United Front Games' Jeff O'Connell, the game's senior producer.    more

DTOID Extra: Sleeping Dogs With Producer Jeff O'Connell photo

Paradox: Past, present, and future

The Paradox Development Studio has been keeping me ruling over peasants, fighting holy wars, and forging empires for over a decade. Their latest game, Crusader Kings II, was recently on Metacritic's "best games of 2012 s...   more

Paradox: Past, present, and future photo


Paradox: Past, present, and future photo
Paradox: Past, present, and future photo
Paradox: Past, present, and future photo
Paradox: Past, present, and future photo
Paradox: Past, present, and future photo
Paradox: Past, present, and future photo



Interview: XCOM: Enemy Unknown, as hardcore as you like

There is a reason why strategy and adventure games faded away in the late '90s. It's the same reason why publishers are bringing franchises back and hamfisting them into more popular genres. It's about money. We used to call ...   more

Interview: XCOM: Enemy Unknown, as hardcore as you like  photo

DTOID Extra: Mechwarrior Online is 20-100 tons of fun

Last week, we headed down to Nvidia headquarters and got our first look at the free-to-play, Cryengine3-powered Mechwarrior Online from Piranha Games. I got to chat with the game's creative director, Bryan Ekman, and he told ...   more

DTOID Extra: Mechwarrior Online is 20-100 tons of fun photo

Exclusive: Meet the Kingdom Hearts 3D sound team

[Editor's note: Hailing from Norway, Audun Sorlie is not only passionate about game music as an editor on OSV and writer for various magazines around the world, but he's also a big Kingdom Hearts fan. To commemorate the relea...   more

Exclusive: Meet the Kingdom Hearts 3D sound team photo

Dead Space 3 won't feature competitive multiplayer

After my brief hands-on demo with Dead Space 3 earlier this week, I had a chance to talk with the game's Executive Producer, Steve Papoutsis, to get a better idea of Visceral's direction for the series. In addition to f...   more

Dead Space 3 won't feature competitive multiplayer photo




Back to Top




Advertising on destructoid is available through Please contact them to learn more