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Aaron Casillas's Comments
Comment In: The Metrics of Space: Tactical Level Design [Feature - 11/09/2012 - 12:00]
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Camera FOV and the player ... Camera FOV and the player speed will also affect the player 's perception of space. The faster the player is going the smaller the spaces seem hmm sounds like Einstein 's theory of relativity . The size of the player 's collision also changes the required metrics of a level ... |
Comment In: Predicting Churn: When Do Veterans Quit? [Feature - 11/09/2012 - 12:00]
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Haven 't played this mmo, ... Haven 't played this mmo, but I can tell you every single mmo I have ever played EQ, WoW, COH, Star Trek was due to one reason why I left....an update that aggravated the amount of time that I had already invested or made it easy for other people to ... |
Comment In: We won't make the same mistakes next generation, says EA [News - 11/09/2012 - 06:37]
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Yes sir, big company game ... Yes sir, big company game development needs a review... |
Comment In: Happy 40th birthday, video games [News - 11/09/2012 - 06:05]
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I used to steal quarters ... I used to steal quarters to play Rastan and Scramble at the local ice cream parlor, the Star Trek pinball and Missile Command machines were rigged to play for free at the local Boy 's Club but too far to walk for a quick fix. r n r nEventually I ... |
Comment In: When your player's opinions are crap [News - 11/09/2012 - 04:10]
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A designer is like a ... A designer is like a doctor, you should hear your patients ailments and figure out the best remedy. Sometimes the patient will think it 's their knee that 's causing the pain in his lower back, when in actuality it 's the shoes he 's wearing. |
Comment In: Opinion: Embracing piracy [News - 11/09/2012 - 04:12]
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@ Gustaff, I never said ... @ Gustaff, I never said that in that manner, my comment was meant to be speculative, such as perhaps it 's good for virality I doubt it unless like Brian said you win the lotto. r n r nIn fact I 'm against Piracy, I 'd like to pay my ... |
Comment In: For Peter Molyneux, simplicity is scary [News - 11/09/2012 - 01:21]
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Great points, I 've always ... Great points, I 've always said we have enough talent to bring down any machine to a framerate of 1 |
Comment In: Sony closes Wipeout's Studio Liverpool [News - 11/09/2012 - 07:03]
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Great points Jorge...the question is ... Great points Jorge...the question is where are all the players going |
Comment In: Video: Are some subjects too complex for video games? [News - 11/09/2012 - 03:42]
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Thanks Tore, ...I would dare ... Thanks Tore, ...I would dare go out on a limb and say there are products that can be found under games that might be toys instead. r n r nShould we ask the question what are the qualification for anything to become a game |
Comment In: What went wrong during the making of Journey [News - 11/09/2012 - 04:27]
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@ Elizabeth, I 'm a ... @ Elizabeth, I 'm a workaholic, but not because I love working, but because I love seeing a vision come into fruition...one of the best things that EA ever did for me was force me to go on vacation...a red alert actually popped up on my producers screen stating that ... |
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