Postmortem: Humble Hearts' Dust: An Elysian Tailby Dean Dodrill, Alex Kain[10.31.12]
In this candid and detailed postmortem, developer Dean Dodrill tells the tale of the challenging and largely solo development of Summer of Arcade hit Dust: An Elysian Tail, a title that took him over three years to create.
Audio, Design, Postmortem, Production, Art
Fire, Blood, Explosions: Prototype 2's Over-the-Top Effects Techby Keith O'Conor[10.23.12]
In this article by Radical Entertainment senior rendering coder Keith O'Conor, he describes the nuts and bolts of the game's particle system -- detailing exactly how it produces great looking effects that perform well in the open-world adventure game.
Programming, Art
Comics vs. Games: Thinking Outside the Panelby Tim Latshaw[08.03.12]
What happens when comic artists and indie developers team up to create brand new games? In this look at a Toronto-based Comics vs. Games project, Gamasutra speaks to both sides to find out the results of the collaboration.
Design, Art, Indie
Lumines Electronic Symphony: The Untold Storyby James Mielke[07.30.12]
How did the PlayStation Vita's puzzle star take shape? Producer James Mielke (formerly of developer Q Entertainment) walks through early concepts for the game, outlines production difficulties -- including never-before-seen in-progress screens and video.
Design, Postmortem, Production, Art
ZeniMax Online Studios —
Hunt Valley,
MD,
USA
[11.08.12] Animator
Come join the team working on the next big MMOG... The Elder Scrolls Online!
ZeniMax Online is part of the ZeniMax Media group of companies, which includes our publishing partner Bethesda, Bethesda Game Studios, id software, and Arkane Studios.
Art / Animation
Vicious Cycle Software, Inc —
Morrisville,
NC,
USA
[11.07.12] Animator
Triptych Games —
Plano,
TX,
USA
[11.07.12] FX Artist
Triptych Games - fresh off Borderlands II DLC: "Captain Scarlet and Her Pirate's Booty"- is looking to add an FX artist to the team.
Art / Animation
Ubisoft Singapore —
Singapore,
Si,
SGP
[11.07.12] Technical Animation Director
At Ubisoft Singapore, we are looking for innovative, creative and dynamic people, who are ready for challenges and willing to work with us to build the future of the video game industry.
World-leader in its domain and is the most important game developer in the APAC region, we are currently looking for a Technical Animation Director.
Art / Animation
Raven Software / Activision —
Madison,
WI,
USA
[11.07.12] Senior Lighting Artist
RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty series is seeking passionate developers to join an established team at work on a first-person shooter. Located in Madison, Wisconsin, RAVEN SOFTWARE offers an upscale work environment with state-of-the-art workstations, an outstanding compensation and benefits package, a fun, collaborative environment, affordable living and an exceptional quality of life!
Art / Animation
Raven Software / Activision —
Madison,
WI,
USA
[11.07.12] Senior Environment Artist
RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty series is seeking passionate developers to join an established team at work on a first-person shooter. Located in Madison, Wisconsin, RAVEN SOFTWARE offers an upscale work environment with state-of-the-art workstations, an outstanding compensation and benefits package, a fun, collaborative environment, affordable living and an exceptional quality of life!
Art / Animation
Raven Software / Activision —
Madison,
WI,
USA
[11.07.12] Animation Director
RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty series is seeking passionate developers to join an established team at work on a first-person shooter. Located in Madison, Wisconsin, RAVEN SOFTWARE offers an upscale work environment with state-of-the-art workstations, an outstanding compensation and benefits package, a fun, collaborative environment, affordable living and an exceptional quality of life!
Art / Animation
Toys for Bob / Activision —
Novato,
CA,
USA
[11.07.12] Playable Character Designer
We’re owned by Activision. We’ve been together for 20 years, made a bunch of games, many of which are actually fun. Our office and work style are pretty damn awesome. We advocate the relocation of polar bear tribes to Antarctica. We have the best design tools around.
Art / Animation