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Review: Bit.Trip Complete

Jonathan Holmes
5:00 PM on 09.13.2011
Review: Bit.Trip Complete photo


The Bit.Trip titles are some of my favorite games of this console generation. Sadly, the series still hasn't truly found its audience. Sure, the games have a huge following, but I'm certain that the Bit.Trip series has what it takes to go beyond Katamari Damacy-level popularity to full-on blockbuster status.

The problem is that so much of what makes the series amazing can't be conveyed with screenshots and videos. This is a series where gameplay is the true star of the show, something that's becoming more and more of a rarity in today's motion-capture-focused, Hollywood-chasing games industry. Sure the Bit.Trip series has incredible art direction and one of the most infectious, rhythm-focused soundtracks in recent memory, but it's the way that the series seamlessly fuses every aspect of the game into the overall experience that makes it all work.

The way the game plays expresses ideas that carry over into the visuals, and those ideas are wholly unified with how the game sounds, with the sound coming full circle and informing how the game plays. Both a love letter to videogames and a bold experiment in gameplay as storytelling, the Bit.Trip series is a unique, expertly crafted force in gaming today.

I'm hoping that more people will find out for themselves how amazing Bit.Trip is now that all the games in the series have been compiled for the 3DS and Wii at retail. Like the title says, this review is for the Wii-specific compilation, Bit.Trip Complete. So without further ado, let's get cracking!

Bit.Trip Complete (Wii)
Developer: Gaijin Games
Publisher: Aksys Games
Released: September 13, 2011
MSRP: $39.99

First off, check out the reviews for each individual game in the series (Bit.Trip BEATBit.Trip COREBit.Trip VOIDBit.Trip RUNNERBit.Trip FATE, and Bit.Trip FLUX) for a real look at what makes this compilation amazing. Though I'm tempted to re-review each and every game in the series, that probably would just end up hurting your brain, and causing my hands to die after writing the (at least) 80 paragraphs necessary to do each game in the series justice. Instead, I'll be as brief as I can. if you like Guitar Hero, Rhythm Heaven, and/or Parappa the Rapper, you need to try this series out. If you like any games from the Atari 2600 era, you need to play this series. If you like Vib RibbonRezChild of Eden, or Super Meat Boy, you need to play this series. If you like good videogames, you need to play this series. 

OK, now that we're done with all that, let's get to the specific traits of this Wii compilation. 

Getting Wii owners who have bought one or two (let alone all) of the Bit.Trip games on WiiWare to pay for them again at retail is a pretty tough sell. Maybe that's why Gaijin and Aksys filled this compilation with so much additional content. Along with The Orange Box and the Metroid Prime Trilogy, Bit.Trip Complete offers one of the best deals in retail gaming today. It's hard not to feel spoiled. 

Of course, you get all six original Bit.Trip games in their entirety, but along with that comes a separate soundtrack disc that includes all eighteen main songs from the series. These tracks aren't just quick, thirty-second samples, either. They are special remixes of each song: loyal to the original compositions, but with a slightly condensed arrangement (to keep each song from being fifteen minutes long) with the occasional in-game sound effect added to make things feel legit. I'd be willing to pay at least $15 for this CD alone, so to have it thrown in for free feels almost too good to be true. 

Then you have the bonus content present on the game disc. First up, each stage from each game now has its own online leaderboard. On top of that, each game now has three selectable difficulty levels with individual leaderboards to make 100 in total. No matter who you are, you might have a chance at making it to the top 20 on at least one of them... with practice.

The difficulty levels don't do much to change the games' level designs or overall experiences. The five Bit.Trip games that involve some sort of life meter have had their damage scaled to fit the chosen level of challenge. You can take a lot of damage on Easy and still get by, whereas a few hits will kill you on Hard. As for RUNNER, it's all about gold. Easy difficulty removes all gold from every level (causing less of a distraction and temptation), which also does away with the retro challenges. On Hard, you have to collect every piece of gold from every level just to progress. Seeing as I've never even come close to collecting all the gold in the harder stages of RUNNER, I don't think I'll be able to finish the game on Hard anytime soon. That said, I know some of you will pull it off, and I can't wait to see you try. 

The main reason to even attempt such a feat is to unlock some of the games' bonus content. There are eight additional songs, twelve videos, eighteen pieces of concept art, and six letters to fans explaining the symbolism behind the games. It's pretty standard stuff, but all essential for the true Bit.Trip fan. The letters are an especially nice touch, and thankfully, they are the easiest to unlock. More than just a personal thank-you, these write-ups reveal the intended meaning of each game. That's something I've been waiting for since the series began in 2009, so it's bittersweet to finally get the answers to the big questions. Thankfully, the guys at Gaijin still leave plenty of the specifics to player imagination, so if you're determined to believe that Bit.Trip BEAT is all about sperm (like I am), then your illusions can remain intact. 

All of those features are plenty nice, but the real stars of Bit.Trip Complete are the all-new challenges. Each game now features 20 new mini-levels, making for 120 new challenges in all. Each batch of 20 is about as long as one of the games' standard "worlds," which effectively means that about one-fourth of the level design on this compilation is new. Other companies would have made these challenges paid DLC, but with Bit.Trip Complete, you actually get to play the new stuff for free.

These mini-levels play like best-of-the-Bit.Trip-series stages; intense, concentrated blasts of Bit.Trip power that Gaijin didn't dare put in the original games, lest they blow your mind for good. They range in difficulty from "yeah, I can do that in a couple of tries" to "I will dedicate the next few hours of my life to attempting to complete this minute-long level, and even then, I will probably fail." Remember those evil bouncing orange beats from Bit.Trip BEAT? Well, get ready to bounce one of those bastards 50 times in a row, or die trying. Or remember those douchebag pink bullets from Bit.Trip FATE that tracked you wherever you went, forcing you to plan your escape three moves in advance? Well, get ready to navigate a screen full of them. Difficult or not, these levels will definitely quench the hunger that Bit.Trip fans have for new content. It will be a long time before the average person manages to unlock and complete them all. 

Given that all of the Bit.Trip games are almost perfect as-is, and that this collection has so much new content -- all of it top-notch -- and that this is a $40 budget release at retail... well, I think I have to go whole hog on this one. It feels weird to finally go ahead and commit to this sacred, borderline magical number, but it's the truest form of expression I have at my disposal to show you just how much enjoyment I've gotten from this compilation.

To quote an extremely charming man, "Bit.Trip. you complete me."



THE VERDICT


10.0 /10
Flawless Victory: Games rated 10 aren't perfect, since nothing is, but they come as close as you could get in a given genre. The new must-have game in its sector, we're talking pure ecstasy. Check out more reviews or the Destructoid score guide.





Legacy Comments (will be imported soon)


aw fuck now I have to buy ANOTHER game?

jesus christ... FINE HOLMES

just take all my money game industry...
I can't see the score, but I have a feeling it's a perfect! I might not have the cash to buy this collection right now, but just you wait, it will be in my Wii someday.
10/10 for 'Toidlets <3
HOLY SHIT!

I was kind of wondering, though... Does Bit. Trip work on a small 3DS screen? It seems like a game that would be hard to play with such little space.

@rexwolf2

It got a 10/10.
Thank you Gaijin games for such an incredible release! Who says Zelda is the only game on the Wii this year?!
I carve another line into the wall, symbolising another 3DS game I must play. The promised day of 3DS purchase is at hand
Tnx magnalon! *fffrrrrrrtttttt....... Splash*
Now I have to buy this and Saga. Curse you Jonathan Holmes
I wishthis extra content was on Bit.Trip Saga. I've never played any of these games, but I'm gonna pick them all up for the 3DS by getting Saga. Probably on Friday
I totally went out today to buy these games but came home empty handed. =/ Looks like Aksys is still trying to sort out the retail (brick and mortar store) release for both games: http://tinyurl.com/65qv86p

Sucks, now I gotta order online and wait. But it will be sooooooo worth it.
Judging from the two entries in the series that I have played,this is truly well deserved.

While I would prefer a Steam release for it,I may just have to invest in a wii copy.
LOVERS.
My gamestop never even got the game and it wasn't avaible for preorder. Is it having a limited release!? Ordered it off amazon today but I wont get it for atleast two weeks! I live in new england, don't know if that matters...
I'll get the 3DS version for Christmas. I has no money :(
I really feel like $40 seems pretty steep for this collection, especially if you've already bought any of them in the past (and let's face it, 90% of the audience for this purchase is probably going to be people with previous experience in the BitVerse). And no one except for previous Bit-owners is going to care in the least about the soundtrack being included.

I guess I've never really seen any of these titles as more than $5 games so compiling 6 for $40 seems pretty wacky to me.

They should have put this thing at like $25 right out the gate and I bet it would have sold like hotcakes.

Don't think they're going to see much movement at the current price. I mean, I wouldn't buy it at that price and I love quirky rhythm-based games.
You shoulda just left that last line as the entire review.
Jonny Holmes rolls again. For defs gonna pick up this one.
I've only got Runner on Wii, so I'll definately be picking this up, especially to listen to the soundtrack CD. Great review, Holmes!
Toilet used to have scores come ON
I've only played the two bit.trip games on steam. When I eventually get the 3DS (considering waiting for the next model) i'll be sure to get this!
@ Dinnertime- I don't get it. If you love quirky rhythm games, and you know that this collection contains +12 hours of gameplay, plus hours of new content, plus multi-player, plus online leaderboards, plus a full CD worth of great music, how is $40 not worth it? I mean sure, it would be great if it were $25, but how is even vaguely reasonable to expect that kind of price, let alone demand it?

Straight up, your attitude makes me sad. I feel like a lot of gamers talk themselves out of buying games that are not only fun in the moment, but are truly memorable on a deep and meaningful way, because they "should be $10 cheaper". It's like when people refuse to buy a lean, relatively healthy $6 piece of chicken at the grocery store, which would last them all week, and instead buy $1 McChicken sandwiches one or twice a day, Monday through Friday, in order to save money.

You're not saving money. You're not being smart. You're no empowring yourself by refusing to play good videogames because you don't think they are worth your money. All you're doing is showing that you don't value gaming as a pastime that's worth your money, and depriving yourself of a quality experience out of fear of being ripped off.

It's a fear that game developers have tapped in on in order to get consumers on a drip feed of forgettable, junk gaming habits, both at the $60 retail level, and the downloadable level as well.

I just hope you get over that fear, because you deserve better.
Mmmmmmmm I'm gonna be ALL over this.

Thanks Gaijin for being awesome.
I NEED A 3DS NOW.
I've been very eager to try the bit trip series after hearing you talk about it in something like a Live Dtoid thing and you guys were playing it, the music was beautiful and the game looked interesting. I think the complete collection would be a great place to just get everything =D but now I need a 3DS!!!! Oh and I need more 3DS games! maybe Starfox, SMT, LoZ, Super Mario, Megama- awwwwww....
Looks like I'm buying a new Wii game! Haven't done that in a while.
One question I've yet to see answered.. Does it have classic controlletr support? I found it pretty frustrating that Runner, Core, and Void, games with no particular ties to the wiimote, did not allow me to use the more comfortable classic controller
Wow I dunno why I thought this was a 3DS title. Time to get it for me Wii!
You gotta be kidding me about RUNNER easy mode.

FUCK the gold, I want some goddamn checkpoints. I would've picked this up if checkpoints were added, but it's such a rage inducing mindless memorization-fest that I quit halfway through world two.
Yeah I can't find these games in stores either. :(( not that I totally need new games. Playin' Space Marine and Gears, Dark Souls and Rage are right around the corner...still I want to play this and support this team!
This game is sooo bought if I see it.
Holiday wishlist:
-Skyward Sword
-Bit.Trip Complete

I can't wait to taste the rainbow.

-also uncharted3skyrimblahblahblah...
I PREORDERED this at Best Buy, and today they told me it's 'Out of Stock'
-_-
Went to a whole buncha Futureshops and GameStops... nobody knows... sigh, Canada
@ Davedude- You're confusion is warranted. They released the 3DS collection of the same games today as well. I reviewed that too!

@ ran24- The only checkpoints you need are in your mind.
No fear hear, J Holmes.

I've played several of the BitTrip games already and $40 is indeed a steep price to ask for me to pay for the rest.

And I'm hardly "demanding" anything and I find it laughable that you'd imply that I would.

My post is simply to state that I don't really understand the business sense of the price tag they chose. The small amount of responses on this review (and generally, perfect scores get a lot of posts) should provide plenty of support for my thoughts on the matter.

I'm sorry if our prior interactions have left a bad taste in your mouth, but I don't think there was really anything particularly controversial about my comment here.

For the record, I've found the BitTrip games that I've played (Runner, Beat, Core, and Flux) to be fun in short bursts, but they've never really grabbed me like other great rhythm games (Parappa/UmJammer, Gitaroo-Man, Technic Beat).

I understand that you love the games and the guys behind them, but I submit that you are in the minority on this one and that I am speaking more for the public at large.

In my eyes, the current price does nothing to encourage many of the people who played some of the BitTrip games in the past to buy the collection, and it most certainly does nothing to encourage new fans to take the first leap.

That's simply my take on the game.


PS: NOT spending money on game is most certainly "saving money."
P.S. Great review... nice to see good games and their fans get appreciated like this... Next time you see Mr. Alex Neuse, give him a big kick in the nuts for me (for the Growth boss)...
Bring this to PC.
@ Dinnertime- Saying "I've played most of these games, and I didn't really like them, so I don't think this collection is worth $40 to me" is a totally different than saying "I wouldn't buy it at that price, even though I love quirky rhythm-based games."

The first statement implies that you just don't like the games enough to buy them, which makes perfect sense. The second statement implies that games of this genre and of this type are inherently worth less than other types of games. That's the kind of thinking that is hurting the game industry.

How about this; if this were a compilation of Parappa the Rapper, UmJammer Lammy, Gitaroo Man (all of which are much shorter than even the shortest Bit.Trip title) and three other games that you like in the genre, plus a 18 track soundtrack compiling the best songs from each game, plus hours of bonus content and features, plus new difficulties, plus 100 online leaderboards, would that be worth $40 to you? Or would you expect a package that complete, that expensive to put together, and that undeniably valuable to people it was made for, should still only cost $25 because the titles in question are just "quirky rhythm games"?

Bottom line, if you don't really like a game, or its genre, that shouldn't reflect on what you think the game is worth in a general sense. I wouldn't pay more than $5 for a lot of "AAA" titles, but I know that they are worth $60 to the people that appreciate them. It would be ridiculous for me to say that Modern Warfare 3 should release at $25 just because I don't really like the series, right?

It also doesn't make one lick of sense that you think this post would get more comments if the game cost less. Do you really think that? Do you really think that more people would be talking about this collection if it cost $25?
I plan on getting Saga, and if I really get into them and become good at them I might get complete.
"Bring this to PC."

Why would you want it on a PC? The magic of a lot of these games, are based on the tilt controls. So that would be totally lost by clicking and dragging a mouse on the screen, or just pressing the arrow keys. They just wouldn't be the same, great games!
Happy happy, joy joy. Good review, even (or maybe, especially?) for someone who owns all 6 but was wondering if it was worth it to buy the compilation.

Now I can free up all my Wii's system memory lol
Jonathan Holmes is on the warpath!
@ PEICanada and killas2- Actually, BEAT and RUNNER are on Steam, and you can use a special Wii remote-style PC controller to play BEAT as it was originally intended.

You're bother right!
Mr. Holmes is correct. This is as close as we will ever come to perfection in craft as a race.
Also, Mr. Holmes should check his PMs and get back to me...
@ SBC Slam- I got no PM's dawg! Feel free to email me at jonathan@destructoid.com about anything!
Shame about the retail issues...I was hoping to reserve this (seriously, why wouldn't Aksys/Gamestop let me give them my money early?) and pick it up after work today, but the thing apparently doesn't exist unless you have it shipped directly to you. Hopefully some copies start appearing in stores before too long...
@Dinnertime:

>I am speaking more for the public at large
>That's simply my take on the game
Make up your mind. Also, projecting much?
@ Dinnertime- Also, I guess I should make it clear that I welcome your opinion, and don't feel any negativity towards you as a dude. I'm just letting you know how your opinion strikes me.

You are a 100% good dude.
It seems that there's no PAL release scheduled for either of the compilations. That makes my chest crush.
I'm picking up the 3DS version. Looks great! I only know about this game because of the cameo in Super Meat Boy.




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