• Publisher: SCEA
  • Release Date: Feb 27, 2009
Metascore

Universal acclaim - based on 94 Critics What's this?

User Score

Generally favorable reviews- based on 1106 Ratings

  • Summary: Two years after the Helghast assault on Vekta, the ISA is taking the fight to the enemy's home world of Helghan. The ISA goal is direct: capture the Helghast leader, Emperor Visari, and bring the Helghast war machine to a halt. Assuming the role of Sev, a battle-hardened veteran and a member of the special forces unit known as the Legion, players lead a group of highly trained soldiers on a mission to take out the Helghast threat. For Sev and his squad, the invasion of Helghan is just the beginning. Tasked with securing Pyrrhus, the Capital City, the team quickly discovers that the Helghast are a formidable enemy on their home planet. Not only have they adjusted to the planet's hostile conditions, they have also harnessed a source of power they can now use against the ISA. Sev discovers his squad isn't just fighting enemy forces – their fiercest opponent may be the planet itself. [Sony] Expand
Score distribution:
  1. Positive: 90 out of 94
  2. Negative: 0 out of 94
  1. For the most part Killzone 2 is utterly, mesmerisingly brilliant and polished to perfection: the gunplay is solid, the controls, once tuned to your liking are superbly weighted and intuitive and the action, when good, is relentless. Time will tell whether or not the single player campaign will be held in as high regard as we'd all want it to be, but right here, right now, this is as good as it gets. [single-player review only]
  2. Killzone 2 is by far the best first person shooter on the PlayStation 3, with unprecedented graphics, impressive physics and a multiplayer experience that deserves to be played. Guerrilla Games have created an unforgettable action adventure with varied gameplay, intelligent AI and imposing enemies. You don't want to miss this game.
  3. But without the first game's ambiguities,? ?a sense of humour or even an ounce of? ?intrigue,? ?its story stinks.? ?It's so slight you could play the levels in random order to? ?little ill-effect,? ?and it assumes knowledge of everything and everyone,? ?not once recognising the real-world echoes of its premise:? ?an allied invasion of an enemy? ?the allies themselves created.?

See all 94 Critic Reviews

Score distribution:
  1. Negative: 31 out of 239
  1. GrantC
    8
    John P, clearly you are new to playing games, maoning about the load pauses, which only lasts a couple of seconds and in between fire fights. Alot of games do this, half-life for example, to moan about it is like moaning about bread having crusts, dont be so stupid. Onto my thoughts, im enjoying the game, the single player is short, story and characters are terrible (rico!) but the gameplay is solid and fun enough. The multiplayer is where the game truly comes alive, really enjoying that so far. The controls can be tricky but all it takes is some setting changes to what you like and some practice and thats it. Clearly some folk like John P and Gav (didnt like gears or halo either!? why did you even buy this game if you dont like good shooters!?) are just bad at games and blame the games for their own short comings. Not saying everyone has to like the game (its not for everyone) but the reasons these guys gave were moronic. Expand
  2. Great graphics, but not much else.
  3. 4
    Unfortunately, I am one of those disappointed by the game. I loved the first part, despite the clunky controls, mainly due to the fact that the story was awesome. In this part we partake in an invasion of the Helghan planet. The graphics are very good, but the game, for me, fails miserably in another department - single player game play. Basically, you go from room to room (or from open-air area to open-air area), getting rid of the baddies and hoping to find a checkpoint before somebody kills you. If they kill you, you will most likely have to redo the last few places. Which results in excruciatingly repetitive gameplay. I'm not a big fan of the checkpoint system, but I also have seen games in which it works perfectly. The AI is another peeve. You'll hear them yell that they'll cover you, which is a synonym for "I'll get shot ASAP", "I'll ignore that guy with the turret", and "I'll stay here and watch the baddies kill you while doing the objective, so you can do the last 2 rooms again". Adds to repetitiveness and destroys immersion completely. Just as bad as games in which your team is virtually indestructible, so that you don't even have to shoot a shot to win a level. Controls aren't great either. It could be me, but the proximity of the grenade throw and the shoot button were irritating. The game has potential, but fails. Expand

See all 239 User Reviews

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