Playstation: The Official Magazine (US)'s Scores
- Games
For 723 reviews, this publication has graded:
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46% higher than the average critic
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5% same as the average critic
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49% lower than the average critic
On average, this publication grades 3.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
Highest review score: |
Critic Score
100
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Lowest review score: |
Critic Score
20
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Score distribution:
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Positive: 315 out of 723
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Mixed: 331 out of 723
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Negative: 77 out of 723
723
game reviews
- By critic score
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Critic Score 80
Answers many of last year's criticisms with a well-rounded experience packed with the depth hardcore gamers demand and the accessibility newcomers will enjoy. [Aug 2009, p.77] -
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Critic Score 80
A game best left to the most masochistic, hardcore game. [Dec 2009, p.80] -
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Critic Score 80
AvP's multiplayer is gory, gratifying, and will bring an evil little smile to your face. [Apr 2010, p.76] -
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Critic Score 80
So the game may not be perfect but the Beatles' music pretty much is. [Nov 2009, p.72] -
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Critic Score 80
While it shows its age at times, Persona more than deserves the respectable treatment it's finally been given. [Nov 2009, p.74] -
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Critic Score 80
Live 10 has taken a few solid steps forward, and is certainly a pick-up-and-play option for NBA fans. [Dec 2009, p.75] -
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Critic Score 80
Without the distraction (and egoism) of star power, and an emphasis on teamwork, pace, and movement that strains but doesn't break the AI, NCAA Basketball 2010 is pick-ip-and-play friendly for college game newcomers and hoop aficionados alike. [Jan 2010, p.84] -
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Critic Score 80
Thankfully, other than shortening events into quicker bursts, the only negative effects of Westernization are purely cosmetic...dude. [Nov 2009, p.82] -
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Critic Score 80
We could debate endlessly whether there was any need for Activision to come up with the Band Hero moniker, but the end result is another solid Guitar Hero game. [Jan 2010, p.80] -
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Critic Score 80
2K's NHL game is still maturing - it needs another year of fine-tuning to release its full flavor - but still, you won't be disappointed if you partake of it now. [Nov 2009, p.81] -
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Critic Score 80
It's not crammed with features, but playing through a franchise--with drills and practice--will keep hoop fans entertained and occupied on the road. [Holiday 2009, p.83] -
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Critic Score 80
Even longtime fans will enjoy a second romp through this simple, yet slick, PSP re-release. [Dec 2009, p.84] -
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Critic Score 80
There's enough here to keep fighting fans happy. [Nov 2009, p.78] -
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Critic Score 80
If you play the silver ball, you don't just want this game, you need it. [Holiday 2009, p.81] -
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Critic Score 80
Though we miss the earnest realism of the original game, Skate 3 offers the most complete package thus far, so feel free to hop on board. [July 2010, p.79] -
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Critic Score 80
Quiz World's about as fun as Quiz TV; maybe next year we'll get the best bits of both. [Jan 2010, p.83] -
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Critic Score 80
But perhaps it doesn't need to, because Dot brings enough new to the table, and delivers its homage with enough charm and character to make it worthy on it's own merits. [Jun 2010, p.70] -
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Critic Score 80
It's still undermined by AI niggles, animation glitches, and the lack of a check swing. [May 2010, p.78] -
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Critic Score 80
Kids'll love it, but it's lifetime adult gamers who'll truly relish this nod to a legacy a quarter century in the making. [May 2010, p.83] -
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Critic Score 80
An epic and engaging experience, Awakening isn't quite the tour de force we were craving from the creators of Origin, but we're more than happy with this "furthers adventures of" epilogue. [Jun 2010, p.82] -
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Critic Score 80
Great for honing skills on the road or simply on its own, CTP is an excellent port. [Jun 2010, p.79] -
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Critic Score 80
With many new monsters, a vastly improved progress system, and the full original game (as a UMD-only unlockable), this is one worthy sequel--good enough that we might even be able to remember it entire name this time around. [Jun 2010, p.78] -
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Critic Score 80
What the game does very well is convey the fun, excitement, and intensity we want from our brawlers(sports-based or otherwise). [Aug 2010, p.84] -
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Critic Score 80
Fans of the series won't be disappointed though, and unlike Tiger's recent media scandal, we think players should find Tiger Woods 11 a pleasant diversion from the rigors of daily life. [Aug 2010, p.83] -
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Critic Score 80
Operation Flashpoint isn't as instantly gratifying as Call of Duty or Battlefield: Bad Company, but give it time and you'll appreciate its unique flavor of war. [Holiday 2009, p.74] -
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Critic Score 80
All in all, UN3 seems fairly ultimate by most ninja standards, at least until number four comes out. [May 2008, p.80] -
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Critic Score 80
LEGO Harry Potter doesn't reinvent the gameplay brick, but it does manage to rearrange its signature parts to create a fresh, imaginative experience for LEGO Harry Potter fans alike. [Sept 2010, p.80] -
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Critic Score 80
With a pretty lean summer of releases, Cybertron is among the best we're going to see for a while. [Sept 2010, p.78] -
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Critic Score 80
Dressing up classic gameplay with gorgeous graphics is sometimes enough. [Oct 2010, p.83] -
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Critic Score 80
As enjoyable as Sleep is, it still feels a bit dated. [Oct 2010, p.74] -
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Critic Score 80
Still, this is a heaping, delicious serving of an action-RPG meal with a recipe that's new and improved enough to keep even prior noshers coming back for seconds. [Oct 2010, p.78] -
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Critic Score 80
Small issues do exist, such as the goofy storyline and a not-so-useful copilot, but Assault makes an admirable outing for anyone who's ever sought to become Top Gun's Maverick. [Oct 2010, p.79] -
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Critic Score 80
Sitting somewhere between a sequel and a revamp, BlazBlue: Continuum Shift is unquestionably a great 2D fighter, but then so is the game it retools, BlazBlue: Calamity Trigger. [Oct 2010, p.80] -
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Critic Score 80
Everything matters: timing, positioning, footwork, a court's bounciness, our characters favored play style, our opponents favored play style, and even what clothes are worn. Taking that all into consideration to develop effective strategies is what makes the matches so satisfying. [Oct 2010, p.82] -
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Critic Score 80
It's still a very good game--well worth playing right now--but we suspect Mafia II will only fulfill its potential with all the DLC that'll inevitably populate Empire Bay. [Nov 2010, p.78] -
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Critic Score 80
While much has been made of the improved graphics and gameplay--with good reason thanks to a whole new motion engine, more intuitive controls, the elimination of the exciting-but-not-very-realistic-turbo button, and the AFL and Super Bowl options--it's online where Madden 11 really shines. [Nov 2010, p.83] -
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Critic Score 80
With NHL 2K sitting out this season, these details combine to make NHL 11 the best--and only--videogame on ice. [Nov 2010, p.83] -
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Critic Score 80
There's plenty to like here, not the least of which is the developer's thoughtfulness in selecting the game's challenges. [Nov 2010, p.68] -
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Critic Score 80
So yes, Honor's campaign mode is more middle of the road that we'd like. [Dec 2010, p.70]Posted Oct 28, 2010 -
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Critic Score 80
Playing Episode 1 felt like hanging out with an old friend who still has all his best moves and looks better than ever. [Dec 2010, p.73]Posted Oct 28, 2010 -
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Critic Score 80
It's all over a bit too quickly, but the open-ended story virtually ensures a sequel--leaving us eager to don the ARS once again. [Dec 2010, p.76]Posted Oct 28, 2010 -
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Critic Score 80
There are problems in Valkyria Chronicles II, but most of them have to do with the parts we don't actually play. [Dec 2010, p.78]Posted Oct 28, 2010 -
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Posted Oct 28, 2010
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Critic Score 80
F1 2010 is gorgeous, frighteningly fast, and offers aggressive racing in a packed field. [Dec 2010, p.85]Posted Oct 28, 2010 -
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Critic Score 80
It still doesn't feel quite like the real thing, but it's very close. [Dec 2010, p.85]Posted Oct 28, 2010 -
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Critic Score 80
Think of it as the roguelike version of NIS's Disgaea or Prinny games, complete with a similar snarky style, unlikely characters, and slightly cruel sense of humor. [Holiday 2010, p.77]Posted Nov 23, 2010 -
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Posted Dec 13, 2010
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Posted Dec 15, 2010
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Posted Dec 16, 2010
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Posted Dec 22, 2010
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Critic Score 80
When it all goes just right and the heroes get their heads bit off... Well, it's good to be evil sometimes. [Jan 2011, p.85]Posted Jan 6, 2011 -
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Posted Jan 14, 2011
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Critic Score 80
Make no mistake about it: GT5 is the best Gran Turismo game ever made - but sooo much of it is enhanced, but reconstituted, content from previous games. [Feb 2010, p.82]Posted Jan 18, 2011 -
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Critic Score 80
It's the small touches that make a difference. [Feb 2011, p.87]Posted Jan 18, 2011 -
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Posted Feb 10, 2011
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Critic Score 80
Many features are carried over from the PSP Mini version, but this robust and affordable iteration is still an essential for puzzle lovers everywhere. [March 2011, p.83]Posted Feb 10, 2011 -
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Critic Score 80
While awaiting a lightsaber-wielding title to justify our Move purchase, Top Darts recreates the favorite pub pastime with an authenticity that had us craving pints of Guinness. [March 2011, p.82]Posted Feb 10, 2011 -
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Critic Score 80
This top-down arcade shooter has a slow and steady pace that's a great match for it's moody, sci-fi horror vibe. [April 2011, p.85]Posted Mar 17, 2011 -
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Critic Score 80
At the very least it's worth playing through to the level cap just to fight alongside the most recognizable characters in comics. [April 2011, p.82]Posted Mar 17, 2011 -
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Critic Score 80
Regardless of whether we're fully controlling our hero or using simplified, RPG-style battle commands mapped to the PSP's face buttons, duodecim earns its keep by challenging us to use our brains as well as our flying fingers of fury. [April 2011, p.81]Posted Mar 17, 2011 -
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Critic Score 80
Epic Games' new first-person shooter franchise packs so much tongue-in-cheek machismo and comically exaggerated action we're going to run out of ways to say "over the top." [April 2011, p.76]Posted Mar 17, 2011 -
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Critic Score 80
Fight Night Champion blends stunning presentation and story with boxing action in a way no game has before. [April 2011, p.74]Posted Mar 17, 2011 -
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Critic Score 80
PGA Tour 12 doesn't refine the golf experience, but its streamlined approach makes it simpler to enjoy a round on the links. [May 2011, p.86]Posted Apr 15, 2011 -
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Critic Score 80
Though frustration can mount during the solo adventure, Shooter 2 still offers up a ton of ingenuity and creative punch at a puny price. [May 2011, p.83]Posted Apr 15, 2011 -
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Critic Score 80
Mostly, though, Birthday is about shooting the hell out of big gruesome monsters. This might be all the meaning most of us require. [May 2011, p.82]Posted Apr 15, 2011 -
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Critic Score 80
We came to Homefront for its front lines and its heart, and it's here the war is won. [May 2011, p.80]Posted Apr 15, 2011 -
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Critic Score 80
The hole in Top Spin 4's serve is its lack of game commentary, which imparts an eerily quite, last-gen feel to matches. [May 2011, p.79]Posted Apr 15, 2011 -
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Critic Score 80
Make no mistake: These stars shine, but not as bright as we might have liked. [May 2011, p.78]Posted Apr 15, 2011 -
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Critic Score 80
Fans of traditional arcade racers will find more value in Apocalypse's replay-rewarding multiplayer, but it's the campaign that'll have them instinctively gripping their Hyundai's steering wheel a little tighter every time they cross a rickety bridge. [May 2011, p.74]Posted Apr 15, 2011 -
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Critic Score 80
The whole experience is just as addictive as its predecessors, and now that it's got infrastructure cooperative and competitive multiplayer, we no longer have to face this adventure alone. [June 2011, p.80]Posted May 6, 2011 -
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Critic Score 80
Everything old, pardon the worn sentiment, is new again with Kombat. [June 2011, p.76]Posted May 6, 2011 -
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Critic Score 80
This bundle of PS2 games proves that no matter the resolution, it's one of the best game trilogies this side of Olympus. [June 2011, p.83]Posted May 6, 2011 -
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Critic Score 80
After recently being reinvigorated by the impressive LEGO Star Wars III: The Clone Wars, the slowly stagnating LEGO franchise continues its resurgence with LEGO Pirates of the Caribbean, an entry that benefits most from its cinematic source material. [July 2011, p.81]Posted Jun 7, 2011 -
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Critic Score 80
A long list of dungeons and co-op modes make this a worthwhile purchase. [July 2011, p.86]Posted Jun 7, 2011 -
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Critic Score 80
The mechanic is both clever and well implemented, and Outland is a smart choice for those seeking a fun PSN diversion. [July 2011, p.86]Posted Jun 7, 2011 -
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Critic Score 80
It may not be a "real" sequel, but it is hard to imagine portable fighters getting much better than this. [Aug 2011, p.84]Posted Jul 1, 2011 -
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Critic Score 80
In the hearts of these developers, Damned finds it salvation. [Aug 2011, p.77]Posted Jul 1, 2011 -
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Critic Score 80
Looking beyond the kid-friendly presentation, we found a goldmine of fun in this staggeringly deep yet lighthearted civ-management adventure. [Sept 2011, p.87]Posted Aug 2, 2011 -
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Critic Score 80
Despite its shortcomings, Revolution is still a superior games that's more robust and ambitious than the vast majority of modern shooters. [Oct 2011, p.77]Posted Aug 25, 2011 -
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Critic Score 80
Sure, we could complain of minor lapses in visual and audio quality, but Prejudice's high fun-to-price ration make up for its shortcomings. [Oct 2011, p.84]Posted Aug 25, 2011 -
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Critic Score 80
Does everything we expect, and it does it all very, very well. It's sky-high production values and focused design create a to-the-point experience that's predictable, but also massive, exciting, and predictably, a whole lot of fun. [Nov 2011, p.78]Posted Sep 28, 2011 -
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Critic Score 80
Space Marine sports some cool visual touches, but its presentation falls shy of the top shooters' slick production values and its camera becomes a bit over-caffeinated during close-quarters combat. [Nov 2011, p.86]Posted Oct 7, 2011 -
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Critic Score 80
For the committed few, though, time with Disgaea 4 should pleasantly relieve the terrible pressures produced by the voices inside their heads. [Nov 2011, p.85]Posted Oct 7, 2011 -
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Critic Score 80
3D Sonic has improved upon past controls with the use of a homing attack that lets him target enemies, as well as the launch pads that allow for more fluid gameplay. [Dec 2011, p.81]Posted Oct 29, 2011 -
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Critic Score 80
From Dust takes the god game to a slightly flawed but intriguing place. [Dec 2011, p.77]Posted Oct 29, 2011 -
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Critic Score 80
But our perseverance was rewarded with an overwhelming sense of accomplishment, making Dark Souls one of the most engrossing RPG's we've ever played. [Dec 2011, p.76]Posted Oct 29, 2011 -
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Critic Score 80
While comparatively subtle to 2011's makeover, the new coat of polish is still quite noticeable. [Dec 2011, p.73]Posted Oct 29, 2011 -
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Critic Score 80
Touchy controls made for a few frustrating segments, but clever level design, interesting gameplay mechanics, and two-player co-op missions make it easy to forgive the game's issues. [Dec 2011, p.69]Posted Oct 29, 2011 -
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Critic Score 80
Puzzles were never too frustrating, and Rochard's witty commentary really worked, despite his shoddy southern accent. [Dec 2011, p.69]Posted Oct 29, 2011 -
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Critic Score 80
This years model. F1 2011, improves on last years's game in almost every way: qualifying is real, pitting works, and the handling no longer feels ripped from the Dirt series. [Dec 2011, p.68]Posted Oct 29, 2011 -
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Critic Score 80
Saving the world may be old news to gamers, but Okabu focuses more on preserving and protecting it. [Holiday 2011, p.75]Posted Nov 26, 2011 -
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Critic Score 80
Accentuated by some splendid-looking, challenging boss fights, it's a steal for fans of the genre. [Holiday 2011, p.74]Posted Nov 26, 2011 -
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Critic Score 80
Seasoned fans that stubbornly stick to solo play can look forward to making plenty of negative comparisons to All 4 One's superior predecessors. [Holiday 2011 ,p.76]Posted Nov 26, 2011 -
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Critic Score 80
We dug the re-worked campaign mode, but multiplayer matches for up to four players just can't be beat. [Holiday 2011, p.78]Posted Nov 26, 2011 -
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Critic Score 80
The PSN port doesn't look as pretty and there are frame-rate issues when the on-screen actions becomes too intense, but it's still a credible FPS contender. [Holiday 2011, p.78]Posted Nov 26, 2011 -
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Critic Score 80
Add in some genuine frights, hilariously ribald dialog, and inventive boss battles, and it becomes clear why there should be more on-rails shooters for the Move. [Holiday 2011, p.78]Posted Nov 26, 2011 -
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Critic Score 80
Small frustrations and a wonky camera keep an otherwise stylish RTS-lite from being brilliant, but Eufloria is one of the more interesting strategy titles. [Holiday 2011, p.85]Posted Nov 26, 2011 -
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Posted Nov 26, 2011
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Critic Score 80
Altogether, Sideway's disparate parts add up to a fresh, creative take on a classic journey. [Holiday 2011, p.84]Posted Nov 26, 2011 -
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Critic Score 80
The colorful, grid-based maps shift and turn in surreal ways, lending a truly distinctive feel to the game. [Holiday 2011, p.84]Posted Nov 26, 2011 -
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Critic Score 70
Fo us, the downsides weigh more heavily than the ups on this one. [Feb 2008, p.80] -
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Critic Score 70
The six missions, while short, are gorgeous to look at, and our heavily armored protagonists rank right up there with the baddest-looking dudes of all time. [May 2008, p.78] -
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Critic Score 70
Both the story and gameplay arcs seemed pedestrian with the story focusing on character development and a revelation that wasn't particular compelling, and the gameplay never cresendoing to a big payoff ending. [Dec 2008, p.74] -
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Critic Score 70
Still, the single-player is entertaining enough, with a lot off the fun of John Woo's original movie. [Jan 2008, p.83] -
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Critic Score 70
It's definitely clever and fun, though, and Inferno's raft of improvements is enough to finally make Alone worth your attention. [Holiday 2008, p.81] -
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Critic Score 70
In spite of these concerns, we don't want to come off as overly harsh: Tekken 6 is still a solid fighter and an improvement on its predecessor. [Holiday 2009, p.76] -
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Critic Score 70
Story aside, however, Manhunt 2 is an important game--not because of the controversy surrounding it, but because it is one of the final few original PS2 games. [Holiday 2007, p.81] -
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Critic Score 70
At the end of the day, this remains a Star Wars game - and an essential one thanks to its compelling story and, to be fair, engaging gameplay. [Oct 2008, p.74] -
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Critic Score 70
Kane & Lynch, like its characters, has issues. Most apparent are the graphics that range from good to near-PS2 quality. [Jan 2008, p.80] -
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Critic Score 70
After three games, you should know by now that this series is primarily for longtime fans, and they have plenty to like. [Holiday 2007, p.82] -
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Critic Score 70
You can use your controller to issue every command, but the real draw is using your headset for vocal order-shouting. [Holiday 2008, p.68] -
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Critic Score 70
Unfortunately, Confrontation still isn't exceptionally compelling, thanks largely to the technical letdowns and its niche appeal. [Jan 2009, p.74] -
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Critic Score 70
FIFA 08 delivers a pretty complete soccer package that we still hope will improve as the specter of pressure from Konami's "Pro Evolution Soccer" looms on the horizon. [Holiday 2007, p.84] -
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Critic Score 70
Capcom comes off like a crotch rocket vet with MotoGP 07, even though it's the publisher's first foray into the breakneck franchise since snagging the PS2 rights from Namco. [Holiday 2007, p.75]] -
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Critic Score 70
A plethora of other modes (multiplayer, exhibition, card collecting) rounds out this ambitious title, making it well worth the time of those who usually shy away from sports games. [Holiday 2007, p.80] -
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Critic Score 70
It doesn't exactly harness the power of the PS3, but Denied Ops is one of this spring's pleasant surprises. [Apr 2008, p.80] -
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Critic Score 70
The gameplay flow on the enclosed fields is great, though. [Mar 2008, p.84] -
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Critic Score 70
For our money, though, we'd go with playability and looks and sacrifice a bit of the depth; hence March Madness 08 comes a close second to "College Hoops 2K8". [Feb 2008, p.79] -
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Critic Score 70
American Idol Encore does not disappoint with 40 new songs, an eight-player Idol mode, and EyeToy connectivity. [May 2008, p.87] -
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Critic Score 70
If you're a fan of the "S" in SRPGs, then XF comes recommended. [June 2008, p.80] -
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Critic Score 70
If you never understood the Twisted Metal phenomenon, Head On won't recruit you to the choir, but everyone else will get more than their money's worth. [Apr 2008, p.77] -
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Critic Score 70
It may look harmless enough, but that colorful candy shell - which, admittedly, is delightfully goofy - disguises the ashen heart of a hardcore fighting game that, while occasionally quite frustrating, offers a satisfying challenge and an unexpectedly deep and demanding combat system. [Oct 2008, p.84] -
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Critic Score 70
If you wall is smothered with Aerosmith posters, you're going to want this game anyway. [Sept 2008, p.79] -
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Critic Score 70
A decent game, but it feels like the developers invested too heavily in the physic-based destruction and neglected to create a well-rounded experience that could contend with the likes of its own "Saints Row." [Aug 2009, p.70] -
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Critic Score 70
Mana Khemia is hardly innovative, but if you're a fan of classic Japanese-style RPGs, you don't want to miss it. [May 2008, p.87] -
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Critic Score 70
The game's only major flaw is it's length--the single-player can be completed in a paltry four to six hours--but still, it's definitely worth purchasing for the kids. [Sept 2008, p.78] -
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Critic Score 70
If you and a friend have an afternoon to kill, you could definitely do worse than stomping sandcastles with Fiddy. [Apr 2009, p.84] -
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Critic Score 70
Certainly the impact of this year's improvements is less significant than those showcased in Madden, NBA Live and even NHL. [Nov 2008, p.82] -
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Critic Score 70
Despite a few frustrations, I found Overlord: Raising Hell an enjoyable romp through a fantasy realm so comically twisted it could make Tolkien grimace. [Aug 2008, p.78] -
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Critic Score 70
Like a new season of American Idol, the first thing you notice when you pop in SingStar Vol. 2 is that it's curiously similar to the last one. [Holiday 2008, p.82] -
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Critic Score 70
This is a game that definitely rewards exploration. [July 2008, p.76] -
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Critic Score 70
Open Tee 2 sticks to the formula introduced in Open Tee. [Aug 2008, p. 83] -
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Critic Score 70
In spite of its last-gen origins, these scares are 100-percent next-gen. [Nov 2008, p.89] -
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Critic Score 70
Shaun White feels like a great foundation for a snowboarding game that needed another year of develop tweaks to infuse more structure, refine control tuning, and attend to the details. [Feb 2009, p.70] -
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Critic Score 70
If you want a challenge, World Tour will still rock your world. But a joyous homage to the music you love? Not so much. [Jan 2009, p.80] -
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Critic Score 70
The steep learning curve may put off newcomers, but for those willing to commit to its complexities, Yggdra Union offers a truly refreshing strategy experience. [Dec 2008, p.92] -
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Critic Score 70
If you're only planning on buying one hockey title this season, unless you're a diehard 2K fan, we'd recommend at least checking out NHL 09 first. [Nov 2008, p.87] -
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Critic Score 70
But despite this mild lack of polish, Web of Shadows makes Spider-Man fun, and fans and non-fans alike should enjoy the game's infectious action....sorry. [Holiday 2008, p.82] -
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Critic Score 70
Stormrise's innovation is heartilly applauded, but basic gameplay glitches and flaws weaken the experience. [June 2009, p.74] -
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Critic Score 70
Such is the case with year's PS3 basketball combatants, with SCEA's version building on the personalization elements (putting yourself in the game), alongside accessible, easily-grasped controls. [Dec 2008, p.96] -
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Critic Score 70
While NBA 09 doesn't transform the franchise into a dynasty, it's still playoff worthy. [Dec 2008, p.96] -
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Critic Score 70
Eternal Poison is built around three separate campaigns, each with their own leading characters and unique encounters, so there's plenty of built-in replay value. [Jan 2009, p.82] -
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Critic Score 70
For fans, Legends is a diverting interactive museum and an interesting expansion of the legends included in more recent Smackdowns. [June 2009, p.78] -
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Critic Score 70
The bottom line is that its disparate parts don't combine to make a better whole. [June 2009, p.76] -
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Critic Score 70
Overall, a wholly competant game--but persistent performance issues prevent it from being anything more than that. [Jan 2009, p.74] -
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Critic Score 70
Gameplay-wise, shooting has been simplified with a Circle button hold-and-release, which feels gimped compared to the now almost-standard analog-flipstick of most ballers. [Jan 2009, p.85] -
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Critic Score 70
Even so, First Departure has transitioned so smoothly to the PSP that it's definitely worth playing if you're curious about Star Ocean's origins or if you're itching for a charming and portable classic RPG. [Nov 2008, p.80] -
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Critic Score 70
A game this pretty should be a no-brainer, but as soon as the characters open their mouths, your beleaguered brain will ache for a return to the action. [Holiday 2008, p.78] -
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Critic Score 70
Motorcycle-specific racing fantatics will lose themselves in MotoGP's depth of details, but most gamers will find the practice-requisite experience an oddly passionless grind. [Dec 2008, p.89] -
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Critic Score 70
It still looks a lot like it did on PSOne 10 years ago. [Jan 2009, p.84] -
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Critic Score 70
If you carry dice in your back pocket, Sacred 2 is worth a shot. [Aug 2009, p.79] -
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Critic Score 70
Ultimately misses more than it hits because it has so little game. [May 2009, p.76] -
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Critic Score 70
Sadly this year, it's hard to find a compelling reason to upgrade if you played 09. [Aug 2009, p.76] -
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Critic Score 70
Badman's core mechanic is frustrating in that you can't directly control your troops, so it feels like luck plays as much a role as skill. [Nov 2009, p.84] -
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Critic Score 70
Pangya should provide golf fans (and RPG fans mildly interested in golf) dozens of hours of entertainment with its several modes, gentle learning curve, and unlockable content. [Aug 2009, p.73] -
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Critic Score 70
It just doesn't feel as fresh - or as fun - as Dark Resurrection. [Feb 2010, p.76] -
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Critic Score 70
For a game with "revolution" in its title, there's not all that much radical innovation going on here. [Jan 2010, p.81] -
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Critic Score 70
Vague disappointments aside, Rock Band Unplugged offers a clever portable twist on the music game formula that is mostly engrossing and fun...even if it can be damned frustrating. [July 2009, p.84] -
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Critic Score 70
Ultimately, if you find yourself firing up the previous Battlefront for online skirmishes, Elite Squadron should satiate your need for something slightly new. [Holiday 2009, p.82] -
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Critic Score 70
Avatar is lush, beautiful, and distinct looking, and in the unlikely event you actually own a stereoscopic TV and high-end 3D glasses, you can play in full 3D. [Jan 2010, p.78] -
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Critic Score 70
Overall, SVR on PSP remains a fun time, and it's unfair to expect a handheld offering to measure up to its console counterpart. So, in the context of a portable game, it's a good ol' slobber-knocker. [Holiday 2009, p.72] -
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Critic Score 70
Nier can be surprisingly rewarding, but learning to appreciate its bizarre charms does require patience. [July 2010, p.78] -
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Critic Score 70
It's best attribute is its price - half that of the PSP game. [Sept 2009, p.81] -
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Critic Score 70
Boss fights are mundane affairs with no special mechanics, only larger health pools. [Oct 2009, p.82] -
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Critic Score 70
The nice surprise is that it's entertaining and polished enough that you're not gonna need to swill that rat poison you were initially planning on feeding to the guinea pigs. [Sept 2009, p.80] -
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Critic Score 70
It's just not satisfying enough to be worthy of a combat commendation for serious flight combat fans. [Nov 2009, p.74] -
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Critic Score 70
Reflex's control scheme provides a fantastic simulation of what we believe off-road driving is actually like. [Jan 2010, p.86] -
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Critic Score 70
Apart from the tunes, Pop Hits manages to one-up SingStar with a sing-along mechanic that's visually easier to follow and acoustically more accurate - aiding on-the-fly vocal adjustments. [Dec 2009, p.82] -
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Critic Score 70
The graphics, exploration, and swordfights all feel dated, but those with patience and a love of story will find this immensely rewarding. [Jan 2010, p.85] -
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Critic Score 70
Ultimately, though, Bloodlines is held back by the limitations of the PSP format. [Jan 2010, p.82] -
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Critic Score 70
An enjoyable romp, worth playing but as forgettable, perhaps, as a one-night stand. [July 2010, p.76] -
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Critic Score 70
The same fast, tough, silly run-and-gun you'll find in nearly every other Slug. [Apr 2010, p.79] -
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Critic Score 70
Yes, the game may have some uncreative genre trappings, but the great combat and interesting map structure are fresh and even the established parts are still what fans look for in RPGs. [May 2010, p.80] -
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Critic Score 70
Sakura Wars: So Long, My Love is not a bad game, either, but it does require a certain tolerance for the absurd. [Jun 2010, p.80] -
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Critic Score 70
But those of us spoiled by the tastier PS3 entry may find this version more of a morsel than a true fistful. [Jun 2010, p.77] -
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Critic Score 70
Once we'd been playing for a while and knew what we were doing (and, more importantly, had leveled Thorton up considerably), the action got a lot more fun. We just wish the gameplay itself were more enjoyable. [Aug 2010, p.71] -
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Critic Score 70
Green Day: Rock Band is essentially a less ambitious and less extensive version of the game Harmonix built for The Beatles. [Aug 2010, p.82] -
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Critic Score 70
Still, whenever we need a break from all the shooters out there, Hero of Leaf Valley is a charming way to sit for a spell and watch our crops grow. [Aug 2010, p.85] -
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Critic Score 70
Thankfully, developer Avalanche gets it at least half right in Toy Story 3, an adventure that's of two minds on how to do a movie licensed game. [Aug 2010, p.86] -
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Critic Score 70
It's flawed, yes, but at its best it's entertaining and offers us some intriguing new ways to spin and swing our web. [Nov 2010, p.76] -
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Critic Score 70
The system exhibits the surging tendency of a car accelerator rather than the smooth steady power flow of an aircraft's thrust lever, making for an irritating dance of micro-inputs during the delicate maneuvers. [Nov 2010, p.80] -
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Critic Score 70
Online action offers up to four-player wars or free-for-all skirmishes, while the Battles and Operations modes allow armchair generals to take a breather from the WWII campaign and rattle off rounds at a more leisurely pace. [Nov 2010, p.82] -
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Critic Score 70
Despite her considerable charms, this Lara is best experienced alone. [Nov 2010, p.84] -
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Critic Score 70
The problem here are the game's actions are not wholly engaging for both parties. [Nov 2010, p.72] -
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Critic Score 70
Developer Blue Castle has done a solid job taking over from Capcom Japan, maker of the original Rising. [Dec 2010, p.74]Posted Oct 28, 2010 -
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Critic Score 70
The Move controls work well, but the drab presentation and an enthusiast-centric seriousness lands the play experience in the bunker. [Dec 2010, p.85]Posted Oct 28, 2010 -
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Critic Score 70
Role-playing elements and a bizarre karma system lubricate the works, and its easy to get sucked into completing one more challenge, getting one more promotion before quitting a session. [Holiday 2010, p.74]Posted Nov 23, 2010 -
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Posted Dec 14, 2010
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Posted Dec 16, 2010
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Posted Dec 17, 2010
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Critic Score 70
Granted some activities are overly simplistic and repetitive and load times verge on annoying, but there always seems to be another unique EyePet interaction to explore and a seemingly endless parade of customization item to unlock. [Jan 2011, p.87]Posted Jan 6, 2011 -
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Critic Score 70
It would be nice, however, if Bond's weapons packed a bigger punch. [Jan 2011, p.87]Posted Jan 6, 2011 -
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Critic Score 70
There is, perhaps, no better group to mark for wholesale slaughter than zombies. [Jan 2010, p.84]Posted Jan 6, 2011 -
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Critic Score 70
There's still some good racin' to be had here, but the wow factor didn't make it into the PSP's diminutive case. [Jan 2011, p.84]Posted Jan 6, 2011 -
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Critic Score 70
Simple, slick and sexily priced, this shooter has got game. [Jan 2011, p.85]Posted Jan 6, 2011 -
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Critic Score 70
The Move controls function well with this style of game, allowing us to duck incoming projectiles and pistol whip nearby enemies--something we never tire of. [Jan 2011, p.83]Posted Jan 6, 2011 -
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Critic Score 70
Repetition does set in before too long, and holding a button and contorting your arm with Move controls to rotate an object is a bit annoying, but Create is kid safe and kid fun. [Jan 2011, p.83]Posted Jan 6, 2011 -
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Critic Score 70
But combined with a lengthy and respectable single-player campaign, Brotherhood becomes a worthwhile Assassin's Creed 2.5. [Jan 2011, p.79]Posted Jan 6, 2011 -
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Critic Score 70
For those who don't mind slogging through the story, though, there's plenty of comfortably familiar adventuring in Trinity. [Feb 2011, p.85]Posted Jan 18, 2011 -
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Posted Jan 18, 2011