• Publisher: Ubisoft
  • Release Date: Oct 30, 2012
Metascore

Mixed or average reviews - based on 29 Critics What's this?

User Score

Generally favorable reviews- based on 94 Ratings

  • Summary: It's 1765. 10 years before the American Revolutionary War in the north, Spanish forces plan to take control of the Louisiana Territory in the south...but they have yet to reckon with Aveline, a deadly Assassin who uses every weapon and well-honed skill in her arsenal to win freedom for her land and her people. Whether silently eliminating her enemies with vicious slow-motion chain kills or luring them into deadly traps, Aveline strikes mortal fear into the hearts of any who stand in her way. As an Assassin, Aveline finds herself on an unforgettable journey that will take her from the crowded streets and voodoo-haunted swamps of New Orleans to ancient Mayan ruins. She plays a pivotal role in the turbulent birth of the new nation and fights for freedom not only for herself, but for her fellow citizens, as well. [Sony] Expand
Score distribution:
  1. Positive: 14 out of 29
  2. Negative: 0 out of 29
  1. Oct 30, 2012
    96
    As fully featured as any console game, and every aspect feels like it was given the proper care. Liberation is part of a beloved series, and it can be proud standing beside any other of your Assassin's Creed favorites. If you've been looking for a reason to pick up a PS Vita, this is probably it.
  2. Oct 30, 2012
    72
    The moves and kills you'd expect are here, but the story is boiled down to be easy to jump in and out of. That takes away some of the excitement in playing through it.
  3. Nov 1, 2012
    70
    Liberation's narrative is rather picaresque, while the less said about its asynchronous multiplayer mode, the better. Yet it avoids the console game's occasional longueurs to offer something altogether more compact and focused. It may not be a true Assassin's Creed experience on a handheld, then, but this sensibly streamlined game is a fine companion piece.

See all 29 Critic Reviews

Score distribution:
  1. Positive: 29 out of 34
  2. Negative: 2 out of 34
  1. Alright I do not understand why this has a 71 rating, on the "official reviewers". This game is great. It's quick to jump into the action, compared to AC3 which takes quite a bit of time. The controls, aside from pickpocketing, are all great. Yes there are some glitches but this is a new engine and an open world game...they won't have all the kinks down in one day. Anywho, I really do like the idea of Abstergo making their own game and thus altering the truth as they see fit, as you will see in game. It has a good setting and a great protagonist. The deception that you have under abstergo reaches to characters you know. The persona all have their pros and cons, which is really done well, Assassin being the best fighter but having a minimum of level 1 notoriety. Slave being able to use most weapons and blend easier but accumulating notoriety faster and finally the Lady persona. She cannot free run but she gains notoriety the slowest and has an umbrella gun that poisons your enemies. It's just so much bundled up into a 40$ hand held game. The best part? It feels like a console AC game. Where as the other ones failed this one succeeds. If you like Assassin's Creed and own a vita, a rare combo, do yourself a favor and get this game. Expand
  2. 5
    First off this game is playable, but that is really where these game stops. Lack of polish is readily apparent in almost every aspect of this game. From constant random spawning of AI in the environment to boring game halting missions. This attempt at an Assassin's Creed game is a husk of what made the AC series endearing. In the short Liberations gives you a great, stunning handheld world to explore, but limits your chances and opportunities to do so. Mission structure is a very large part of this. Missions are usually broken in to several key checkpoints that don't seamlessly transition between traversal from A to B, but are disjointed narrative moments that give the game an awkward stop start. This makes the experience a constant struggle to care about story, because its just an interruption to the world where moving in the world is some of the best in the series. That is if you choose the more mobile of the personas, that being the Assassin. As the Assassin you have full mobility of Aveline, and the simplicity of her movement through all environments is nice, though some "dead ends" can be frustrating. The Slave still has a decent range of movement, but her ability to stealth is limited to performing certain tasks to help blend in. Then there is the most interesting of the three, but most flawed, the Lady. This should be one of the stand out features defining this Assassin as a unique addition to the series. The game gives good reason to fall in love with the Lady, and if given more care this could have been the best part of the game. Unfortunately the Lady suffers from a lengthy travel time from mission to mission, which you can give a slight boost to by running, but traveling any faster breaks the immersion the game so desperately wants to have. In this form she will constantly be attacked by thugs that will always apply a wanted level onto the Aveline even if she escapes from combat without throwing a punch. Charming men around the street has interesting principles, but from early on was never useful even to use their manly strength to dissuade unwanted attackers, which it didn't work. Instead it is limited to missions that force the use of Charm to get to the end. Then comes the staple of the series, Exploration. The world of Liberation is frankly extraordinary, and a world that feels more alive than previous games. Traversal is easy, and the environment is laid out in such a way that feels magical when you get to moving. Long gone are the constant jumps in the wrong direction, and falling to a frustrating demise. It is not to say these are not still present just less frequent frustrations. Where the game breaks so fundamentally is that the game is constantly driving in one direction, and doesn't push Aveline through the world interestingly. Missions are generally point A to point B, back to A maybe to C, or maybe to a completely new environment. The game never feels like Aveline is driving the story, but she becomes a page turner between cut scenes. Some scenes that are completely irrelevant stops between exploring, which could have been better told while continuing play, or interaction. While this game has the potential to be a great Assassin's Creed game, and a flagship for the Vita It doesn't make up for the lack of finesse evident throughout the game. As hard as it is to speak ill of this game Liberation does nothing to make it a stand out for the series. Expand
  3. I am disappointed, Is this a bad game no, but is it really a good game, i see many reviews are playing the game with rose tinted glasses, yes there are some of the great gameplay aspects of assassins creed, but there are huge problems that hurt the game, The frame rate is awful when moving around it slows down all the time and is awful to play, that almost kills the whole game, what makes it worse is that they add in forced touch controls. If you have to play it then you should wait for it to be on sale or used dont support lazy developers. Expand

See all 34 User Reviews