After the "every decision is a bad decision" third episode, "The Long Road Home," (my review), Telltale Games opted to follow up with a more action-oriented episode of The Walking Dead with "Around Every Corner." The continuation of the band of survivors' adventure finds them in the ruins of Savannah, Georgia on two little-to-no-hope missions: locating Clementine's parents and finding a working boat in order to possibly find an unoccupied island or safe haven at sea.
In contrast to the many emotional, wrenching decision Lee had to make in episode three, many of the choices in the penultimate episode boil down to managing the group so that you can more effectively reach the end game next episode. And while this feels like the most adventure game-y of the series, it also loses some of the last impact of previous episodes.