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Updated 10-25-2012 | Full Archive 3ds pc Also on: NightSky Some people prefer their games to be big, bloated, fleshy bags of excess, packed to the gills with everything that they can cram down their gullets. Others prefer their games to be a little more skeletal, pointed in their execution of style and function, while leaving plenty of room for the player to fill in the negative space. The former blasts your brain with a scatter shot of over stimulation, while the latter pinpoints specific areas to stimulate and only hits them exclusively. If you prefer your game design to attack like an acupuncture needle instead of a chainsaw, then NightSky was made for you. ... read moreScreens view » |