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Mixed or average reviews - based on 51 Critics What's this?

User Score

Mixed or average reviews- based on 52 Ratings

  • Summary: Inversion is a third-person co-op shooter that combines hard-hitting, adrenaline-pumping action with a revolutionary gravity manipulation engine. Featuring the Grappler weapon, players manipulate gravity for their own purposes. The Grappler can be used in countless combat situations by maneuvering massive objects as shields or projectiles, and moving camped enemies out of concealed cover so they can be blasted away. The Grappler is also a key tool for tactical situations and puzzle solving as players can lift, move, or create cover objects at their whim. The awesome power of gravity is right at players’ fingertips. Additionally, Inversion is one of the first games to feature Havok Destruction which bestows Inversion with massively destructible environments including an elaborate cover system. Set in the near future, the tranquil peace enjoyed by mankind shatters with an unforeseen invasion by an unknown enemy called the Lutadore. Armed to the teeth with futuristic gravity-controlling weapons, the Lutadore easily overrun the city’s defenses. Unbeknownst to all, mysterious anomalies have surfaced in conjunction with the invasion. Random regions in the city have entered zero gravity or have suffered vector changes, throwing the world into topsy-turvy chaos. Assuming the role of Davis Russel, a hotheaded 28-year-old cop, or Leo Delgado, Davis’ neighbor, players embark on a journey through the disorienting war-ravaged, gravity twisted streets of their home town and beyond, to find Davis' missing child. [Namco Bandai Games] Expand
Score distribution:
  1. Positive: 2 out of 51
  2. Negative: 12 out of 51
  1. Oct 13, 2012
    75
    A decent cover shooter which gets better towards the end. The gravity effects are nice, but they could be much nicer, if you could control the direction of gravity, not just the amount of it. [Aug 2012]
  2. Jun 25, 2012
    74
    Everything has been done better elsewhere, but some set pieces are genuinely impressive. [August 2012, p.71]
  3. Jun 20, 2012
    42
    Inversion is yet another derivative third-person shooter with a gimmick. This time around you control gravity in the most limited way possible. Although there are plenty of strong moments, the game is ultimately brought back down to earth with the never ending cinemas, repeating bosses, ugly graphics and frustrating level designs!

See all 51 Critic Reviews

Score distribution:
  1. Positive: 7 out of 12
  2. Negative: 3 out of 12
  1. The press has been too rough on this game. If you enjoy the genre and give Inversion a chance, it will offer an entertaining experience. The setting is interesting, while the zero-g sections and vector shifts are fun and implemented well. Visually, Saber Interactive created a desolate world that suits the storyline and draws you in. I enjoyed using the Gravlink to manipulate objects and eliminate foes. However, the sound effects could have been better and most of the enemies are more comical than intimidating. Inversion has its flaws, but anyone who is fond of third person shooters should be relatively satisfied and I recommend trying it. Expand
  2. The first few hours of Inversion will polarise you into thinking that the third person mechanics and story are threadbare portrayals of the Gears of War saga. There are weapon attatchments like the bayonet, your enemies are muscle bound freaks or slave drivers, and much of the blasting makes you think that Inversion has sprayed Gears cologne on itself. Give it time though and it becomes a bit more fun and a bit more interesting. This intrigue certainly doesn't come from the characters, as they are as unlikable and generic as the next famous pop star. The fun is clearly in the gameplay, evidently with the Gravlink device, as you find it a reliable source for dispatching foes and flinging barrels and rusted cars at your enemies. The game embraces shooting and doesn't excel at much else- for what it does it's a decent enough shooter that will make for some light relief from the more demanding and technically impressive games on the market. Expand
  3. They promised local co-op play and even sent me an email that it was included the day before release...i preordered and no local co-op play.......these companies have to stop misleading us about this ghost recon fs did the same thing but they sent an apology. i want my money back as this was for me and my wife 2 play ign and co-optimus also had 2 pull the local co-op promise that they stated as they were fooled as well Expand

See all 12 User Reviews