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Review: Tribes: Ascend

5:00 PM on 04.23.2012   |   Patrick Hancock

Review: Tribes: Ascend photo

We are at the doorstep of a new generation of games. The free-to-play market is doing its best to shake the stigma frequently associated with its business model. These new free-to-play titles have no barrier to entry, and they're actually good! One of the handful of developers pushing this movement is Hi-Rez Studios with Tribes: Ascend.

Tribes: Ascend is considered to be the successor to Tribes 2, which came out over a decade ago. Thankfully, this new foray into the universe does a great job of bringing the jetpacking, multiplayer-only, first-person shooter up to speed. About 200k/h, to be precise.

Tribes: Ascend (PC)
Developer: Hi-Rez Studios
Publisher: Hi-Rez Studios
Release: April 12, 2012
MSRP: Free-to-Play
Rig: AMD Athlon 7850 2.80 GHz, with 4GB of RAM, GeForce GTX 560 Ti GPU

Tribes: Ascend claims to be the fastest shooter available, something that becomes highly evident to both spectators and players alike after only a few short moments of gameplay. The main mechanic is "skiing," which allows frictionless movement across the game's terrain. Holding the spacebar will allow you to ski, but without any actual momentum, you won't go very fast. 

This is where the jetpack comes in. The jetpack is your main source of vertical movement, but it’s limited by the amount of Energy your character class has. Ideally, skiing down big hills and letting gravity do all the work will conserve the Energy needed to burst uphill using the jetpack, allowing the player to fly smoothly around the map at incredible speeds. Once mastered, you can begin to use explosives to boost yourself to even higher speeds.

Having a good grip on this movement mechanic is required if you want to stay at the top of the scoreboard. By moving slowly, you're almost guaranteed a quick death. There's a jump button, I think, but if you're using that instead of your jetpack then you're not doing it right. Movement is the most unique aspect of Tribes: Ascend and will take some time to get used to. An in-game tutorial introduces the basics of how skiing works, while a skiing mini-game allows you to really test your skills. Once you get the hang of it, skiing gives you an incredibly natural and smooth feeling that is just about unmatched by any other title.

The free-to-play model allows you to jump straight into Tribes: Ascend and start playing immediately, though a ton of things remain for you to unlock. You are given three free character class loadouts out of a possible nine. The amount of diversity among these three classes, specifically when it comes to weight, allows you to experiment and discover your preferred play style. Each weight class has a different level of maneuverability, so don't expect to be the fastest skier while playing as the Doombringer.

Each class allows for a lot of customization, though you'll have to unlock more weapons and items in order to really start personalizing your classes. While playing the game, you'll earn XP depending on what accomplishments you achieve in a match. Unlocking the classes themselves is rather cheap, which is great since you won’t be set too far back in currency by unlocking a class that you don't jive with. So far, each item that affects gameplay can be unlocked without spending any real money, requiring only XP. To expedite the process, however, real cash can be spent to buy Gold within the game, which can then be used to unlock various items.

While everything can be obtained through XP only, some items will take for-ev-er to unlock this way. The most expensive items right now cost 100,000 XP to unlock. At a casual rate of play, this could take weeks to accomplish and may even feel like a grind. If you were to purchase $10 worth of Gold, that weapon could be yours instantly. Most of these weapons aren't necessarily better, but offer a different -- and sometimes easier -- way to play the class. 

It's a shame that most of the starting weapons for the classes aren't explosive weapons, as these are much easier to use for newer players. There are plenty of weapons with an explosion radius so large that you need only shoot near an enemy to do damage, but very few classes start with one, requiring you to shell out either XP or Gold in order to unlock them. This is the only real issue with the unlocking system -- some gated items feel like they should be the starting items for a class.

There are four gameplay modes in Tribes: Ascend, but only two of them are truly balanced and fun. Team Deathmatch has a single flag that grants the holding team double points, but in the end it just feels a bit "been there, done that." Arena Deathmatch is even worse, placing you in a much smaller arena with a set number of team respawns. Even though you're skiing really fast (hopefully), these modes feel uninspired and certain classes feel underpowered. They are quick diversions at best, but they don't contain the true Tribes experience.

The remaining two modes -- Capture the Flag (CTF) and Capture and Hold -- are where the most engaging gameplay can be found. CTF truly captures (get it?) the essence of what Tribes: Ascend is. Besides the basic "get their flag" aspect, each team has a base that they have to keep powered and upgraded in order to properly defend. A radar station and base turrets are powered by one central generator, which the enemy can destroy to cut power to everything until it is repaired. This often means that playing defense is just as vital and important as playing offense. 

Capture and Hold is a bit larger in scope, as there are five control points to manage. The team dynamic is definitely there, but it feels more disjointed. Usually, there are about two or three points that will constantly go back and forth between teams. There is no generator to take care of, but you'll still want to make sure that the radar station and turrets are up and running while you control the point. In fact, once I repaired a turret for one of our captured points, but unbeknownst to me, it was simultaneously being captured by the enemy. Naturally, as soon as I repaired it back to its functional state, it shot me point blank in my face. Small moments like this are what make Tribes: Ascend so interesting to play. 

During matches, you'll earn credits to spend on a multitude of things. These are different from the XP and Gold that you can spend outside of matches. Credits are earned on a per-match basis and can only be spent during that match. Credits allow you to upgrade your base, call in air strikes, or purchase vehicles. Vehicles are somewhat pointless at the moment because of how quickly they are destroyed. They just aren't worth it for the amount of credits you have to spend to purchase them.

The maps themselves are absolutely huge, except in Arena mode, and consist of plenty of hills used to gain speed. Map knowledge is crucial, especially in CTF, as it will allow you to set up the perfect routes to gain speed and capture the enemy flag without stopping. Luckily, Tribes: Ascend allows you to roam the map freely whenever you wish to gain such knowledge. If you capture the flag without a lot of speed, it's considered a "llama grab," and the game makes sure to let you know when you've accomplished such a heinous crime by awarding you a special medal. 

In fact, the game gives you plenty of medals for your in-game achievements. Such standards as Double Kill or Revenge Kill are still there, but the game has included some original ones, like the Blue Plate Special (hitting an enemy with an explosive weapon while in mid-air), to let you know it really cares. These medals are nice little rewards that make you feel good for doing something useful or impressive. 

While you can probably tell just from the screenshots, Tribes: Ascend looks fantastic. Although almost every map consists solely of hills upon hills in terms of terrain, the overall aesthetic varies greatly. One map consists of snowy terrain and an icy-looking sky, while another has a deep red hue and two giant lava-filled castles. You won’t have to worry about getting the feeling of déjà-vu while playing the various maps, thanks to the huge difference in aesthetics. 

Lag seems almost non-existent, as long as you stay on your region's server. It is not common to see players instantly teleport to where they were three seconds ago, or deal with damage not registering due to a drop in latency. Getting into a match is also really quick, with wait times often clocking in at under a minute.

To join a game, you'll simply pick a mode type and be placed in a queue. You can also join in on a friend’s game if you want to play together. Now that Tribes: Ascend is out of beta, Hi-Rez Studios has also added a "Custom Server" option for players who want a slightly modified experience. Not just anyone can create a server yet (though it still says "Sneak Preview"), so you're currently funneled into whatever specific modifications that other people have chosen. Apparently, people hate the Technician class enough to create servers banning it.

Tribes: Ascend brings jetpacks back to the FPS genre in a major way. Even if you've never played a Tribes game before, Ascend offers the perfect opportunity to jump in and see why the franchise has lasted this long. You'll want to spend the majority of your time in the CTF mode, though, as that is what Tribes was created for and is likely where you'll find the most enjoyment.

Some of the items will require either a significant amount of playtime to unlock or a quick cash payment, but if you want to support Hi-Rez Studios for making an incredible free-to-play game, you shouldn't feel cheated by paying some extra money. Just because it is "free-to-play" doesn't mean you can't throw some of your money their way.

I didn't expect Tribes: Ascend to finagle its way into my normal rotation of multiplayer games along with Team Fortress 2 and Dota 2, but once I started embracing the skiing mechanic and playing as a team, I found myself booting it up more often. Given its free-to-play nature, one can only hope that the vehicle imbalances will be fixed and additional worthwhile game types will be added in the future. For now, it's still an incredibly enjoyable and unique FPS experience that you have no excuse not to download and GO FAST.



Final Verdict:
8.0

Great: 8s are impressive efforts in their *genre* with a few noticeable problems holding them back. Won't astound the most discerning players, but is worth everyone's time and cash.













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50 comments | showing # 1 to 50
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naninani's Avatar - Comment posted on 04/23/2012 17:08
naninani
SHAZBOT
Dreggsao's Avatar - Comment posted on 04/23/2012 17:12
Dreggsao
that second link is to your HD
Gorescream's Avatar - Comment posted on 04/23/2012 17:15
Gorescream
As a vet I can somewhat feel home in this game.....besides all the machineguns....oh god the machineguns, also they need to port over more things from T2, I assume they're getting to it.
Blahblahblahblah's Avatar - Comment posted on 04/23/2012 17:19
Blahblahblahblah
I am the greatest!
LazerJoe88's Avatar - Comment posted on 04/23/2012 17:20
LazerJoe88
[VGS]
Dreggsao's Avatar - Comment posted on 04/23/2012 17:23
Dreggsao
holy shit that are high min-requirements for a F2P game
Mr Andy Dixon's Avatar - Comment posted on 04/23/2012 17:23
Mr Andy Dixon
Can't wait to jump into this!
Timboxxx's Avatar - Comment posted on 04/23/2012 17:26
Timboxxx
@Gorescream

I am with you on that. It is honestly just not on the same level as Tribes 2's breadth and scale but Tribes Ascend is at least worthy of the name and title of "Best Tribes since 2".

If I had to make a quick wishlist it would be:
*Make vehicles tougher and not cost credits.
*Allow the player count to reach 40+ or so players.
*Map editor, which should be nice and smooth considering this is built with the Unreal 3 Engine.
*Put in the other two major Tribes of Phoenix and Starwolf or at least make the two default Inferno & Storm Tribes available for custom maps and servers. They are no frills Tribes that are just white and yellow pallet swaps and would not need custom melee animations, announcers or architecture.
*Voice packs independent of armor class and more voice packs in general. This could also be a solution and make the models gender neutral rather than all male.
Faux Furry's Avatar - Comment posted on 04/23/2012 17:27
Faux Furry
Okay, so maybe On-Disc DLC would be defensible in the case of Free-to-Play games like this, if there were any discs involved, anyway.
FrankYorkMorgan's Avatar - Comment posted on 04/23/2012 17:32
FrankYorkMorgan
So nice to see good free to play FPSs lately.
Commandant Oreo's Avatar - Comment posted on 04/23/2012 17:32
Commandant Oreo
For an F2P game, the graphics from what I have seen look pretty decent. As someone who plays F:NV on medium settings, I doubt I can play this.
Androp's Avatar - Comment posted on 04/23/2012 17:32
Androp
Tried playing this game last night, I enjoyed it, but it's going to take some time to actually become accurate with any weapon. Solid review though!
GoodlyMike's Avatar - Comment posted on 04/23/2012 17:32
GoodlyMike
I really want to like this game, but I just can't. Starsiege: Tribes will always be my favorite one in the series.
Iggy's Avatar - Comment posted on 04/23/2012 17:36
Iggy
Toilet score: 8

(is this problem ever gonna be fixed? why can't it just go on the end of the article?)
lokhe's Avatar - Comment posted on 04/23/2012 17:37
lokhe
It's really satisfying to blow someones face up while whistling past them in 200kph. I think their model is great, so long as they keep updating with new maps and balancing I will gladly keep giving them my money. GOTTA GO FAST!!
Retrobro's Avatar - Comment posted on 04/23/2012 17:41
Retrobro
I'm hoping they add a party feature for queuing up for games with my buddies. The join friend feature can be useful, but almost all games I join are full. The only alternative at the moment is custom servers, but all the servers I've seen so far really suck.
Do you accrue experience on custom servers? And does anyone know when servers will be fully opened up?
ZeniGeva's Avatar - Comment posted on 04/23/2012 17:41
ZeniGeva
0nyxheart: The Game
RaginDude's Avatar - Comment posted on 04/23/2012 17:47
RaginDude
Who gonna say it look like Halo?
Paroxysm's Avatar - Comment posted on 04/23/2012 18:11
Paroxysm
RaginDude: Since Tribes predates Halo no one would say that.
Arttemis's Avatar - Comment posted on 04/23/2012 18:13
Arttemis
Best F2P game around, imo. It's more simplistic in scale and focus, but not simplified in difficulty. Instead of the massive complexities of base warfare from T2, we have a distilled CTF experience.

Can't wait for Raid and Pillage update out tomorrow for Raider class tomorrow!
josmeister's Avatar - Comment posted on 04/23/2012 18:16
josmeister
As a newcomer to Tribes, I can say that this game is fucking incredible. The graphics look really nice, usual UT3 texture pop-in nonwithstanding, the gameplay is incredibly fast and accurate, all of the weapons I've tried so far take some learning to master. The F2P model is pretty good, though weapons do take a bit too long to unlock, but then again if it wasn't so I wouldn't even think of paying up so they're doing their job well. Overall, really recommended. Oh, and very solid review, though I was expecting a 9 from the text!
Stormworm's Avatar - Comment posted on 04/23/2012 18:30
Stormworm
VGW
Tyson The Tool's Avatar - Comment posted on 04/23/2012 18:38
Tyson The Tool
This game kicks ass. It'll take you awhile to get good if you've never played it - but it is so worth it.

Add me as a friend in the game - TysonJones. I usually play whichever class my team needs most.
Kage Trueblueastrax's Avatar - Comment posted on 04/23/2012 18:39
Kage Trueblueastrax
Wait...

Blacklight Retribution gets a 9.0, but Tribes Ascend gets an 8????

Dtoid, I don't get you...
Paroxysm's Avatar - Comment posted on 04/23/2012 18:48
Paroxysm
Kage: I NO! A WHOLE POINT I CAN"T BELIVE IT! DESTROCTID ISN'T BEING FAIR!
Paroxysm's Avatar - Comment posted on 04/23/2012 18:48
Paroxysm
It's almost as if they're different games being reviewed by different people.
RaginDude's Avatar - Comment posted on 04/23/2012 18:52
RaginDude
@Paroxysm

Sadly, believe it or not, it happened in previous articles about Tribes.
Kazumi's Avatar - Comment posted on 04/23/2012 19:13
Kazumi
I've been playing this since early in the closed beta, and it's changed quite a bit since then. Definitely for the better though. Quite a fun game.
neurosisxeno's Avatar - Comment posted on 04/23/2012 19:25
neurosisxeno
"Rig: AMD Athlon 7850 2.80 GHz, with 4GB of RAM, GeForce GTX 560 Ti GPU"

Pretty sure that CPU is made up since Athlon's are largely discontinued, and 7850 is the model number for a new AMD Graphics Card...
neurosisxeno's Avatar - Comment posted on 04/23/2012 19:28
neurosisxeno
My god, you're actually just using an old dual-core from 4-5 years ago, there's no way you played at decent settings, you're missing out...
Patrick Hancock's Avatar - Comment posted on 04/23/2012 19:54
Patrick Hancock
@neurosisxeno I know! My CPU is easily the chokepoint on my rig, but this game runs nicely and still looks great on Medium settings. I've seen what I'm missing out on though, and it does make me sad :(
pocky's Avatar - Comment posted on 04/23/2012 20:40
pocky
rating this 8 / 10 means you're bad at it
ration's Avatar - Comment posted on 04/24/2012 01:26
ration
Imo, in terms of funness levels, Tribes: Ascend scores way over Blacklight Retribution
BeatFarmer's Avatar - Comment posted on 04/24/2012 03:00
BeatFarmer
Why does nobody remember Tribes Vengeance from the creators of Bioshock? That game was awesome. I've never tasted multiplayer, but single player was great.
Gorescream's Avatar - Comment posted on 04/24/2012 04:09
Gorescream
@BeatFarmer

Because Vivendi pulled a jedi mind trick and stopped Irrational games from patching the game. The game had al lot of problems(and al lot of promise) but it was decent none the less, had al lot of fun with the grappler. Yeah the single player was great.
CplFlint's Avatar - Comment posted on 04/24/2012 05:42
CplFlint
@neurosisxeno I use a dualcore phenom II in my rig and it keeps up perfectly fine. It and my gtx 550ti can max everything I play, including this.
MrBoBo1's Avatar - Comment posted on 04/24/2012 11:06
MrBoBo1
This is a proper pc shooter unhindered by console crap.
PalinRMA's Avatar - Comment posted on 04/24/2012 11:45
PalinRMA
Great game, good to see another Tribes game and it's free!!
Aequitas's Avatar - Comment posted on 04/25/2012 10:07
Aequitas
Just a quick note: Graphic detail settings below "high" disable shadows, which can be incredibly important in predicting and placing accurate shots. Even if you have to drop resolution, get shadows. It's eye candy in other games, but it's absolutely vital in Tribes.
Qreg's Avatar - Comment posted on 04/25/2012 11:09
Qreg
Since when is a goddamn 8 out 10 a score to whine about?
glutto's Avatar - Comment posted on 04/25/2012 13:41
glutto
Those aren't the minimum requirements. Those are the test system specs.
The minimum is far less than that.
alasiri11's Avatar - Comment posted on 05/05/2012 02:57
alasiri11
Just a quick note: Graphic detail settings below "high" disable shadows, which can be incredibly important in predicting and placing accurate shots. Even if you have to drop resolution, get shadows. It's eye candy in other games, but it's absolutely vital in Tribes. blackberry iphone
Arthur Kukri's Avatar - Comment posted on 05/21/2012 22:52
Arthur Kukri
This looks really good. Then again, any space-based, Halo-style FPS tends to end up in my cart when I'm going through Wal-Mart. The only problem with this is that there are a LOT of them, and while struggling on a Pennsylvania pharmacy technician salary, I'm shouldn't really be buying any more games for a while. I hear that you can let the car note go about 60 days before they send a wrecker out to get it though. Am I right on that?
xiaoer's Avatar - Comment posted on 05/27/2012 20:59
xiaoer
i'd go look and probably be turned away by a guard who has the number 3007 on his chest plate. or or or, i'd go look, but someone would think was a hardcore player, the world would lag, and i'd die 20 feet from the front steps. or or or.. http://www.diabloiiigold.com/ hahaha. Oh yeah....and wtf is the point at all of Cloud of Bats? I'm never in my life as a witch doctor going to try to run up on ANY mobs let alone inferno mobs and swirl them in the face with my pathetic bats that drain my entire mana pool in a few seconds and accomplish a higher repair bill. Oh wait. http://www.powerleveldiablo3.com/ I know...the point of the spell was "uhhhhhhh.....hey guys.....the witch doctor has some blank spell slots open and we don't want to take the time and effort to play the game ourselves and think up something cool that actually fits this classes play style.....so, uhhhh....HEY LET"S GIVE THEM A SWIRLY BAT CLOUD!" Lead designer "yeah.. http://www.powerlevelingdiablo3.com/ whatever, just make sure it get's out on the 14th and the price is $59.99."
Ravi Babu's Avatar - Comment posted on 07/05/2012 09:24
Ravi Babu
I preordered weeks ago from their site. Super excited, glad to hear that it's quality through and through!
air filters
Ravi Babu's Avatar - Comment posted on 07/07/2012 04:55
Ravi Babu
This is a great inspiring article.I am pretty much pleased with your good work.You put really very helpful information. Keep it up. Keep blogging. Looking to reading your next post.
How to get your ex back
Ravi Babu's Avatar - Comment posted on 07/10/2012 03:29
Ravi Babu
This is really awesome "This was a very interesting and fun article to say the least. I have really enjoyed reading this valuable information.
mac the ripper
Ravi Babu's Avatar - Comment posted on 07/11/2012 07:54
Ravi Babu
Those aren't the minimum requirements. Those are the test system specs.
The minimum is far less than that.
dvd ripper
KeithJardin's Avatar - Comment posted on 07/28/2012 12:33
KeithJardin
As a newcomer to Tribes, I can say that this game is fucking incredible. The graphics look really nice, usual UT3 texture pop-in nonwithstanding, free online poker the gameplay is incredibly fast and accurate, all of the weapons I've tried so far take some learning to master. The F2P model is pretty good, though weapons do take a bit too long to unlock, play poker but then again if it wasn't so I wouldn't even think of paying up so they're doing their job well. Overall, really recommended. Oh, and very solid review, online pokerthough I was expecting a 9 from the text!
venkat4gd's Avatar - Comment posted on 09/08/2012 15:14
venkat4gd
This tribes game is really excellent shooting game. Try this
Jobs for 15 year olds
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