Quantcast
Review: Limbo - Destructoid
DestructoidJapanatorTomopopFlixist
New? Take a tour   |   Suggestions   |   Themes:   Aah   Ohh   Foe

games originals community video shop xbox360 ps3 wii u pc 3ds psvita iphone android

Review: Limbo

Jim Sterling, Reviews Editor
11:00 AM on 07.19.2010


I'll be honest, I didn't expect much when I first heard about Limbo. To me, it looked and sounded like yet another art game that people clambered over each other to fellate because it made them feel intelligent. Then I played it. Then I shut my mouth. Then my jaw fell to the floor. 

Limbo is an art game, there's no doubt about that. More importantly, however, it is simply art. It is also the most gruesome, twisted, and beautiful videogame that's ever been published on Xbox Live Arcade, and I don't say that to make myself feel intelligent. I say that because it's true. 

Read on for the full review of Limbo

Limbo (Xbox Live Arcade)
Developer: Playdead
Publisher: Microsoft Game Studios
To be released: July 21, 2010
MSRP: 1200 Microsoft Points

Limbo is a 2D puzzle platformer in which players take on the role of a small boy who wakes up in the woods with no explanation as to how he got there. From the outset, one realizes that this isn't your average puzzler. The unique monochrome style that renders objects and creatures as black silhouettes against a dreary grey background is stark and miserable, yet eerily beautiful. This is a dark, melancholic, thoroughly bleak game, and that is what makes it so gorgeous.

Gorgeous it may be, but it's as deadly as it is beautiful. The opening chapter starts us off nice and quiet. Too quiet, in fact. Much of the opening moments involve walking through a forest while nothing of interest happens. That is, until the first little "surprise" of the game, one that left me simply blinking in silence for several seconds. This defining moment is what makes Limbo stand out from the pack, and it only gets worse from there. Quick reflexes, a brain susceptible to twisted logic, and a strong stomach are all needed to see Limbo through to the end.

This gruesomeness is what truly marks the title as something out of the ordinary. The variety of deaths that can (and will) occur to the main character, not to mention some of the things the player will have to do in order to succeed, are at once morbidly hilarious and downright disturbing. Somehow, the lack of gore makes it even worse, with the shadowy graphics allowing players to truly focus on the insanity of what they're seeing, rather than simply gawk at the blood. Gore is nothing compared to truly psychological violence, and that's what this platformer delivers. Despite having an aesthetic that makes it look perfectly safe for kids, Limbo carries with it a perverse intensity that manages to be more compelling than your most gore-laden "next-gen" first-person shooter. 

If the gore doesn't break your mind, the puzzles will. Players are pitilessly assaulted with fiendish challenges that run the risk of infuriating, but always manage to stop just short of making a player want to quit. As the saying goes, you can skin a sheep as many times as you like but you can only kill it once. This game only ever skins, as brutal as the shearing process may be.

On rare occasions, some of the puzzles will feel like they lean a bit too heavily on guesswork and luck, especially those based around physics, but the fact that experimentation often brings rewards definitely helps to make up for these frustrating moments. Many was the time where a puzzle had exhausted my mental resources, only for me to accidentally stumble on the right answer just as I was about to surrender.

What truly make the game so powerful is how it cultivates an air of oppression and paranoia that sticks with the player from the moment the first booby trap is sprung until the game's end. Death comes hard and fast, sometimes with such ruthless speed that you may actually jump from your seat. Even worse are the parts where nothing happens, the quiet periods that require you to simply walk. So great is the terror that this game can inspire, these otherwise dull moments only serve to heighten the tension, as players are conditioned to expect some new and terrible trap to be sprung. Sometimes one is. Sometimes one isn't. If Alfred Hitchcock had made a videogame, this would have been it.

Despite the constant feeling of paranoia and fear, the sheer humor that can be had from the game is quite astounding. It's very rare that a videogame can kill me so often, yet raise a laugh every single time. The violence is so ruthless and savage that it becomes heinously funny. Death is its own reward, and since most of the checkpoints are well-placed, the trial-and-error gameplay actually works very well. Every death makes one stronger and more aware, and doesn't waste the player's time like many other "brutal" platformers do. 

Sound is used sparingly but to great effect. Ambient noise replaces a soundtrack, and the functional sound effects lend themselves well to a game that fuels the imagination with simple imagery rather than gratuitous graphical overkill. The visuals are alienating yet fascinating, drawing players in while keeping them at arm's length and slightly disconnected at all times. It's very hard to make such an aloof game engrossing at the same time, but Limbo manages it. 

In essence, Limbo carries with it many qualities that remind one of classic 2D puzzlers like Heart of Darkness and Abe's Oddysey. A dark sense of humor and an endearing artistic style blended with moments of true horror and savagery, broken up by a series of very clever puzzles. It's an old-school feeling, but modernized and adapted to the point where it doesn't feel like it's been done for cheap nostalgia. It's not a cloying game that relies on being "old-school," but fans of those older games will definitely love this one. 

Limbo is as close to perfect at what it does as a game can get. It's artistic without being pompous, difficult without being cheap, and violent without being gratuitous. It gets everything just right, and while the adventure will only take dedicated players a few hours to beat, the memory of the game will remain for much, much longer, and many players won't stop at beating the game just once. If I had to sum this game up in one word, I think that word would be "effective." That's what this game is, in every sense of the word. 

I'm not going to tell you to buy it. I'm going to ask you to buy it. 

Score: 10 -- Flawless Victory (10s are as close to perfect as you will get in a genre or on a platform. Pure, untarnished videogame ecstasy.)



THE VERDICT


10.0 /10
Flawless Victory: Games rated 10 aren't perfect, since nothing is, but they come as close as you could get in a given genre. The new must-have game in its sector, we're talking pure ecstasy. Check out more reviews or the Destructoid score guide.





Legacy Comments (will be imported soon)


Another bias review. I'll be getting this as soon as I get paid, which is Friday. This looks like a sweet game. I love having room on my xbox now. Looking foreward to more of your reviews.
You're still the best review narrator on Dtoid Jim - great review!

I have the MSP in my account waiting in anticipation.
Great review Jim. I will be picking up this and Castlevania for sure out of the Summer of Arcade titles...
PS3 owner sadness starting...now :(
"If Alfred Hitchcock had made a videogame, this would have been it."
Can I buy this yet?
Glad to hear it's far from just another "art game".

I was hoping it wouldn't be.
Makes me wish I had a 360!
Loved the Portishead in the video-review too by the way!
I loved this game, great review Jim!
I like it. An art game without pompous pretension. Too bad I don't have an XBox.
Well, that's my purchase guaranteed.

Great review Jim, too bias though.

/joke
A 10? Dag. Been looking forward to this since Pax EAST.
Yes. My god yes. Yes a million times over.

This is one of the few, if not the only, game this summer I actually give a shit about.
Well...

This is a nice surprise.
Great review. I'd been anticipating this game, but now I can't wait. Now I just need to find some money.
Hope this gets eventually ported to the PS3 or PC. It does sound like a wonderful game!
July 21st cannot come soon enough.
You have redeemed yourself of past transgressions.
Please buy the shit out of this so it get ported to PS3 too, please!
You just sold me on the Heart of Darkness comparison. Loved those kind of games like Flashback & Another World back in the day.
Better come on PSN. If it doesn't I hope it fails (joke). Brilliant review - are these your opinions, Jim?

Sums up what I hoped this game would be like from the teaser videos!
Can't wait
Wow, the art style for this game is AMAZING. I've never even heard of this game before, but I am definitely buying this.
Awesome choice of music for the video!

Anyway. I was contemplating getting this on its release, and after reading this I definitely will. I can't pass up a good horror game, let alone one such as this.
Do want. Can't have, because Xbox. Aghhh.
Hopefully it'll be made available on PC at some point.
OoOoOo. I was looking forward to this, but I didn't think it would score this high. Good to have something to look forward to later in the week. Shame its not out today.
I'm interested in this game now. One thing though: That music is pimpin'...Is that from the game, or just a track you threw on the video? What is the name of that song?
Let me add on a highly personal note that this review has been a distinct pleasure to write. Don't think I enjoyed writing a review this much since Braid.
Good review.

Is it me or are all the comments against Jim avatarless?

They really should make an avi (even a white square) before you're allowed to post.
WOW
I don't have a 360 but I kinda wish I do
Great Review Jim =) And I Am Happy to hear your opinion on these game :3 and Thank God i Have a 360 :P
been following this for months. cannot wait. Now onto the countdown to Insanely Twisted Shadow Planet. (if anyone hasn't seen this one youtube it...looks brilliant)
Damn. To be honest every time I'd heard of Limbo I always just assumed it was some sort of video game based around limbo - like a party game.

This looks really interesting. Sad I don't have a 360. I hope it comes to PSN.
Buying this as soon as it's out, might even finish work early too!
Another excellent, well balanced review - Dtoid is the only place to go to read a well written review :)
Awesome, I wish I had an X--Wait, you mean I have all 4 platforms? Whuuuuuuuut? Oh right, I'm actually a gamer. Sorry, by the 20th 'derp wish I had an ecks bawks' comment I had to facepalm. >_>

I shall be purchasing this in addition to Hydro Thunder: Hurricane and Monday Night Combat!
Awesome! Another game priced $5/400 MS Points too much! If God Hand, the greatest game known to man, came out as a Digital Download for $15... I wouldn't buy it! I guess I'll wait until next year when this game is on "sale" for the price that it should have released at.
I've been secretly lusting for this game since the very first trailer. I. Can't. Fucking. Wait!
Man, I never knew so many respected members of the community don't have 360s. What a bummer. :/
@ Ujn Hunter

http://www.penny-arcade.com/comic/2008/8/8/
i hate jim and this biased review simply because i dont own a 360 and therefore cannot enjoy this game. if it somehow makes it out of the realm of xboxlive than i will retract my statement
So bummed this isn't on playstation :(

Looks fantastic.
@nightwounds Hmm Dont Blame Jim because it Is a 360 exclusive Blame yourself for not buying a 360 And the whole Biased thing is soooo last work week
The mock Jim Sterling "Bias" comments are super lame and annoying.
To the people begging for a PSN port:

It's already confirmed to be staying only on Xbox LIVE as the devs said there won't be a port this time around. I'm guessing Microsoft has some rights or something, as this is the biggest arcade game of the year for any console.
I knew I was going to buy this game the first time I saw the giant spider move. Something is very wrong with how it moves. Also the Alfred Hitchcock comparison....yeah, that's how you sell me a game.
Great review, Thanks.
I think this needs an un-biased review. "Limbo is a game on the Xbox360. It features black and white visuals..."
Limbo was only faintly registering on my gaming radar before this review. I'll look forward to finally having my own Xbox again when I get some income, and purchasing this right away!




Double Fine's latest adventure The Cave drops next week

The Cave publisher Sega has pinned down the release schedule for this new adventure game from the joyful minds at Double Fine Productions. Even though it's coming to several digital distribution services, there thankfully are...   more

Double Fine's latest adventure The Cave drops next week photo

Review: Kinect Party

Hey, Television! Check out Double Fine’s latest game for Xbox Live Arcade: Kinect Party. In fun-loving Double Fine fashion, it was released for free upon launch in mid-December until the New Year. For those of you who d...   more

Review: Kinect Party photo

Pre-orders for Double Fine's The Cave open on Steam

While the exact release date for The Cave hasn't been nailed down quite yet -- it's "January 2013," for now -- the upcoming adventure game from Ron Gilbert and co. at Double Fine Productions will be available shortly. In fact...   more

Pre-orders for Double Fine's The Cave open on Steam photo

Double Fine's Middle Manager of Justice out now on iOS

I had forgotten Double Fine was getting into iOS development with Middle Manager of Justice. Following a number of great sim games that fit very well with these mobile platforms, this tasks players with managing superheroes i...   more

Double Fine's Middle Manager of Justice out now on iOS photo

Kinect Party will be free when released next week

Double Fine's Kinect Party, the game that is going to make your high fives sparkle, is also going to be totally free. A list of upcoming releases on Major Nelson's blog looked like a possible typo, but Double Fine's website confirmed that this Kinect game will be free on December 18, and will remain free for the rest of the year.  Got a Kinect? Then you have no excuse.    more

Kinect Party will be free when released next week photo

Kinect Party trailer makes your high fives sparkle

There's a lot of interesting stuff going on in this new Kinect Party trailer, but what I'm most interested in is having sparks come off my high fives with other people. How great is that? I imagine that happening anyway, so ...   more

Kinect Party trailer makes your high fives sparkle photo

Win one of 10 early tickets to Ümloud! this Thursday

In the Bay Area this Thursday? Come melt your face at San Francisco's DNA lounge for Ümloud!, the annual California fundraiser that benefits Child's Play. Did I mention Tim Schafer, creator of Psychonauts, Grim...   more

Win one of 10 early tickets to Ümloud! this Thursday photo


Win one of 10 early tickets to Ümloud! this Thursday photo
Win one of 10 early tickets to Ümloud! this Thursday photo
Win one of 10 early tickets to Ümloud! this Thursday photo
Win one of 10 early tickets to Ümloud! this Thursday photo
Win one of 10 early tickets to Ümloud! this Thursday photo
Win one of 10 early tickets to Ümloud! this Thursday photo



Explore the new trailer from The Cave

Sega, Double Fine, and Ron Gilbert have sent along their newest trailer for upcoming puzzle action/adventure title The Cave. In it, a talking cave gives us a brief rundown on a few of the seven characters that you'll ch...   more

Explore the new trailer from The Cave photo

Brazen prototype added to Amnesia Fortnight bundle

Some of you were very enthusiastic about Double Fine's Amnesia Fortnight bundle, which is essentially the studio's way of giving people the opportunity to check out playable builds of prototypes and also vote on potential pr...   more

Brazen prototype added to Amnesia Fortnight bundle photo

Double Fine opens up voting on its next game prototypes

Double Fine Productions has been pretty vocal about its Amnesia Fortnight prototyping process that ultimately resulted in games like Costume Quest and Iron Brigade. This time, they're going a step further, and you'll have an...   more

Double Fine opens up voting on its next game prototypes photo


Back to Top




Advertising on destructoid is available through Please contact them to learn more