PlayStation Interviews
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Interview: A new vision for Football Manager 2013
MAC Vita Sports Interactive's Jacobson explains how his team is trying to appeal to all tastes
Randy Pitchford interview: 'For me, making games is like playing with amazing toys'
PC PS3 360 Gearbox boss on critics, Borderlands 2 and games as art 6
Sleeping Dogs interview: 'Open world is by far the most challenging genre'
PC PS3 360 Producer Dan Sochan looks back at the making of this summer's smash 3
EA's Soderlund: 'Adapt or become irrelevant'
iph MISC 3DS WiiU PC PS3 Vita 360 CVG interviews the executive vice president of EA Games about the future of entertainment 6
Interview: PlayStation Europe CEO Jim Ryan
PS3 PSM PSN PSP Vita Key Sony executive on how Vita can become a profitable playground for other publishers 5
Interview: The next Patrice Desilets
WiiU PC PS3 360 Assassin's Creed 3 creative director Alex Hutchinson explains how he wants to reshape Ubisoft's star IP 6
Remember Me: 'We were told you can't have a strong female lead and be successful'
PC PS3 360 Creative Director Jean-Maxime Moris on why Capcom's sci-fi thriller will live long in the memory... 25
GRID 2: 'We needed to spend more time developing our technology'
PC PS3 360 We poke around garage with executive producer Clive Moody 19
Far Cry 3: "We make you tread a familiar path - and then we break it"
PC PS3 360 Lead writer, Jeffrey Yohalem, talks insanity, killing and meta-gaming... 1
Crytek's Mike Read: 'We cannot take the current generation any further'
MAC WiiU PC PS3 360 The Crysis 3 producer discusses console tech, Wii U, and giving PC users that little bit extra 25
David Rutter: 'There is so much more I need to do with FIFA'
All The executive producer of FIFA 13 discusses future tech, modular enhancements and Kinect swearing 1
Shinji Mikami interview: 'To be told Japanese games suck is a bit harsh'
WiiU PC PS3 360 Shinji Mikami was the creative force behind many of Capcom's biggest titles. But is he really set to hang up his directorial hat at his own Tango Gameworks studio? 39
F1 Race Stars Interview: 'Loops, barrel rolls, corkscrews... We've got the lot'
PC PS3 360 Codemasters explains its Formula One spin-off
FIFA 13: "I think it's all the best bits of FIFA - in one game"
3DS WII PC PS3 360 Producer David Rutter on staying number one... 9
EA Sports: 'The future of gaming is away from the television'
3DS WiiU PC PS3 Vita 360 Label head Andrew Wilson on UFC, FIFA 13 and next-gen 6
Sony's Andrew House: 'PlayStation can help turn Sony fortunes'
PS3 Vita SCE's Group CEO discusses future opportunities in a tough business environment 4
Crytek's Cevat Yerli talks free-to-play, TimeSplitters and more
iph WiiU PC PS3 360 'There's no reason gamers shouldn't get triple-A for free... and we're going to do it' 6
Exclusive: A Frank chat with EA's Gibeau
3DS WiiU PC PS3 Vita 360 The publisher's Labels president looks to the future... 9
Warren Spector goes back to the drawing board
WII PS3 360 Deus Ex creator on how he hopes to change everything in Epic Mickey 2... 4
Black Ops 2: The "most provocative, shocking" Call of Duty yet
PS3 360 Director David Anthony on why Treyarch are evolving the mega-selling franchise 12
Interview: Why Dishonored is the thinking man's FPS
PC PS3 360 We talk to Ricardo Bare, Arkane Studios' lead technical designer 2
Video: Elder Scrolls Dawnguard will be "as huge as possible"
PC PS3 360 Lead artist talks perks, weapons and next gen 7
World exclusive: CVG interviews Hideo Kojima at E3
PC PS3 360 The Metal Gear visionary on Tweet controversies, Japan's curse and his next project 4
Interview: David Cage on why Beyond isn't another Heavy Rain
PS3 "Much more exploration," promises Quantic Dream boss in massive, must-read Q&A; 9