Are Modern Games Being Dumbed Down?

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Jess McDonell chats to industry heavyweights from Cliff Bleszinski to Team Meat to find out whether games really are being simplified and if so, why?

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grey_fox1984 125 pts

My thoughts are that while there are more easy games out there, games themselves have not necessarily gotten "easier" in the simplest sense of the word. There are certainly more options for difficulty out there, as games rarely have a difficult (and DEFAULT) mode with no other options. Many games have a very easy "Normal" mode (which is likely called that because people find it emasculating to play on "easy", but those same games often have much more difficult modes as well.  The other important evolution is that the difficulty in games has often gotten more "fair" than it has been in the past. Games that have good difficult modes draw their difficulty from smart enemies and challenging situation- while many hard classic games are difficult because they either don't control very responsively, have very few checkpoints that are far apart, or limit the player's ability to experiment by giving you a limited number of lives/continues. Playing your first Halo game on legendary may be a bit of an exercise in trial and error, but no two encounters unfold exactly the same because of the dynamic AI, and you are never TOTALLY screwed by being barred from trying a segment again 

Gelugon_baat 2618 pts

If I had been the person that I was three years ago, I would say "yes".

 

Now, I would say that this is up to the beholder, after having become wiser to know that everyone has a different, figurative cup of tea.

 

Anyone who says "yes" or "no" may want to consider whether they are being self-righteous, or just love having the opportunity to speak their opinions out loud and claim themselves as being "right" on the subject issue.

xgropo 6 pts

The short answer is: Yes.

Games today are being developed for a console, or at least a "console-like" experience, and at worst a "facebook-like" experience. Compare current X-Com vs. older versions. Compare Civ 5 vs. Civ 4. Skyrim vs. ES1 or 2.

Note to developers: Gamers that play PC games want a game scale suitable to a PC!!! Surprise!!! If we wanted a console scale game, we'll buy a console game. 

lord_leckar 5 pts

People aways say "Ah, Dark Souls is very hard!". No! It isn't, demon's souls was way more harder than dark souls (if one has not used mage as his class). I've done the first playthrough in less than 1 week. And even being easy there are a lot of noobs using bow backstab glitch (a hit kill glitch even with the worst bow of the game). Most of the people who say that dark souls is hard didn't even play the game.

You want a hard game? Go play The Elder Scrolls 1 or 2, it was so hard that ppl wasn't even able to finish the starting dungeon. 

lord_leckar 5 pts

Dark Souls is not easy actually but not a lot hard, it's normal. :/ You just need to get used to the game. 

ss34gohan 5 pts

 lord_leckar Dark souls was easy play demon souls then talk unless u play demon souls dont say it was hard cause die about five times in human form then go to the very beginning of the level and fight all the monsters again but much stronger including the boss

bgna8980 11 pts

 lord_leckar If demon souls is as hard as you claim it to be I'd love to give it a shot, there's not many games out there anymore that really give a challenge. 

AELG 12 pts

The best solution I think is to be able to change dificulty. I remember the first time two dragons appeard in Skyrim. One was hard enough, but two? I tried a few times but it was imposible for my character at that moment, so I just went to the options menu, and lower the dificulty a little... a couple of tries more and they where dead. If I hadn't the posibility of changing the dificulty, I would probably stoped playing or something..

icebox98 8 pts

i wouldn't say they are dumbed down, just made less ridiculous for people with less time to spend on puzzle games....

 

at least the games Ive played never got hard enough with the exception of old Tomb-raider games (especially when u wanted to get all the secrets ). illd just never go for a puzzle game though, sometimes they just feel too boring...............and talking about boring, i think i have enough of it at work

Y2WaShErE 10 pts

I think Valve isn't dumbing down games. Diablo III was definitely watered down. Nintendo hasn't made a challenging videogame for a long long time, in fact I can't name any challenging videogames on the Wii at all! Fable III was another one that felt very dumbed down. That's not how I'd describe titles like Halo Reach or Battlefield 3. Although you're lead through all of the campaign and you never really have to think hard or master your skills to beat any given level in the campaigns, that's been consistent within both of those series. I would like to see developers hiding more secrets in their worlds though since the sense of discovery and reward of learning how to do something by yourself is highly gratifying.. If only there was a way to have both! haha

realguitarhero5 64 pts

Dark Souls sold like 2m copies.  There is a market for hard games.

Leria 14 pts

 realguitarhero5 

 

Yes, but Demon Soul's was honest about the fact that IF YOU DON'T LEARN ALL THE GAME MECHANICS, it was going to be extremely hard for you.

 

Once you learned the 'tricks' in the game, such as the invincibility roll, the challenge went down by half at least.

mario-nin-freak 276 pts

Games are definitely being dumbed down. Lazy devs, smartphones, and "addiction gamers" are to blame. Not very many companies make games for true gamers anymore.

Leria 14 pts

 mario-nin-freak 

 

Well, there is a market for games that you cannot 'lose', such as hidden-object games, RPG games that allow unlimited retries, etc.

 

That said, there is also a market for super-tough games but the game makers have to be honest about the fact that "Hey, this is going to be a tough slog if you are not very experienced and do not take the time to learn the deep mechanics of the game!"

mario-nin-freak 276 pts

@Leria True. The problem comes in when devs try to appeal to both audiences, and it just doesn't work. 

acolyte82 7 pts

??? ofcourse there dumbed down how is this a question? games were alot harder back in the day because they had to be. otherwise you could beat them in 5 minutes. you cant make a 10 - 11 hour game or games like MGS hard as hell or you it'd take you year to beat it and who the hell wants to do that.

Dragdar 252 pts

 acolyte82 heart of the issue.

 

difficulty was used to prolong limited storage capacity

pvh507 6 pts

The Witcher 2 was incredibly difficult on dark mode; and wasn't all that easy on default. The story also progressed in a way that really made both playthroughs different.

Hulksmash77 5 pts

Honestly, games have been dumbing down for years.

Way before the wii even came out.

There is a difference between an entire game from the ground up being easy (that's called making an easy wide-demographic game) than a game that is supposed to be "hardcore" is actually really easy.

The wii is not to blame. Nintendo doesn't dumb down their "hardcore" games, they just make a lot of family games. Halo, however, implemented the regenerating health, but the game was still hard because of how far the checkpoints were in between.

Games now have soooo many checkpoints, regenerating health, and waaaay too many wannabe quick-time-events, that the game is like playing a an on the rails shooter that shoots for you and you don't have to aim.

 

stricot 9 pts

Well, Diablo3 pissed me off because of the lame first difficulty level. As nightmare is pretty much the same game again with same powers, it loses any interest. Dark Souls was far too difficult and I wish I had not bought it. It is equally ridiculous to let a player go through lvl 1 50 times and not enjoying any change in gameplay or anything.

icebox98 8 pts

 stricot thats one of the reasons i don't buy puzzle games.....they  waste a loot of time not being enjoyed (especially when u have only 3 hours per day to play games)

Sepewrath 282 pts

People always talk about difficulty in games as if developers are intentionally trying to make games easy. Maybe some are, but even if they weren't, it wouldn't make a difference. The major problem is how formulaic game design has become, sticking to the assured sales model. If you played one FPS, you've played them all, so of course they get easier. Back in the days games were growing, so there was a lot of variety, Mario and Sonic were two very different games, being good at one doesn't transfer to the other.

 

But if you good at CoD, your good at BF, MoH, Halo, Far Cry, Crysis and just about any other FPS. I think if games were offering varying experiences, no one would complain their too easy. Tough to challenge someone when they are an expert the moment they pick up the controller and can anticipate your level design.

ikkyusojun 5 pts

this website is utter rubbish these days the videos hardly ever load...but the adverts always do! they make sure of that..and yes my setting are right for video, every other website works. you are now wank gamespot. sort it

DarthLefein 22 pts

This is what "DIEING" generation looks like. Take a hint.

DarthLefein 22 pts

Videogames are going downhill, because X720, PS4 and Wii U aren't out.  Gamespot was like this in 2000 and again in 2005. Everybody forgot (except me)

Kane04 29 pts

Yes.20 years ago you had 3 life's, with luck you'd find a couple of more on the way, lose them all, start all over again from the very beginning.Today people think veteran in CoD makes them hardcore gamers...The health restores if you take cover for half a second and even if you get killed you go back 5 feet and you can try again again and again and again.Reason is simple, idiots >>>> clever folks.Companies wanna make money, they aim for the masses.

Sepewrath 282 pts

 Kane04 Well in fairness that's just good game design, cant make a 20 hr game where you have to start over from the beginning if you die three times. Games back in the days were like an hour or two long, so you can start over five times and still beat it five times in one day. Think about it, would you enjoy Mass Effect if you died fighting Saren, that all your choices were lost and you had to start over at Eden Prime?

GabrielOnuris 30 pts

I like to play games casually, and no, I'm not talking about "grandpa consoles" like Wii; I like to play shooters, RPGs, Dungeon Crawlers, TPS, RTS, etc, but I play to releave myself from daily stress, not to prove anyone that I'm better than someone. I like to play games as games, not as my life is at stake and I'm in a urge to prove myself... I'm not going to earn a medal nor money if I beat a game like Dark Souls, so I don't give a damn if I beat a game in 8, 3, or 50 hours, I just wanna have fun. If the game has a gameplay time of 10 hours, but it's so hard that I take my whole life to beat it, because of too many replayed levels due to deaths, excuse me, but I will never touch a game like this. I have more things to do with my life, and mostly, I have a lot more games to play.

X_oddgod_X 19 pts

 GabrielOnuris No problem with that, man. You are right on this. People should have the option to play a game that suits their interests. If you want to play an easy game, fine. The problem is that the "hard" option is disappearing from games, and for hardcore gamers like myself this limts the fun.

lord_leckar 5 pts

 X_oddgod_X  GabrielOnuris I completely agree with u X_oddgod_X

Warmuro 24 pts

 GabrielOnuris Very well said bro, %100 agree with you.

btstlouis 6 pts

This video is spot on. This trend is what has generally led to my disinterest with gaming in the past couple years

Hells_rebelion 21 pts

I don't understand what they mean by letting you choose a difficulty in Diablo 3 from the start?   That's not the idea, it follows Diablo 2 in you beat the lower levels to get to the higher difficulty.  Nothing new....

Joe51187 31 pts

This girl should brush her hair

madgame23 20 pts

I feel that game difficulty is fine where it is for me anyway. I dont have much time for games most days, usually a couple hours at night during the week and some time on weekends, though at times I do overindulge and I pay for it later in lost productivity, ie house resposibilities. I feel that games should have an adaptable level of difficulty, which games do have. If you want a fair experience where both you and the ai have equal amounts of damage and health, then normal should be the all around fair game, easy should be for newbs and players who are not good at games. Hard and up should be for those players who want to get the max they can from their experience, alot of the game awards are given for hard or harder playthroughs and completing certain events. I play for the fun most times and if I complete something yay for me.

Jasper_73 16 pts

how can we vote with our cash when there is not very much to choose from

de_graph 59 pts

The regenerating health bar was the death of challenging gameplay in my opinion. So integrated into modern gaming now that it has become mandatory and cause for scrutiny when not implemented.

 

I actually buy a lot less games now, than I did 10+ years ago, so maybe it's a good thing that most games aren't worth it. Saved a lot of money and time ;)

aeo1111 7 pts

Tell me more stories about video games news caster lady and I wouldn't be able to help myself and I would just kiss you.Kiss me too news caster lady! Kiss me on nightmare difficulty !!! :D

slick_gio 5 pts

I present Dark Souls and Super Meat Boy.

lord_leckar 5 pts

 slick_gio Dark Souls wasn't a hard game at all, you just need to use the right equip in the right place to proceed without dying. :/

DeKuip 23 pts

Fable123, GTA4, Diablo 3, Skyrim, Dishonored, Rage, SR 3,COD,

All these games are SOOOO easy ist just not worth playing.

I remember oblivian witch was difficult on a normal setting. Skyrim was easy on the hardest setting. Even after they changed it i good kill a dragon with a few swing of my axe. I had more problems with deer and not because they where strong but they just kept running away.

Leria 14 pts

 DeKuip 

 

What are you talking about? If anything, the games are more 'fair' than they were years ago. Many RPG's in the 1980's were so hard that even the developers could not beat them on the normal settings.

bgna8980 11 pts

 DeKuip want a challenge? If so play dark souls

lord_leckar 5 pts

 bgna8980  DeKuip Dark Souls isn't a BIG challenge, Play Demon's souls without using magick if u want a challenge.

ss34gohan 5 pts

 lord_leckar  bgna8980  DeKuip  Demon souls was alot harder especially without magic and if you constantly die in human form the world got harder and if you didnt use miracles for the prison area you had to wait such a long time to kill one of them where dark souls you die in human form what you lose humanity and souls but the world didn't get harder so stop complaining dark souls was hard when it wasnt   

bgna8980 11 pts

 ss34gohan  lord_leckar  DeKuip LOL funny how you're attacking my opinion I've never played demon souls I'll give it a shot I like a challenge. I managed to get a platinum trophy in catherine and I thought that was a challenge probably one of the hardest games I played to date.

ss34gohan 5 pts

 bgna8980  lord_leckar  DeKuip i platinum trophy dont make a game hard idiot thats if you want to get a 100 percent on a game the game dont say hey get a 100% on me what get all gold on hard oh wow what does that get you nothing that has nothing to do with gameplay i seen hard on catherine and it isnt that bad if you dont aim for medals 

bgna8980 11 pts

 ss34gohan  lord_leckar  DeKuip I know it doesn't but the core gameplay itself is pretty challenging, instead of making presumptions why don't you give the game a shot. I didn't play demon souls yet so I am not judging it until I do. Could you also refrain from using derogatory words it makes you look rather childish.

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