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E3: Hands-on with Epic Mickey: Power of Illusion photo

I haven't made a final decision as to what my favorite game at E3 2012 is yet, but Epic Mickey: Power of Illusion for the 3DS is right up there.

When DreamRift's game was announced a couple of months ago, I was shocked. Instead of just being a straight port of the 3D Epic Mickey sequels on other consoles, Epic Mickey: Power of Illusion is a brand-new 2D platformer releasing for the 3DS.

And just look at the game. It is beautiful. If you are a fan of any of the old Capcom Disney games for the Super Nintendo, you are going to lose your mind over this.

I know I did.

Epic Mickey: Power of Illusion was inspired by the classic Mickey platformer Castle of Illusion for the Genesis. This inspiration shows from the minute you start the game. The graphics -- while obviously improved for the slick 3DS -- look very similar. Even the animation and controls are very reminiscent of the original classic ... but I am getting ahead of myself.

Not much is known about the story in Power of Illusion, but, as in Castle, Mickey is tasked with journeying through multiple Disney-themed worlds to put an end to the evil witch Mizrabel (who looks eerily similar to Maleficent from Sleeping Beauty).

Along the way -- and this is the best part -- he will run into and rescue many Disney characters from different movies and TV shows. Seeing these awesome characters in the game was both surprising and exciting. As a huge Disney fan, I squealed with happiness when I found Scrooge McDuck and smiled when I talked to Rapunzel. The whole gang is included, and the game's creative director, Peter Ong, promises there are many, many appearances in the final game.

To control, players use the slide pad or D-pad to move Mickey around the screen. Jumping is done with one button, and, like, Castle, a stomp is performed by hitting the jump button once again. You can also shoot paint and paint thinner projectiles by pushing the attack button.

These controls, while very similar to Castle of Illusion, are only the very tip of the amazing iceberg.

Like its console Epic Mickey counterparts, in Power of Illusion, Mickey can use paint or thinner to draw objects or take them away. This is done using the touch screen of the 3DS. When an object can be interacted with, it will appear glowing in the map on the bottom screen. By tapping this, a "paint" screen will be shown.

In this screen, players will have to "paint," or outline, the object to make it appear, or erase it with the thinner to make it disappear. While only a few levels were shown in the demo, this technique was used to fantastic effect. Sometimes it was simple, just having to erase a vine blocking your path or painting a block to stand on.

Other times things were more complicated. In one section, a series of cannons was on the screen that Mickey could launch himself with. Some cannons needed to be painted and some needed to be erased in order to form the perfect path to move on to a high platform. Since the action pauses when painting, some of the cannons had to be painted while in mid-flight. It made the sequence not just about strategy, but timing as well.

To add more detail to a constantly deepening game, the painting mechanic is graded on how good of a job you do with painting the items. The better you do, the better rewards you get. For example, if you paint a stone column perfectly, fewer enemies will attack in the next section. If you do a bad job, more enemies may be waiting for you further on in the level.

In addition, special painted objects can be found, unlocked, and carried with you throughout the game. As in Metroid, these acquired powers can be used at any time and help you access hidden areas and defeat enemies.

In the demo, you could carry two special objects. One was a "Thwomp"-like enemy that would crush anything underneath it (even Mickey!). By drawing it anywhere on the screen, the monster will slam down and destroy anything underneath it. This is very helpful in defeating enemies that may be a little out of reach or guarding a tough platforming section. And, again, if you paint it perfectly, the enemy is more powerful and slams to the ground more times.

The other item was a chest that would release helpful items such as money, more paint, or helpful hearts.

The graphics and animation in the game are truly wonderful. DreamRift's other games -- Henry Hatsworth and Monster Tale -- have very similar, 16-bit retro graphics, but Power of Illusion seems to look even better! It's hard to tell in the screenshots, but parallax scrolling is in full effect, with backgrounds and gorgeous out-of-focus foregrounds looking incredible. And seeing this all in 3D makes everything look even more colorful and stunning.

If this was the entire game, it would be great. But there is so much more!

After rescuing the numerous Disney characters, they will return to your castle and find shelter in one of many rooms. These rooms can be upgraded to look more and more like scenes from the characters' respective universes. For example, I upgraded Scrooge McDuck's room and it was a perfect recreation of his office from DuckTales (complete with giant vault door!).

And these upgrades aren't just aesthetic. After fully upgrading, characters will help out Mickey on his quest! Some may open a shop to sell helpful items, others may offer new powers, and others will assign side missions that can be completed for even more fun rewards!

There is so much to do in Epic Mickey: Power of Illusion and so much to gush over. It truly is a beautiful game with fun gameplay, clever mechanics, and many surprising Disney appearances.

I can't wait for Power of Illusion. As a fan of both retro 2D platformers and Disney, this game is a dream come true.

LAUNCH GALLERY (8 IMAGES)
Photo Photo Photo Photo Photo Photo Photo Photo









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Chad Concelmo is Destructoid's features editor. He loves hanging out with awesome people. That's why Destructoid makes him so happy, since it is full of THE MOST AWESOME PEOPLE OF ALL TIME! Also, dolphins. Likes Chad enjoys punching old ladies in the face, Super Metroid, Zelda: A Link to the Past on the SNES (best system ever!), Final Fantasy VI, Day of the Tentacle, Shadow of the Colossus, Mother 3, Beyond Good & Evil, Contra III, Valkyria Chronicles, Punch-Out!!, Half-Life 2, and Super Mario Galaxy 2. Meet the rest of the team



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29 comments | showing # 1 to 29
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TheRedComet's Avatar - Comment posted on 06/08/2012 16:08
TheRedComet
Warren Spector made no secret that he wanted to make a game like this. I don't know how involved in it he is but it looks like what he said he wanted to make.
TurboKill's Avatar - Comment posted on 06/08/2012 16:17
TurboKill
Out goes Castlevania on the 3DS "List" and in goes Mickey.
Alan Argentina's Avatar - Comment posted on 06/08/2012 16:20
Alan Argentina
Magical Quest is one of my favorite SNES games, so I am definitely excited for this game. Gonna give Nintendo till the end of this year to redesign the 3DS, then I'm gonna buy it regardless.
Yougiedeggs's Avatar - Comment posted on 06/08/2012 16:22
Yougiedeggs
WANT!
orniletter's Avatar - Comment posted on 06/08/2012 16:22
orniletter
My Wallet is Reggie....errr, my Reggie is body...

MY BODY IS READY !!!

@chad: Is the implementation of 3D done well, or is it somewhat distracting with so many layer and highly detailed sprites ?

Great preview as always, Chad !
Chad Concelmo's Avatar - Comment posted on 06/08/2012 16:38
Chad Concelmo
@orniletter,
The 3D is done SO well! So subtle! It makes the gorgeous parallax scrolling pop and makes everything look so nice! :)
Pint Sized Slasher's Avatar - Comment posted on 06/08/2012 16:50
Pint Sized Slasher
I'm also very excited for this game, even more than the actual Epic Mickey 2 sorta like when that Dark Void game came out on the DSi shop. This one is definitely getting pre-ordered alongside Animal crossing when I get my next paycheck.
TheNephilym's Avatar - Comment posted on 06/08/2012 16:54
TheNephilym
Believe it or not, this.. THIS.. is the game that finally makes me want a 3DS.
orniletter's Avatar - Comment posted on 06/08/2012 16:57
orniletter
Thanks for the answer :), I�m really looking forward to it !
Artemus's Avatar - Comment posted on 06/08/2012 17:00
Artemus
Love Castle of Illusion on the Genesis! I'll never, ever forget first jumping into the translucent red jello in that game!
Chad, does Mickey throw apples in this new one?! Either way, can't wait to put this into my 3DS! =)
Zeik56's Avatar - Comment posted on 06/08/2012 17:06
Zeik56
I had a passing interest in this game when it was first announced, but when I heard that castle/recruitment mechanic was directly inspired by Suikoden I was sold 100 times over.
Script-br's Avatar - Comment posted on 06/08/2012 17:15
Script-br
This is definitely the game I'm most interested in for the 3DS. It looks incredible!
Stealth's Avatar - Comment posted on 06/08/2012 17:21
Stealth
seems nice
Jinx 01's Avatar - Comment posted on 06/08/2012 17:30
Jinx 01
aahhhh want want want! I still have the original Genesis game packed away with my Genesis. Wish I had a 3DS.
Sat's Avatar - Comment posted on 06/08/2012 17:30
Sat
This game is going to be amazing <3 I hope Disney's marketing team is aware that they need to push this one and not bury it under the Warren Spector sequel.
Paperclip's Avatar - Comment posted on 06/08/2012 17:46
Paperclip
DreamRift? Sold!
32BitSin's Avatar - Comment posted on 06/08/2012 17:48
32BitSin
OMG! I've always hoped in the back of my mind that CoI would get a sequel and this is basically it.

@Sat: I agree but I doubt that will happen. Marketing for Nintendo portables is very rarely the big N's focus. Even if the game like this could sell well to the many fans of the great 16 bit games like CoI and MQ.
BrainWasherAttendent's Avatar - Comment posted on 06/08/2012 17:56
BrainWasherAttendent
These guys know how to make 2D games. This one should be a simple decision to purchase.
Marche100's Avatar - Comment posted on 06/08/2012 18:20
Marche100
SHUT UP AND TAKE MY MONEY
StMcDuck's Avatar - Comment posted on 06/08/2012 18:43
StMcDuck
Paint me excited.
Master Snake's Avatar - Comment posted on 06/08/2012 19:06
Master Snake
I don't have a 3DS yet, but this is on my future list. DreamRift made it too? Oh, I am so sold!
gatorsax2010's Avatar - Comment posted on 06/08/2012 19:25
gatorsax2010
I never had a Genesis, and this is making me really sad that I missed out on Castle of Illusion. This looks great!
Ghalheart's Avatar - Comment posted on 06/08/2012 19:28
Ghalheart
I remember playing Castle of Illusion on the Master System YEARS ago. Based on everything said here along with what footage I've seen, I'm definitely looking forward to this.
Ernesto Perez's Avatar - Comment posted on 06/08/2012 19:41
Ernesto Perez
This game is the sole reason for me purchasing a 3DS in the future. :D
AussieBen's Avatar - Comment posted on 06/08/2012 19:59
AussieBen
Yeah, I bought a 3DS in preparation for this game. Looks like that was a smart idea.
King Chrono's Avatar - Comment posted on 06/08/2012 22:34
King Chrono
I didn't have a Sega console growing up, but I did have The Great Circus Mystery Starring Mickey and Minnie for Super Nintendo. It was a platformer similar to Castle of Illusion. I believe there is a gameboy advance port that's definitely worth a playthrough.
NinSage's Avatar - Comment posted on 06/09/2012 02:18
NinSage
Dreamrift?
Epic Mickey?
3DS?

TAKE MY MONEY!!!
HiT BiT's Avatar - Comment posted on 06/09/2012 05:19
HiT BiT
Those jumping and bumping on enemies sound effects, they are the same as in Castle of Illusion! Memories! (now I feel old)
RaccoonusDoodus's Avatar - Comment posted on 06/12/2012 23:19
RaccoonusDoodus
Wow, this game makes me want to get a 3DS now. :o
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