When I got a chance to play Telepath Tactics at PAX East last month, I got a pretty good idea of how the game plays. What I didn't get the opportunity to so was mess around with the map editor, a large part of what makes Tele...more
The Shovel Knight Kickstarter has been a roaring success, raising almost four times its original goal. This game no longer needs your support to become a reality, but you may want to back it anyway. With under 13 hours t...more
It's pleasant to report that Oniken developer JoyMasher will continue on the same old-school path with its next project, an exploration-action game called Odallus: The Dark Call. As you'll see in this early snippet of gamepl...more
Despite being largely unfamiliar with two of the five featured games, I'll go out on a limb and say the new Indie Royale Spring Sun bundle is worth considering. Uber Entertainment's solid multiplayer-based shooter Monday Nig...more
In yet another stellar interview, Spencer Hayes speaks with Justin Elliot of Cardboard Computer about their game, Kentucky Route Zero, which took the IGF award for "Excellence in Visual Arts." But it's the way player choice is managed that has captured Spencer's interest in this unique, narrative-driven title.more
A Small Favor, developed by two-man team ClickShake Games, has some big shoes to fill. Cartoonist and animator Jay Ziebarth describes it as a combination of "the gritty, futuristic adventure style of Full Throttle a...more
The creator of smash indie hit Spelunky, Derek Yu, has said in an interview with GamesIndustry International that developing a successful game for a mobile platform is like "a lottery" and doesn't have the potential rewa...more
On last Sunday's Sup, Holmes? (now on iTunes) Steve Swink made me look bad. I thought I knew a thing or two about the man, but our discussion revealed that there a lot of important stuff that I had missed, like his work on T...more
Part of the reason why I enjoy indie gaming so much is because of the kinds of subjects that their stories can explore, as well as the worlds that they can create. Which is why the familiar, yet ominous world of Ether caught my eye once I saw this trailer.
Developed by White Paper Games, Ether looks to follow in the footsteps of classic first-person adventure/puzzle titles such as Myst, with a dash of Amnesia: The Dark Decent for added tension. In Ether, the player will assume control of a "restorer," an individual who can enter the minds of others in order to fix broken memories. Unfortunately for you, however, you have become lost in your latest client's mind.
From what they've shown us so far, the art style of Ether is just gorgeous. The rough, dark pen lines on top of the hand-painted textures give the game a surreal quality. Ether will be releasing for both PC and Mac mid-2013, so keep your eyes peeled.
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