04Oct 2012

Bethesda founds Battlecry Studios to craft free-to-play MMO for Xbox 360

Elder Scrolls, Fallout household seeks talent with "console experience, preferably next generation"

Bethesda's parent company ZeniMax has set up a new developer, the rousingly titled Battlecry Studios. Based in Austin - not far from Dishonored developer Arkane - Battlecry is headed by BioWare veteran Rich Vogel and appears to be developing a free-to-play MMO of sorts for console and PC.

That's per the new outfit's job pages (well spotted, Eurogamer). Battlecry seeks artists, designers and programmers who have (variously) a "strong technical understanding of online games and their specialized art requirements", a "strong passion for games and excellent knowledge of FPS's and RPG's", an understanding of how free-to-play games are monetised and "console experience, preferably next generation (PS3, Xbox 360)".

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The idea of a hybrid RPG shooter points, of course, to another Fallout title, though possibly not Fallout 4. A source who "may or may not be an MiT employee" recently rumoured that the latter would be set in Boston and focus on the doings of The Institute, a sinister high tech group referenced but never encountered in Fallout 3.

Microsoft has revealed that multiple Gold-exclusive free-to-play games are planned for Xbox 360. We'll be very surprised indeed if the list ends with Happy Wars and Ascend: New Gods. What would you do with a free-to-play Fallout MMO?

Comments

4 comments so far...

  1. I dislike the idea of mmo games or free to play, so long as main fallout titles and elder scrolls still remain paid for single player games I'll be happy.

  2. I'm disappointed in Bethesda for doing this, but I have no doubts that the main Fallout and Elder Scrolls games will remain as they have always been. Bethesda have always been very clear that they don't want their main games hindered by alternative titles and spin offs, which is why Obsidian made New Vegas, and the ES MMO is being made by a special set up division just for that game. I hate the free to pay model, and I'm disappointed that Bethesda are jumping on the bandwagon, but I'll still be able to play my favourite Bethesda games the way I always have, so it's not a major issue for me.

  3. I think the key challenge for devs like Battlecry is to tell a compelling story in a free-to-play game - anybody can throw together a world and lots of micro-transactable characters/items, but joining them all together into a narrative without compromising the monetisation model is the trick. The Old Republic's sort of there, from what I hear. Halo 4's (free, 50-mission) Spartan Ops DLC should make an interesting contribution, too.

  4. Frankly I expected this. Bethesda have spent too much time and effort fighting legal battles over the MMO rights not to use them, and F2P is pretty much the only way a MMO still works as the huge drop off in subscribers to The Old Republic and WoW show.