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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Freeware Game Pick: Pleasuredromes Of Kubla Khan (The Catamites)

September 10, 2012 12:00 PM | Danny Cowan

120909_kubla.jpg

Murder Dog IV and Super Eagle developer The Catamites describes its latest release Pleasuredromes of Kubla Khan as a "Very important, historical Khan game," and notes that players will be able to "Step back into history with this extraordinary game."

Every word of this is true. Pleasuredromes of Kubla Khan offers an advanced simulation of ancient Mongolia, with helpful narration throughout. It's less of a game and more like a first-person documentary, I suppose. This one will only take you a few minutes to walk through -- and nothing I say can prepare you for the debauchery hidden within the walls of Khan's pleasuredrome, besides -- so why not give it a try?

XBLIG Pick - Oozi: Earth Adventure Episode 4 (Awesome Games Studio)

September 10, 2012 10:00 AM | Danny Cowan

The final chapter in Awesome Games Studio's XBLIG platformer series Oozi: Earth Adventure is now available for download from the Xbox Live Marketplace. The final episode promises to end the story on a high note with a large variety of unlockable abilities, along with a time-limited arcade mode.

Better still, the entire saga has now been collected in a newly released PC port available for purchase from Awesome Games Studio's website. If you haven't yet had the chance to check out the series, a free demo is also available.

Oozi: Earth Adventure Episode 4 is priced at 80 Microsoft points ($1). The PC edition is available for $9.99, and is up for vote at Steam Greenlight.

Trailer: Roar Rampage iOS (Neutronized)

September 10, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

Remember that weird and lovely Roar Rampage game we mentioned some time ago? Well, it remains as enjoyable and destructive as ever, but will apparently be porting its Godzilla-esque self over to both the iPad and iPhone. Seems to be playing an even better game on those touch-controllable devices too and, well, we'll be definitely keeping an eye out for it. So should you.

Freemium Game Pick: Cloudstone (Playsaurus)

September 10, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

cloudstone.pngThe influence of Bastion is more than obvious on this one, but even though Cloudstone does neither look nor sound as lovely as that particular indie monster hit, it is definitely something worth playing; especially if you are into action-RPGs. Besides, I do prefer the mouse driven controls to having to use the WASD keys and Cloudstone, intuitive controls aside, is a great and polished game. Oh, and I really wouldn't worry about its freemium aspect either. It can easily be ignored.

Freeware Game Pick: Mega Popoidz (Sophie Houlden)

September 9, 2012 11:00 PM | John Polson

megapopoidz.pngSimilar in aesthetic and frantic thrill to Swift Stitch, Sophie Houlden's freeware Mega Popoidz for Windows, Mac, and Linux is an arcade style arena game that seems fitting for someone with 100 eyeballs and the twitch skills to match.

As far as I've lasted, Mega Popoidz only grants one life to survive as long as possible, avoiding or destroying the red and purple squares that fade into existence. The yellow lines, once active, are also deadly. The only reprieve from the chaos is the noisy but bright homing missiles. The amount of those missiles corresponds to the expanding green square in the background.

Created first for Glorious Trainwrecks' two-hour Trainwrecks from Spaaaace jam, Houlden touched up her entry the following day for every PC owner to enjoy. Grab Mega Popoidz here and see how long you can survive.

[source: @S0phieH]

Indies Collaborate on Tools to Make Talking to the Press Easier

September 9, 2012 8:00 PM | Staff

luft gama.jpgIf you want easily-distracted players to stay with your game, to give it a chance and discover all the work you've labored over, you make it as approachable and as easy to pick up as possible, right?

That's the same attitude indie developers should take when it comes to attracting the attention of the press, to ensure people are helping others find out about your game. That's where the press kit comes in.

"It's a general problem in the indie scene, where so many beautiful and lovely games go unnoticed simply because the developer doesn't know how to present their game to the press," says Rami Ismail, an indie developer himself at Dutch studio Vlambeer (Super Crate Box).

It's not a magic bullet that solves all your marketing problems, but the press kit can sometimes be the critical item that decides whether those journalists who are inundated with dozens of pitches a day cover your project.

Trailer: Eryi's Action (Nyu Media)

September 9, 2012 4:33 PM | Cassandra Khaw



'Sadistic' is probably the best word for Nyu Media's soon-to-be-released Eryi's Action. A devious platformer that will have you taking on the persona of a cute, green-haired girl, Eryi's Action is filled with so many traps, it's borderline ridiculous. Then again, we're talking about a game that has you gallivanting across highly dangerous levels in search of ... stolen fruit. Melons, to be precise. Yes, Eryi's Action is definitely in a class of its own.

For more information (and the demo), check out the official website here.

Now on Steam: Closure and To The Moon

September 9, 2012 12:00 PM | John Polson

Two hotly anticipated titles released on Steam this week: Eyebrow Interactive's Windows and Mac puzzle platformer Closure and Freebird Games' adventure RPG To The Moon for Windows.

The trailer above is for Tyler Glaiel's browser game turned PSN hit turned Mac and Windows Steam release Closure. Darkness cloaks the stages, and everything that is not lit is one giant death pit. However, with some clever light-manipulating mechanics, players slowly uncover where it is safe to explore.

Closure's PC release comes with unlockable developer commentary and internal development tools for modding. The jury's out on whether shining a light onto Closure's code helps illuminate how to mod it, though. Closure is priced at $8.99 for its first week.

After the jump is the trailer for To The Moon.

Traffic Mayhem Sim Box Cat Now Available In Mac App Store

September 9, 2012 8:00 AM | Danny Cowan

After a destructive debut on iOS last year, a desktop version of Wild Rooster's "retro arcade smasher" Box Cat is now available in the Mac App Store.

In Box Cat, players control a massive feline that wages war on a busy street, smashing all cars and trucks that dare to cross its path. In addition to a lengthy Adventure mode, the game boasts an array of unlockable cats, along with a bonus Rush Hour mode.

Box Cat is priced at $1.99.

When Thief, Rainbow Six and Uplink Come Together...

September 9, 2012 12:00 AM | Staff

cowboy long gama.jpgWhenever I'm asked who I believe to be the most exciting indie developers of the moment, without fail I mention Blendo Games. My love for Brendon Chung's work began with the wonderful Gravity Bone, and extended to Flotilla, Atom Zombie Smasher and pretty much anything else he puts out.

Much of my love comes from the fresh, unique feeling that each of Chung's games exudes. It's difficult to find another game as off the wall as Gravity Bone, or as well realized as Atom Zombie Smasher. You can go into a Blendo game with the knowledge that you're about to experience something unlike anything you've played before.

Two new Blendo titles sent me into a tizzy in the last month. Thirty Flights of Loving, originally available as a reward in the Idle Thumbs Kickstarter, was released recently on Steam as a sequel to Gravity Bone. While relatively short, it encapsulates everything that Blendo Games is about, with players taking on the role of a criminal in a heist that goes horribly wrong. Chung's ability to tell linear stories in a truly unique and exciting manner surges throughout.

But it's with his new upcoming game Quadrilateral Cowboy that Chung is really turning up the heat. The cyberpunk low-tech game once again pits you as a 1980s criminal, intent on breaking into offices, vaults and other important buildings, stealing information, and getting out without being spotted.

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