You Want How Many Animations When? Getting Large Amounts of High Quality Animation Quickly
Floyd Bishop (Sony Online Entertainment)
This lecture will outline (and demonstrate) some time-saving methods used to create high-quality animation in a short amount of time. Floyd Bishop will be going through workflows he's developed by working as a character animator for the last 13 years, bringing in some of the best elements from pipelines for film, television, and web series production, as well as what he has learned in games.
The session will include demonstrations of each technique during the lecture, first animating a walk cycle, and then applying that to another character. Floyd Bishop will be using off the shelf tools, available to the general public, so that attendees can instantly implement these techniques to their own workflow and production pipelines.