Transformers: Fall of Cybertron - screw Modern Warfare, I'm a jetplane!

What would Sid do?

My hands-on with Transformers: Fall of Cybertron's multiplayer component bred nothing but questions. How deep do those customisation options go? How would an online shooter based around silly hairless robots compete with shooters like Modern Warfare, with their audience-winning superfluity of stubble? What the hell is a Grimlock, and is there such a thing as a Grimkey? But one question rose above all others, blasting into the upper atmosphere like Starscream after a toxic vindaloo. What would Sid do?

Not met Sid? He's our resident Transformers expert, as evidenced by the very long, entertaining reader feature he sent me on Monday, due for publication sometime this weekend. The man's commitment to the cause of overgrown metal people that rearrange their gizzards to resemble muscle cars and pick-up trucks came to my attention some weeks before, when we were roundly told off for a shortage of Transformers coverage. I've never met or spoken to Sid, but his prowess has left a terrifying impression on me, such that as I played Fall of Cybertron last week, I started to hear his voice inside my head. Turns out he sounds quite a lot like popular African-American musician 50 Cent. Or at least, how I imagine 50 Cent would sound.

Click to view larger image
The trouble started during a round of Conquest, as my comparatively underfed Scientist class 'bot struggled to patch up friendlies while a distant foe chipped at them with sniper shells. A boom, a sad little tinkle of disintegrating metal, and I was alone against the elements. What would Sid do? The answer reverberated up from the depths of my subconscious. "Turn into a motherf**ckin plane and smoke his motherf**ckin ass."

So I turned into a motherf**ckin plane and smoked his motherf**ckin ass. The first part, anyway. Fall of Cybertron's transforming animations are a joy to behold - thundering great juggernauts spin and fold down like the world's most expensive origami sculptures, trading firepower for speed and a smaller hitbox. It's a particularly effective trick when you're a Scientist, the only air-capable class, letting you skitter across battlefronts healing people without spending too much time on the enemy's eye level. Sadly, I got so excited over the whole flying thing I forgot to shoot anybody. Sorry, Sid. My intentions were pure.

The next Intervention came as I, a tactically minded Destroyer, sought to liberate a Conquest point from the hands of two unsmiling Titans. Destroyers get homing missiles and stuff, but they're not really built for close-up work - you're better off standing behind Titans of your own, firing off support actions - and this particular Conquest point lurked in a tiny chamber with two access routes. Reinforcements were in-coming, but not imminent. What would Sid do? "Drop a shield down the tunnel there, little bro, then get behind that big green b**tch and smoke their motherf**ckin asses." Your will be done, oh Lord. The shield didn't last long against the concentrated fury of two sci-fi Gatling guns, but by the time it had withered to nothing, I'd downed one Titan and my allies had arrived. Score one for the Sidster! "Don't disrespect me, boy."

Click to view larger image
Finally, I got my hands on my very own Titan. They used to call this class "Soldier", but "Soldier" doesn't really do justice to the idea of a creature big enough to sit on Godzilla. Sid's advice wasn't really needed here, but he gave it anyway. "Carve those little b**tches up, then turn into a motherf**kin tank and waste that p***y hatchback, then go full auto on that entrance till the science dog come and fix you up, then get that destroyer to shield the door and get down the f**kin ramp and ice the motherf**kers when they come out the side." OK, Sid, I'll be honest - I lost track after the first pair of asterisks, but the basic gist seemed to be "shoot everybody, don't die", and that's basically what I did. We won that match, as it happens. The bigger they come, the greater the quantity of arse they kick.

Fall of Cybertron seems like a highly amusing interactive computerised game thing. It's about as scientific as a pinball machine with no flippers, but it's got enough in the way of secondary abilities and class-specific weapons to justify the on-going existence of your brain. Locking together custom bots from clumps of series lore sounds compelling, too, but you'll have to read Sid's essay for the lowdown on that. Look out for it on Saturday. I should have blanked out most of the swears by then.

Comments

11 comments so far...

  1. Did you try the Scout? I love my little guy.

    Great article though, niec to see Transformers: Fall of Cybertron getting a little attention around these parts.

  2. I did - would have mentioned him, but time was short. Great combination of short and long range, and there's nothing quite like scooting around as an invisible hatchback.

  3. Looking forward to Sid's article but after reading many, many posts does he really swear that much?

  4. Oh, all the time. I just delete them all before anybody reads them.

  5. Loved this little article, a nice humorous read. Bring on saturday! :D

  6. If you keep hearing his voice I would reccomend seeking help.

  7. Looking forward to Sid's article but after reading many, many posts does he really swear that much?

    No, he doesn't. I think Ed has him confused with Samuel L Jackson, with the whole "motherf***ing plane" thing. :lol:

  8. Plasma in the game playing as a (motherf******) scout? Indeed, what would sid do?

    In all honesty he'd probably rage quit to the (motherf******) dashboard...! Plasma as a (motherf******) scout on the opposing team is like when you're on holiday and get the inevitable 'mosquito in the hotel room' situation... You know the filthy git is there somewhere, you can hear him, hell you even occasionally catch sight of him, but sure enough, when you give up looking he'll bite you in the (motherf******) ass! ;)

    Good article Ed, mainly for the flattery! ;) You nailed it too, thats exactly how i sound, not at all like a manc-brummy as one dirty clanger suggested! ;)

    Thought the demo was very enjoyable, i have reservations too as to the depth of the customisation & just how much of a difference the parts will make? Balance is a teeny bit off for me too, the Titan with that shotgun is just doom...!

    Not sure if its good design or an oversight either but i got frustrated in my first few games getting stuck on what seemed like legit routes through the map, noticed though that i actually could use them as a smaller class. If this is a planned thing i'll be interested to see it on some of the other maps, maybe that could be a good way to nullify aforementioned titans?

    Gutted i wont be around to see my waffle appear on 'the big screen' but ill hopefully catch up and read all the plaudits (im a badass now remember, Ed basically said that, and msb said im like Shaft, so it must be true - you've been warned, be nice! ;) ) next week!

  9. Good article Ed, mainly for the flattery! ;) You nailed it too, thats exactly how i sound, not at all like a manc-brummy as one dirty clanger suggested! ;)


    :lol: Hey i said no offense and apologised profusely. :wink:

    Looking forward to the article.

  10. I hope you'll use some Stan Bush based jokes in this article of yours Sid. Might be a good idea to poke fun at explosion man as well, for good luck.

  11. Welcome to the club Sid, really we should rise up and just write the site between us, give Ed some time off (permanently...mwa ha ha ha)

    Anywho, can't say I know Transformers more than the first two films but hey, I'll read your piece because it's you ;) Don't expect me to be so kind though :-P