FIFA 13 - fixing FIFA 12's tackle, stealing headers and making attributes count

"The football revolution may have to wait till next-gen"

If FIFA 13 were able to formulate its own derogatory chants on the fly, then our first play of it would unquestionably have produced a rousing rendition of "You're just 11 Emile Heskeys" from the away end. This year's big step-change is a reworked dribbling model which includes more erratic first touches, and it definitely requires some adjustment time.

Taking control of Lyon against Arsenal, you'd easily mistake this year's Coupe de France victors for your local pub team - less Olympique, more 'omondieu!'. A 0-3 defeat, with every player club-footing the ball like Aston Villa's legendarily club-footed big man, is not the dream start to our hands-on with EA's latest footy effort.

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But unlike Emile's England career, we do eventually manage to turn things around - firstly, by ignoring the right stick. If you wish to use it to flick the ball in a particular direction the option remains, but initially you're best off letting the AI take a first touch for you. Once you do, it's clear that individual attributes play a far bigger part in proceedings.

Our second match as Barcelona sees Lionel Messi - the new face of FIFA - gain control of the ball with the same superglue-like skill he does in real life, but overlapping full-backs Daniel Alves and Eric Abidal occasionally mistrap the ball, giving the opposition a split-second opportunity to slide in that didn't exist last year. It's not that they've suddenly turned into Sunday leaguers: they're just that little bit more fallible, like in real life. And as you move down the leagues, you'll see the game's 'less blessed' players making similar mistakes.

Keeping it real

It's a tricky balance to get right, but the less automated feel is unquestionably welcome. As are the amendments made to last season's controversial new defending mechanic, where pressing X made your player step into a tackle - and more often than not ended with him on his backside as an opposition striker raced through to score. The mechanic is retained for FIFA 13, but it feels less harsh - the AI assists you as you hit the button, helping to judge the angle of your tackle rather than relying solely on where you're pointing the left stick. Initially it seems a bit cheaty - artificial, even - but within a handful of matches it feels far more reliable, and makes for noticeably fewer crazy errors by your centre backs.

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One interesting change - at least theoretically - is the ability to push and pull opposition players while the ball is in the air in order to gain an advantage over your opponent. (Apparently refs will turn a blind eye to this, news which will surely make FIFA 13 Joey Barton's favourite ever football game.) We say theoretically, because in the code we played it, er, simply didn't seem to work (or at least have any effect, if it was switched on). So while it's a welcome addition on paper - the strength attribute has always felt under-utilised in FIFA - we'll need to revisit this mechanic later to confirm that it does what it should.

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Comments

2 comments so far...

  1. has it got rb shoot from just outside the box or 2 v the keeper square it shoot if it has then its pro evo for me

  2. So while it's a welcome addition on paper - the strength attribute has always felt under-utilised in FIFA - we'll need to revisit this mechanic later to confirm that it does what it should.

    Erm, wow, don't think i've ever disagreed with you guys and gals more. As i see it - and i know i'm not alone here - strength is so vastly over-utilised in the game it's to the detriment of individual player attributes - which i thought was a lot of the reason they were focusing on that this year?

    Go back through the last few FIFAs and players like messi, hazard, neymar are nowhere near as effective as they should be, as an otherwise crappy player of high speed and strength can quite easily push them off the ball...?

    The strength thing was seemingly first brought in to combat the overly quick players which people now complain don't have enough impact. IRL young Theo at Arsenal can burn away from most players (and then cross it into the stands :wink: ) but it's a different story in-game with only marginal gains. Ah, but then we have the sliders i suppose to save them doing their job of balancing the game themselves? Not trying to sound bitter as i've really loved the FIFA series over the past few years and for the most part they do a great job with it!