Opinion: Written out
For the good of the medium, asks Leigh Alexander, why can’t game writers and game designers just get along?
4For the good of the medium, asks Leigh Alexander, why can’t game writers and game designers just get along?
4Leigh Alexander questions the assumption that games' highest calling is the telling of stories.
8The social gaming sector shares some worrying parallels with drug dealing, says Leigh Alexander.
1Leigh Alexander on how personal context shapes our views of a game’s level of quality and importance.
2Leigh Alexander asks whether ‘serious’ game critics have lost touch with the average person’s view of a good game.
9Gamers are going the wrong way about securing the approval they crave from society, says Leigh Alexander.
6Getting upset about the right things in the right way is the key to moving videogames forward, says Leigh Alexander.